Player Matchup

Neith
Neith
All Dive
Neith
Level 147
God Stats
2W - 3L
1,667 SR
Queue Stats
210W - 209L
1,553 Elo+
Solo
Guan Yu
Guan Yu
CommanderKODO
Guan Yu
Level 146
God Stats
0W - 3L
1,195 SR
Queue Stats
177W - 189L
1,548 Elo+
Solo
Sol
Sol
Eren1d
Sol
Level 86
God Stats
3W - 3L
1,644 SR
Queue Stats
186W - 194L
1,540 Elo+
Party 1
Bacchus
Bacchus
Kimosabu
Bacchus
Level 148
God Stats
4W - 2L
1,894 SR
Queue Stats
182W - 190L
1,540 Elo+
Party 1
Artemis
Artemis
LuGanghu
Artemis
Level 172
God Stats
4W - 4L
1,673 SR
Queue Stats
162W - 169L
1,518 Elo+
Solo
Team Averages
Level 140
1,614 SR
1,540 Elo+

VS

Team Averages
Level 141
1,573 SR
1,530 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fadangle
Kumbhakarna
Level 126
God Stats
10W - 2L
1,649 SR
Queue Stats
454W - 397L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
GoatBalakay
Sun Wukong
Level 129
God Stats
3W - 2L
1,617 SR
Queue Stats
570W - 558L
1,577 Elo+
Solo
Ra
Ra
chillgrizz
Ra
Level 127
God Stats
1W - 0L
1,601 SR
Queue Stats
23W - 20L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
All Dive
Neith
11
2 / 1 / 1
5,456
1,091
4,301
3,188
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
5
0 / 0 / 0
4,220
844
0
0
0
Sol
Eren1d
Sol
9
0 / 2 / 1
4,690
938
3,335
4,520
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kimosabu
Bacchus
10
1 / 2 / 3
5,172
1,034
3,095
5,756
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
LuGanghu
Artemis
9
1 / 1 / 2
5,084
1,017
4,216
2,831
1,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 0 / 4
6,110
1,222
5,603
3,493
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 1
5,607
1,121
2,465
3,724
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Fadangle
Kumbhakarna
9
0 / 2 / 6
5,532
1,106
776
6,520
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
GoatBalakay
Sun Wukong
11
1 / 1 / 5
5,697
1,139
3,002
6,562
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 4
5,912
1,182
3,289
3,457
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
6
6
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
4
4
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Neith
All Dive
Neith
2
1
1
2.5
L
Guan Yu
0
0
0
0
L
Sol
Eren1d
Sol
0
2
1
0.25
W
Kumbhakarna
Fadangle
Kumbhakarna
0
2
6
1.5
W
Sun Wukong
GoatBalakay
Sun Wukong
1
1
5
3.5
L
Bacchus
Kimosabu
Bacchus
1
2
3
1.25
L
Artemis
LuGanghu
Artemis
1
1
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
15,135
16,295
Taken
23,756
10,072
Mitigated
15,135
4,379
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,603
424
374
555
3,493
1,696
567
882
2,440
0
8,026
W
Ah Muzen Cab
 
Ah Muzen Cab
2,465
201
441
518
3,724
1,396
528
1,535
2,017
0
9,492
L
Neith
All Dive
Neith
4,301
1,112
0
727
3,188
1,340
0
918
2,128
0
12,064
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Sol
Eren1d
Sol
3,335
613
443
1,161
4,520
1,642
0
980
3,229
7,185
245
W
Kumbhakarna
Fadangle
Kumbhakarna
776
0
1,072
1,329
6,520
3,452
42
595
5,548
2,509
0
W
Sun Wukong
GoatBalakay
Sun Wukong
3,002
548
0
1,053
6,562
6,946
388
1,370
5,033
0
5,380
L
Bacchus
Kimosabu
Bacchus
3,095
255
51
889
5,756
5,853
0
1,538
4,023
5,313
0
L
Artemis
LuGanghu
Artemis
4,216
1,082
195
913
2,831
1,237
0
432
2,399
0
7,712
W
3,289
252
2,226
1,463
3,457
1,645
231
1,572
1,808
11,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
28,858
51
Minions Killed
53
0
Camps Cleared
0
338,810
Distance Traveled
483,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,110
1,222
14
3
0
103,814
0
W
Ah Muzen Cab
5,607
1,121
8
2
0
101,023
0
L
Neith
5,456
1,091
27
5
0
65,108
0
L
Guan Yu
4,220
844
0
0
0
0
0
L
Sol
4,690
938
8
2
0
107,553
0
W
Kumbhakarna
5,532
1,106
4
1
0
79,468
0
W
Sun Wukong
5,697
1,139
7
1
0
100,852
0
L
Bacchus
5,172
1,034
2
0
0
95,742
0
L
Artemis
5,084
1,017
14
3
0
70,407
0
W
Ra
5,912
1,182
20
4
0
98,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role