Player Matchup

Danzaburou
Danzaburou
CoxyNormus
Danzaburou
Level 106
God Stats
0W - 1L
1,332 SR
Queue Stats
8W - 8L
1,606 Elo+
Party 1
Cupid
Cupid
GarbanzoJim
Cupid
Level 106
God Stats
1W - 1L
1,747 SR
Queue Stats
143W - 119L
1,602 Elo+
Solo
Geb
Geb
Juanf93
Geb
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
273W - 277L
1,613 Elo+
Solo
Hercules
Hercules
LastBattlefield
Hercules
Level 119
God Stats
3W - 4L
1,501 SR
Queue Stats
142W - 149L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
PappaNicolau
Sun Wukong
Level 60
God Stats
2W - 4L
1,349 SR
Queue Stats
407W - 430L
1,516 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,594 Elo+

VS

Team Averages
Level 120
1,517 SR
1,548 Elo+
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GoodGuyReed
Freya
Level 151
God Stats
2W - 2L
1,304 SR
Queue Stats
159W - 138L
1,540 Elo+
Party 2
Chaac
Chaac
Guntilini
Chaac
Level 136
God Stats
8W - 3L
1,659 SR
Queue Stats
114W - 101L
1,597 Elo+
Party 2
Apollo
Apollo
IdleMontes
Apollo
Level 81
God Stats
2W - 2L
1,503 SR
Queue Stats
88W - 103L
1,520 Elo+
Party 2
Eset
Eset
LtsGoBrandon173
Eset
Level 133
God Stats
9W - 3L
1,619 SR
Queue Stats
549W - 536L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoxyNormus
Danzaburou
11
0 / 4 / 4
6,415
713
2,920
6,281
2,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 3 / 0
7,589
843
6,479
8,338
4,101
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
0 / 4 / 5
6,861
762
8,885
10,326
8,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
13
1 / 4 / 2
6,738
749
5,556
12,392
14,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
PappaNicolau
Sun Wukong
12
2 / 4 / 2
6,704
745
9,953
12,032
12,486
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 0 / 11
8,920
991
8,686
8,517
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 3 / 12
7,630
848
7,238
7,290
3,278
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Guntilini
Chaac
14
5 / 1 / 12
8,257
917
9,962
11,827
15,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
IdleMontes
Apollo
14
4 / 1 / 12
8,182
909
11,390
8,095
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 16
7,942
882
7,545
7,605
3,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
6
Kills
19
19
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
11
10.5
L
Danzaburou
CoxyNormus
Danzaburou
0
4
4
0.5
L
3
3
0
1
W
3
3
12
3
W
Chaac
Guntilini
Chaac
5
1
12
11
W
Apollo
IdleMontes
Apollo
4
1
12
10
L
Geb
0
4
5
0.63
L
Hercules
1
4
2
0.5
W
2
1
16
10
L
Sun Wukong
PappaNicolau
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,793
Damage
44,821
49,369
Taken
43,334
42,522
Mitigated
32,422
13,558
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,686
834
3,452
4,760
8,517
6,216
367
1,718
6,673
20,427
0
L
Danzaburou
CoxyNormus
Danzaburou
2,920
669
213
576
6,281
2,827
0
2,739
3,542
0
9,519
L
6,479
3,784
1,837
2,903
8,338
4,101
0
3,185
5,153
0
16,324
W
7,238
2,042
1,031
1,067
7,290
3,278
293
1,007
6,023
12,029
0
W
Chaac
Guntilini
Chaac
9,962
1,181
730
4,394
11,827
15,203
275
2,251
9,407
0
20,716
W
Apollo
IdleMontes
Apollo
11,390
7,416
873
1,832
8,095
4,247
1,980
1,636
6,195
0
24,353
L
Geb
8,885
147
0
756
10,326
8,619
0
4,943
5,383
14,742
0
L
Hercules
5,556
1,053
1,390
3,361
12,392
14,489
0
6,475
5,917
0
12,736
W
7,545
370
1,445
1,508
7,605
3,478
379
2,273
5,288
12,685
0
L
Sun Wukong
PappaNicolau
Sun Wukong
9,953
828
727
1,795
12,032
12,486
0
6,127
5,905
0
15,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
40,931
75
Minions Killed
111
0
Camps Cleared
0
733,730
Distance Traveled
870,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,920
991
37
4
0
188,099
0
L
Danzaburou
6,415
713
21
2
0
96,796
0
L
Cupid
7,589
843
26
3
0
157,417
0
W
Freya
7,630
848
8
1
0
152,312
0
W
Chaac
8,257
917
17
2
0
180,202
0
W
Apollo
8,182
909
33
4
0
159,858
0
L
Geb
6,861
762
9
1
0
168,629
0
L
Hercules
6,738
749
11
1
0
161,598
0
W
Eset
7,942
882
16
2
0
189,994
0
L
Sun Wukong
6,704
745
8
1
0
149,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role