Player Matchup

Bacchus
Bacchus
Bronze IV
Lutaculaar
Bacchus
Bronze IV
Level 85
God Stats
2W - 7L
1,167 SR
Queue Stats
9W - 21L
982 MMR
Party 1
Surtr
Surtr
Silver V
OniDeku
Surtr
Silver V
Level 111
God Stats
5W - 5L
1,584 SR
Queue Stats
24W - 56L
745 MMR
Party 1
Nox
Nox
Bronze IV
Skilled8Rockman
Nox
Bronze IV
Level 134
God Stats
31W - 66L
1,342 SR
Queue Stats
42W - 92L
47 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,364 SR
591 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,497 SR
454 MMR
Aphrodite
Aphrodite
Bronze I
JAFKBZON2015
Aphrodite
Bronze I
Level 102
God Stats
165W - 221L
1,380 SR
Queue Stats
496W - 667L
339 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Mxdness404
Morgan Le Fay
Silver II
Level 143
God Stats
14W - 7L
1,441 SR
Queue Stats
180W - 193L
884 MMR
Solo
Hercules
Hercules
Bronze II
Zecuee
Hercules
Bronze II
Level 104
God Stats
1W - 0L
1,669 SR
Queue Stats
64W - 110L
137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lutaculaar
Bacchus
12
4 / 4 / 3
10,619
759
10,736
19,755
26,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
OniDeku
Surtr
13
3 / 6 / 5
11,144
796
12,460
22,879
17,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 4
10,009
715
9,034
10,618
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
MerlinAchillesDiscordiaNe ZhaKuzenbo

VS

Bans
YmirAresHeraChaacBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JAFKBZON2015
Aphrodite
12
0 / 5 / 12
10,067
719
8,765
13,969
6,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Mxdness404
Morgan Le Fay
15
8 / 1 / 7
12,083
863
21,631
7,219
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Zecuee
Hercules
14
9 / 2 / 8
11,952
854
14,385
18,243
19,158
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
17
17
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
JAFKBZON2015
Aphrodite
0
5
12
1.2
L
Bacchus
Lutaculaar
Bacchus
4
4
3
1.38
W
Morgan Le Fay
Mxdness404
Morgan Le Fay
8
1
7
11.5
L
Surtr
OniDeku
Surtr
3
6
5
0.92
L
1
7
4
0.43
W
Hercules
Zecuee
Hercules
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
44,781
53,252
Taken
39,431
48,744
Mitigated
29,445
12,811
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
JAFKBZON2015
Aphrodite
8,765
898
4,583
7,301
13,969
6,592
403
7,093
6,876
35,990
0
L
Bacchus
Lutaculaar
Bacchus
10,736
1,220
0
4,060
19,755
26,610
0
9,773
9,105
17,954
0
W
Morgan Le Fay
Mxdness404
Morgan Le Fay
21,631
2,329
0
2,176
7,219
3,695
583
3,332
3,887
59,779
0
L
Surtr
OniDeku
Surtr
12,460
4,416
279
7,479
22,879
17,453
29
12,405
9,793
1,011
39,129
L
9,034
1,023
211
782
10,618
4,681
0
7,610
2,574
40,006
0
W
Hercules
Zecuee
Hercules
14,385
4,004
0
4,894
18,243
19,158
335
10,098
8,145
1,187
29,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
34,102
111
Minions Killed
164
0
Camps Cleared
0
769,694
Distance Traveled
788,040
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,067
719
55
4
0
234,831
0
L
Bacchus
10,619
759
11
1
0
275,743
4
W
Morgan Le Fay
12,083
863
82
6
0
276,436
0
L
Surtr
11,144
796
46
3
0
265,580
0
L
Nox
10,009
715
54
4
0
228,371
3
W
Hercules
11,952
854
27
2
0
276,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role