Player Matchup

Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
BoM_BaSstiC29
King Arthur
Gold II
Level 157
God Stats
39W - 40L
1,590 SR
Queue Stats
370W - 384L
1,562 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
MeatEater04
Kuzenbo
Gold III
Level 99
God Stats
7W - 4L
1,754 SR
Queue Stats
105W - 94L
1,574 MMR
Solo
Ishtar
Ishtar
Platinum IV
TØMØ
Ishtar
Platinum IV
Level 159
God Stats
5W - 10L
1,214 SR
Queue Stats
337W - 330L
1,565 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,512 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,463 SR
1,587 MMR
Hercules
Hercules
Gold V
FOYAKAVRAS
Hercules
Gold V
Level 129
God Stats
1W - 1L
1,154 SR
Queue Stats
96W - 89L
1,558 MMR
Solo
Arachne
Arachne
Platinum IV
From1tuh3
Arachne
Platinum IV
Level 151
God Stats
7W - 7L
1,481 SR
Queue Stats
144W - 149L
1,630 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
Mosterxz
Baron Samedi
Gold I
Level 148
God Stats
7W - 6L
1,626 SR
Queue Stats
123W - 117L
1,696 MMR
Party 1
Charybdis
Charybdis
Gold IV
R1NG0w0
Charybdis
Gold IV
Level 140
God Stats
27W - 24L
1,546 SR
Queue Stats
118W - 120L
1,471 MMR
Party 1
Horus
Horus
Gold IV
ThornsMeHarder
Horus
Gold IV
Level 127
God Stats
1W - 0L
1,508 SR
Queue Stats
18W - 19L
1,582 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 6 / 0
8,937
526
5,953
10,585
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
11
1 / 6 / 1
7,205
424
6,209
14,671
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BoM_BaSstiC29
King Arthur
13
0 / 2 / 1
7,898
465
9,333
12,611
12,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
MeatEater04
Kuzenbo
4
0 / 0 / 1
5,722
337
1,046
2,763
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
TØMØ
Ishtar
13
1 / 5 / 0
8,374
493
8,677
12,641
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
BakasuraSusanoThanatos

VS

Bans
LokiJormungandrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOYAKAVRAS
Hercules
17
4 / 1 / 1
10,929
643
8,048
13,102
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
From1tuh3
Arachne
17
4 / 0 / 3
10,122
595
9,752
15,165
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baron Samedi
Mosterxz
Baron Samedi
17
6 / 1 / 4
10,956
644
10,922
11,028
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
R1NG0w0
Charybdis
16
4 / 0 / 1
10,277
605
7,677
13,952
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 5
8,508
500
3,001
13,182
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
19
19
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
0
0.17
L
Lancelot
 
Lancelot
1
6
1
0.25
L
King Arthur
BoM_BaSstiC29
King Arthur
0
2
1
0.25
W
Hercules
FOYAKAVRAS
Hercules
4
1
1
4.5
W
Arachne
From1tuh3
Arachne
4
0
3
5.5
L
Kuzenbo
MeatEater04
Kuzenbo
0
0
1
0.5
W
Baron Samedi
Mosterxz
Baron Samedi
6
1
4
8
W
Charybdis
R1NG0w0
Charybdis
4
0
1
4.5
W
1
1
5
3.5
L
Ishtar
TØMØ
Ishtar
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
39,400
53,271
Taken
66,429
29,320
Mitigated
41,058
7,222
Healing
31,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,953
693
0
642
10,585
4,204
0
4,116
6,413
84,283
0
L
Lancelot
 
Lancelot
6,209
1,096
0
500
14,671
5,998
0
4,800
9,723
0
44,505
L
King Arthur
BoM_BaSstiC29
King Arthur
9,333
1,355
0
1,708
12,611
12,091
0
2,009
9,813
965
62,619
W
Hercules
FOYAKAVRAS
Hercules
8,048
2,016
0
7,748
13,102
12,980
704
931
12,171
17
81,134
W
Arachne
From1tuh3
Arachne
9,752
6,775
0
4,766
15,165
6,879
0
1,547
13,618
0
102,069
L
Kuzenbo
MeatEater04
Kuzenbo
1,046
546
81
1,185
2,763
2,047
0
0
2,763
4,253
0
W
Baron Samedi
Mosterxz
Baron Samedi
10,922
641
578
3,337
11,028
6,338
2,032
1,799
9,229
99,146
0
W
Charybdis
R1NG0w0
Charybdis
7,677
4,445
0
8,296
13,952
5,239
507
1,869
12,083
0
96,293
W
3,001
1,280
1,589
4,980
13,182
9,622
0
3,672
9,510
0
22,785
L
Ishtar
TØMØ
Ishtar
8,677
6,191
0
3,106
12,641
4,980
0
0
12,641
0
63,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,136
Gold Earned
50,792
447
Minions Killed
623
0
Camps Cleared
0
1,339,555
Distance Traveled
1,744,334
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,937
526
148
9
0
342,571
4
L
Lancelot
7,205
424
72
4
0
343,249
0
L
King Arthur
7,898
465
114
7
0
286,014
0
W
Hercules
10,929
643
155
9
0
314,133
1
W
Arachne
10,122
595
132
8
0
402,868
1
L
Kuzenbo
5,722
337
5
0
0
72,103
0
W
Baron Samedi
10,956
644
158
9
0
316,865
0
W
Charybdis
10,277
605
149
9
0
327,504
1
W
Horus
8,508
500
29
2
0
382,964
8
L
Ishtar
8,374
493
108
6
0
295,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role