Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cukubistan
Chiron
Level 107
God Stats
2W - 7L
1,216 SR
Queue Stats
253W - 235L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
EtheoKey
Ao Kuang
Level 137
God Stats
1W - 2L
1,314 SR
Queue Stats
126W - 117L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
Makvell
Ratatoskr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
King Arthur
King Arthur
guncel-fisek
King Arthur
Level 160
God Stats
9W - 20L
1,297 SR
Queue Stats
3,303W - 3,410L
1,445 Elo+
Solo
Team Averages
Level 133
1,365 SR
1,479 Elo+

VS

Team Averages
Level 74
1,444 SR
1,499 Elo+
Cerberus
Cerberus
Jokkeboy
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 61L
1,502 Elo+
Party 1
Lancelot
Lancelot
Pepperjack1986
Lancelot
Level 169
God Stats
2W - 2L
1,475 SR
Queue Stats
1,744W - 1,736L
1,499 Elo+
Solo
Bacchus
Bacchus
blockovzki
Bacchus
Level 64
God Stats
3W - 1L
1,468 SR
Queue Stats
68W - 51L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
sunDayzfosho
Hun Batz
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,465 Elo+
Party 1
Maman Brigitte
Maman Brigitte
thraxxje
Maman Brigitte
Level 52
God Stats
1W - 1L
1,276 SR
Queue Stats
40W - 26L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 5 / 6
8,156
816
9,358
9,716
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Cukubistan
Chiron
16
4 / 5 / 8
8,925
893
12,149
11,590
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ao Kuang
EtheoKey
Ao Kuang
16
7 / 5 / 3
9,311
931
11,965
14,064
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Makvell
Ratatoskr
14
0 / 4 / 5
8,062
806
10,090
13,355
6,289
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
guncel-fisek
King Arthur
1
0 / 0 / 0
2,932
293
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jokkeboy
Cerberus
16
2 / 3 / 16
9,713
971
7,744
14,571
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
14
2 / 2 / 12
8,771
877
4,111
11,085
9,882
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
blockovzki
Bacchus
16
3 / 2 / 15
9,967
997
6,608
13,159
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
sunDayzfosho
Hun Batz
16
6 / 4 / 8
9,747
975
13,761
12,358
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
thraxxje
Maman Brigitte
17
6 / 4 / 6
10,140
1,014
10,581
10,351
4,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
14
Kills
19
19
Deaths
15
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
6
1.2
L
Chiron
Cukubistan
Chiron
4
5
8
1.6
L
Ao Kuang
EtheoKey
Ao Kuang
7
5
3
1.7
W
Cerberus
Jokkeboy
Cerberus
2
3
16
3.33
L
Ratatoskr
Makvell
Ratatoskr
0
4
5
0.63
W
Lancelot
2
2
12
4
W
Bacchus
blockovzki
Bacchus
3
2
15
5.25
L
King Arthur
guncel-fisek
King Arthur
0
0
0
0
W
Hun Batz
sunDayzfosho
Hun Batz
6
4
8
2.5
W
Maman Brigitte
thraxxje
Maman Brigitte
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
42,805
48,725
Taken
61,524
22,680
Mitigated
55,626
15,914
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,358
1,214
0
84
9,716
3,455
0
4,593
5,123
0
22,145
L
Chiron
Cukubistan
Chiron
12,149
3,305
1,450
2,012
11,590
4,891
634
6,177
5,413
0
23,175
L
Ao Kuang
EtheoKey
Ao Kuang
11,965
2,797
1,207
4,790
14,064
8,045
94
5,815
8,249
16,552
0
W
Cerberus
Jokkeboy
Cerberus
7,744
822
0
5,366
14,571
16,529
763
2,402
11,905
15,000
553
L
Ratatoskr
Makvell
Ratatoskr
10,090
1,295
758
5,613
13,355
6,289
719
7,795
5,560
0
16,425
W
Lancelot
4,111
842
759
580
11,085
9,882
1,716
2,601
8,209
0
8,401
W
Bacchus
blockovzki
Bacchus
6,608
675
1,622
4,298
13,159
17,816
1,032
1,863
10,982
12,260
0
L
King Arthur
guncel-fisek
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
sunDayzfosho
Hun Batz
13,761
2,037
2,507
2,324
12,358
6,505
2,559
3,351
8,476
0
26,803
W
Maman Brigitte
thraxxje
Maman Brigitte
10,581
204
630
969
10,351
4,894
1,375
962
9,257
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
48,338
69
Minions Killed
118
0
Camps Cleared
0
750,258
Distance Traveled
1,022,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,156
816
12
1
0
191,905
0
L
Chiron
8,925
893
22
2
0
191,634
0
L
Ao Kuang
9,311
931
15
2
0
182,779
0
W
Cerberus
9,713
971
24
2
0
205,463
0
L
Ratatoskr
8,062
806
20
2
0
183,940
0
W
Lancelot
8,771
877
17
2
0
200,911
0
W
Bacchus
9,967
997
12
1
0
222,559
0
L
King Arthur
2,932
293
0
0
0
0
0
W
Hun Batz
9,747
975
23
2
0
192,632
0
W
Maman Brigitte
10,140
1,014
42
4
0
201,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role