Player Matchup

Anubis
Anubis
Dashywastaken
Anubis
Level 64
God Stats
16W - 8L
1,817 SR
Queue Stats
156W - 108L
1,631 Elo+
Solo
Mulan
Mulan
DustyRedshot
Mulan
Level 146
God Stats
16W - 11L
1,610 SR
Queue Stats
408W - 387L
1,497 Elo+
Solo
Hercules
Hercules
IFeekJundaBad
Hercules
Level 129
God Stats
2W - 3L
1,356 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 1
Chiron
Chiron
ScapeBot
Chiron
Level 66
God Stats
5W - 1L
1,757 SR
Queue Stats
216W - 209L
1,567 Elo+
Solo
Olorun
Olorun
TMoney174
Olorun
Level 69
God Stats
4W - 5L
1,390 SR
Queue Stats
154W - 129L
1,542 Elo+
Party 1
Team Averages
Level 95
1,586 SR
1,543 Elo+

VS

Team Averages
Level 139
1,476 SR
1,505 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HunterRivera
Arachne
Level 126
God Stats
0W - 3L
1,482 SR
Queue Stats
210W - 198L
1,469 Elo+
Party 2
Chronos
Chronos
Ozzyy19
Chronos
Level 104
God Stats
0W - 2L
1,446 SR
Queue Stats
122W - 123L
1,548 Elo+
Solo
Maui
Maui
Room_Temp_IQ
Maui
Level 161
God Stats
11W - 16L
1,415 SR
Queue Stats
663W - 612L
1,499 Elo+
Party 2
Izanami
Izanami
Yngchildsupport
Izanami
Level 145
God Stats
10W - 7L
1,539 SR
Queue Stats
317W - 281L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
10,049
718
8,351
6,316
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 5
7,613
544
6,624
13,114
11,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
IFeekJundaBad
Hercules
13
8 / 4 / 4
8,738
624
13,460
14,724
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
ScapeBot
Chiron
13
3 / 0 / 6
8,365
598
8,323
8,434
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
TMoney174
Olorun
14
6 / 1 / 7
9,463
676
13,534
6,898
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 6 / 1
7,396
528
1,403
9,991
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
HunterRivera
Arachne
13
3 / 3 / 0
7,549
539
7,386
15,523
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Ozzyy19
Chronos
12
0 / 5 / 4
7,324
523
9,775
12,539
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 8 / 2
7,182
513
2,816
17,021
13,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 0
7,086
506
4,624
11,465
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
26
Kills
6
7
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
1
0.08
W
6
0
3
7.5
W
3
2
5
2.75
L
Arachne
HunterRivera
Arachne
3
3
0
1
W
Hercules
IFeekJundaBad
Hercules
8
4
4
2.5
L
Chronos
Ozzyy19
Chronos
0
5
4
0.4
L
2
8
2
0.38
W
Chiron
ScapeBot
Chiron
3
0
6
6
W
Olorun
TMoney174
Olorun
6
1
7
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,292
Damage
26,004
49,486
Taken
66,539
28,855
Mitigated
35,372
15,158
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,403
258
0
1,452
9,991
4,902
490
6,484
3,507
45,301
0
W
8,351
357
0
3,992
6,316
3,129
422
2,118
3,974
80,706
0
W
6,624
1,964
0
2,221
13,114
11,849
0
5,846
7,268
0
31,512
L
Arachne
HunterRivera
Arachne
7,386
6,094
0
3,693
15,523
8,049
0
2,888
12,635
0
66,596
W
Hercules
IFeekJundaBad
Hercules
13,460
5,351
0
3,382
14,724
7,799
94
3,620
11,090
0
60,334
L
Chronos
Ozzyy19
Chronos
9,775
2,570
0
2,980
12,539
4,907
53
1,324
11,215
62,110
0
L
2,816
436
1,281
1,185
17,021
13,646
69
5,899
11,122
12,121
0
W
Chiron
ScapeBot
Chiron
8,323
2,823
828
2,310
8,434
3,170
485
2,678
5,756
0
59,827
W
Olorun
TMoney174
Olorun
13,534
8,609
120
2,305
6,898
2,908
774
771
6,127
65,571
7,852
L
4,624
3,078
0
2,890
11,465
3,868
0
5,290
6,175
0
53,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
36,537
491
Minions Killed
430
0
Camps Cleared
0
1,361,266
Distance Traveled
1,367,155
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,396
528
97
7
0
249,342
0
W
Anubis
10,049
718
153
11
0
246,446
0
W
Mulan
7,613
544
40
3
0
265,100
0
L
Arachne
7,549
539
101
7
0
332,830
0
W
Hercules
8,738
624
90
6
0
295,029
0
L
Chronos
7,324
523
102
7
0
277,010
0
L
Maui
7,182
513
18
1
0
266,312
2
W
Chiron
8,365
598
97
7
0
275,912
1
W
Olorun
9,463
676
111
8
0
278,779
0
L
Izanami
7,086
506
112
8
0
241,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role