Player Matchup

Vulcan
Vulcan
byJuMo
Vulcan
Level 155
God Stats
1W - 0L
1,633 SR
Queue Stats
22W - 12L
1,694 Elo+
Party 2
Hercules
Hercules
mauromxs
Hercules
Level 149
God Stats
4W - 4L
1,531 SR
Queue Stats
39W - 21L
1,674 Elo+
Party 2
Chernobog
Chernobog
sdracar
Chernobog
Level 147
God Stats
2W - 0L
1,548 SR
Queue Stats
56W - 43L
1,541 Elo+
Party 2
Team Averages
Level 150
1,571 SR
1,636 Elo+

VS

Team Averages
Level 130
1,619 SR
1,565 Elo+
Ymir
Ymir
Azabey
Ymir
Level 156
God Stats
2W - 1L
1,590 SR
Queue Stats
22W - 18L
1,565 Elo+
Party 1
Medusa
Medusa
Catra9493
Medusa
Level 107
God Stats
4W - 2L
1,622 SR
Queue Stats
118W - 106L
1,562 Elo+
Solo
Anubis
Anubis
MRX250700
Anubis
Level 126
God Stats
3W - 3L
1,646 SR
Queue Stats
142W - 140L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
byJuMo
Vulcan
15
14 / 3 / 10
13,383
956
29,230
11,269
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
mauromxs
Hercules
14
8 / 1 / 15
12,376
884
13,002
16,361
21,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
sdracar
Chernobog
15
4 / 2 / 17
12,616
901
10,961
14,267
6,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azabey
Ymir
11
1 / 11 / 4
9,626
688
8,138
25,790
22,125
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Catra9493
Medusa
13
3 / 8 / 3
10,490
749
12,205
16,742
6,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
MRX250700
Anubis
13
2 / 7 / 2
10,353
740
12,518
15,070
7,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
26
Kills
6
6
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Azabey
Ymir
1
11
4
0.27
L
Medusa
Catra9493
Medusa
3
8
3
0.56
L
Anubis
MRX250700
Anubis
2
7
2
0.43
W
Vulcan
byJuMo
Vulcan
14
3
10
6.33
W
Hercules
mauromxs
Hercules
8
1
15
15.5
W
Chernobog
sdracar
Chernobog
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,193
Damage
32,861
41,897
Taken
57,602
32,859
Mitigated
35,391
11,963
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Azabey
Ymir
8,138
1,055
0
782
25,790
22,125
0
14,756
11,034
19,265
0
L
Medusa
Catra9493
Medusa
12,205
4,956
0
793
16,742
6,071
0
7,345
9,397
0
37,806
L
Anubis
MRX250700
Anubis
12,518
336
0
4,108
15,070
7,195
0
8,349
6,721
58,991
0
W
Vulcan
byJuMo
Vulcan
29,230
11,626
0
1,481
11,269
5,031
399
5,898
5,371
62,425
0
W
Hercules
mauromxs
Hercules
13,002
3,571
0
5,882
16,361
21,313
49
8,931
7,430
1,344
22,421
W
Chernobog
sdracar
Chernobog
10,961
7,092
0
4,600
14,267
6,515
2,778
5,849
8,418
0
67,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
30,469
163
Minions Killed
133
0
Camps Cleared
0
804,061
Distance Traveled
659,337
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,626
688
18
1
0
209,146
0
L
Medusa
10,490
749
35
3
0
214,857
1
L
Anubis
10,353
740
80
6
0
235,334
0
W
Vulcan
13,383
956
56
4
0
293,255
0
W
Hercules
12,376
884
11
1
0
251,862
0
W
Chernobog
12,616
901
96
7
0
258,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role