Player Matchup

Medusa
Medusa
Diamond III
ExpectJChill
Medusa
Diamond III
Level 42
God Stats
2W - 3L
1,782 SR
Queue Stats
46W - 31L
2,225 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 42
1,782 SR
2,225 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 84
1,239 SR
1,793 MMR
Skadi
Skadi
Platinum II
U Off a Perc
Skadi
Platinum II
Level 84
God Stats
1W - 0L
1,239 SR
Queue Stats
101W - 93L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 1 / 0
11,186
932
6,671
8,177
4,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
UllrBakasuraAnhurBastetHou Yi

VS

Bans
Ah Muzen CabKaliChaacHe BoHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
11,699
975
4,868
9,333
6,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
1
0
4
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,671
Damage
4,868
8,177
Taken
9,333
4,607
Mitigated
6,067
2,333
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,671
3,291
0
2,333
8,177
4,607
744
366
7,811
6
45,272
W
4,868
2,207
0
1,532
9,333
6,067
2,574
482
8,851
0
68,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,186
Gold Earned
11,699
105
Minions Killed
139
5
Camps Cleared
7
164,916
Distance Traveled
212,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,186
932
105
9
5
164,916
0
W
Skadi
11,699
975
139
12
7
212,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role