Player Matchup

Janus
Janus
DarkAizen12
Janus
Level 121
God Stats
15W - 4L
2,087 SR
Queue Stats
410W - 405L
1,422 Elo+
Solo
Kukulkan
Kukulkan
MMatt2018
Kukulkan
Level 126
God Stats
4W - 5L
1,628 SR
Queue Stats
497W - 504L
1,465 Elo+
Solo
Merlin
Merlin
MiyuValkyrie
Merlin
Level 151
God Stats
2W - 6L
1,257 SR
Queue Stats
285W - 315L
1,500 Elo+
Solo
Pele
Pele
SanguineRosee
Pele
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zailian51
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,285 SR
Queue Stats
143W - 143L
1,488 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,458 Elo+

VS

Team Averages
Level 117
1,657 SR
1,525 Elo+
Hun Batz
Hun Batz
Ahazi
Hun Batz
Level 149
God Stats
14W - 11L
1,644 SR
Queue Stats
594W - 567L
1,548 Elo+
Party 1
Geb
Geb
AtlasMyth
Geb
Level 107
God Stats
7W - 2L
1,839 SR
Queue Stats
380W - 349L
1,516 Elo+
Party 1
Poseidon
Poseidon
DrunkenBurrito
Poseidon
Level 141
God Stats
3W - 3L
1,586 SR
Queue Stats
83W - 98L
1,487 Elo+
Solo
Nox
Nox
Paranormal4
Nox
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,468 Elo+
Solo
Nemesis
Nemesis
SamTheOwl
Nemesis
Level 86
God Stats
2W - 0L
1,718 SR
Queue Stats
38W - 23L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,221
615
9,151
9,810
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MMatt2018
Kukulkan
17
1 / 6 / 3
9,613
641
10,267
13,881
5,807
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
17
3 / 5 / 3
10,353
690
12,065
11,568
4,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 5 / 2
9,510
634
8,173
13,635
5,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Zailian51
Morgan Le Fay
16
4 / 6 / 3
9,704
647
9,830
14,149
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ahazi
Hun Batz
19
11 / 3 / 9
12,085
806
21,858
12,896
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 1 / 21
12,418
828
11,744
19,324
22,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
20
5 / 4 / 10
12,099
807
11,572
11,432
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 12
10,815
721
7,367
5,964
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SamTheOwl
Nemesis
18
4 / 3 / 17
11,006
734
7,435
13,282
8,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
12
Kills
27
27
Deaths
13
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ahazi
Hun Batz
11
3
9
5.17
W
4
1
21
14.5
L
1
5
3
0.5
W
Poseidon
5
4
10
2.5
L
Kukulkan
MMatt2018
Kukulkan
1
6
3
0.42
L
Merlin
3
5
3
0.9
W
3
2
12
4.5
W
Nemesis
SamTheOwl
Nemesis
4
3
17
4.17
L
3
5
2
0.8
L
Morgan Le Fay
Zailian51
Morgan Le Fay
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,486
Damage
59,976
63,043
Taken
62,898
24,434
Mitigated
48,311
14,971
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ahazi
Hun Batz
21,858
1,588
2,547
1,746
12,896
8,292
2,290
8,374
4,522
0
38,700
W
11,744
783
4,361
6,501
19,324
22,854
649
11,256
8,068
19,268
0
L
9,151
101
527
438
9,810
3,082
357
3,773
5,975
20,591
0
W
Poseidon
11,572
442
943
750
11,432
5,900
1,796
8,351
3,081
50,348
0
L
Kukulkan
MMatt2018
Kukulkan
10,267
901
1,661
2,473
13,881
5,807
0
7,154
6,611
35,067
0
L
Merlin
12,065
254
659
1,922
11,568
4,643
0
6,258
5,104
23,199
0
W
7,367
630
581
619
5,964
3,065
1,475
4,342
1,622
16,809
0
W
Nemesis
SamTheOwl
Nemesis
7,435
2,723
3,257
3,592
13,282
8,200
1,534
8,990
4,292
0
16,082
L
8,173
913
868
2,909
13,635
5,190
0
4,785
8,770
0
21,999
L
Morgan Le Fay
Zailian51
Morgan Le Fay
9,830
756
1,306
2,208
14,149
5,712
100
8,017
5,900
14,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
58,423
152
Minions Killed
165
0
Camps Cleared
0
1,229,266
Distance Traveled
1,463,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,085
806
27
2
0
317,469
0
W
Geb
12,418
828
18
1
0
316,654
0
L
Janus
9,221
615
26
2
0
216,737
0
W
Poseidon
12,099
807
73
5
0
307,810
0
L
Kukulkan
9,613
641
57
4
0
243,071
0
L
Merlin
10,353
690
34
2
0
250,708
0
W
Nox
10,815
721
19
1
0
219,479
0
W
Nemesis
11,006
734
28
2
0
302,159
0
L
Pele
9,510
634
22
1
0
284,078
0
L
Morgan Le Fay
9,704
647
13
1
0
234,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role