Player Matchup

Arachne
Arachne
JB NOTES
Arachne
Level 43
God Stats
1W - 1L
1,284 SR
Queue Stats
120W - 144L
1,347 Elo+
Party 2
Ishtar
Ishtar
PoissonApple
Ishtar
Level 49
God Stats
2W - 2L
1,464 SR
Queue Stats
13W - 13L
1,421 Elo+
Solo
Ah Puch
Ah Puch
theGstds
Ah Puch
Level 45
God Stats
6W - 9L
1,347 SR
Queue Stats
170W - 189L
1,350 Elo+
Party 2
Team Averages
Level 46
1,365 SR
1,373 Elo+

VS

Team Averages
Level 63
1,532 SR
1,308 Elo+
Surtr
Surtr
CallMeHordeZ
Surtr
Level 83
God Stats
0W - 6L
1,419 SR
Queue Stats
6W - 8L
1,113 Elo+
Party 1
Cthulhu
Cthulhu
Dacasper
Cthulhu
Level 17
God Stats
0W - 2L
1,768 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Pele
Pele
astraldrogon
Pele
Level 89
God Stats
15W - 20L
1,409 SR
Queue Stats
160W - 197L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JB NOTES
Arachne
17
7 / 3 / 3
14,122
883
9,259
13,093
6,998
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
15
3 / 4 / 6
12,247
765
12,913
12,996
5,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
theGstds
Ah Puch
15
1 / 8 / 8
12,507
782
17,266
16,251
6,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 7 / 2
12,703
794
15,895
21,489
21,917
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Dacasper
Cthulhu
17
5 / 4 / 10
13,257
829
16,154
23,299
26,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
6,804
425
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
15
15
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
10
7
2
1.57
L
Cthulhu
Dacasper
Cthulhu
5
4
10
2.5
W
Arachne
JB NOTES
Arachne
7
3
3
2.83
W
Ishtar
3
4
6
1.5
L
0
0
0
0
W
Ah Puch
theGstds
Ah Puch
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
32,049
42,340
Taken
44,788
19,706
Mitigated
48,370
10,705
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,895
5,263
0
3,050
21,489
21,917
0
9,650
11,218
1,785
34,124
L
Cthulhu
Dacasper
Cthulhu
16,154
1,664
121
398
23,299
26,453
0
6,782
16,059
50,261
983
W
Arachne
JB NOTES
Arachne
9,259
6,238
0
3,848
13,093
6,998
468
6,329
6,764
0
23,809
W
Ishtar
12,913
6,573
0
2,943
12,996
5,734
2,351
6,211
6,785
0
70,462
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
theGstds
Ah Puch
17,266
1,060
0
3,914
16,251
6,974
234
5,468
10,783
66,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
32,764
210
Minions Killed
121
0
Camps Cleared
0
722,182
Distance Traveled
557,175
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
12,703
794
57
4
0
270,851
0
L
Cthulhu
13,257
829
64
4
0
286,324
0
W
Arachne
14,122
883
26
2
0
251,128
2
W
Ishtar
12,247
765
80
5
0
233,122
0
L
Pele
6,804
425
0
0
0
0
0
W
Ah Puch
12,507
782
104
7
0
237,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role