Player Matchup

Amaterasu
Amaterasu
Colt4020
Amaterasu
Level 76
God Stats
2W - 0L
1,678 SR
Queue Stats
67W - 64L
1,484 Elo+
Solo
Achilles
Achilles
CynSinSyn
Achilles
Level 136
God Stats
3W - 5L
1,426 SR
Queue Stats
274W - 261L
1,529 Elo+
Party 3
Izanami
Izanami
SupaKamiokande
Izanami
Level 62
God Stats
2W - 0L
1,719 SR
Queue Stats
154W - 177L
1,448 Elo+
Solo
Thoth
Thoth
ToxicVoiD31
Thoth
Level 127
God Stats
62W - 64L
1,586 SR
Queue Stats
309W - 300L
1,509 Elo+
Party 3
Chiron
Chiron
jayjayremix
Chiron
Level 145
God Stats
1W - 1L
1,147 SR
Queue Stats
18W - 17L
1,472 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,489 Elo+

VS

Team Averages
Level 120
1,552 SR
1,468 Elo+
He Bo
He Bo
Bluemorpho1243
He Bo
Level 156
God Stats
1W - 4L
1,172 SR
Queue Stats
76W - 87L
1,468 Elo+
Party 1
Pele
Pele
Duller15
Pele
Level 159
God Stats
2W - 1L
1,935 SR
Queue Stats
181W - 189L
1,438 Elo+
Party 1
Athena
Athena
GKiller177
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
UncleFlintyPoo
Cernunnos
Level 154
God Stats
5W - 14L
1,503 SR
Queue Stats
335W - 341L
1,495 Elo+
Solo
Agni
Agni
YARED_YAGAMI
Agni
Level 109
God Stats
0W - 1L
1,648 SR
Queue Stats
133W - 119L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Colt4020
Amaterasu
14
2 / 4 / 3
9,611
565
10,521
15,702
11,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
CynSinSyn
Achilles
14
3 / 0 / 6
8,445
497
15,509
15,371
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 0 / 4
9,545
561
3,860
10,122
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
6 / 3 / 4
10,444
614
11,725
8,776
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
13
1 / 2 / 3
8,213
483
5,862
9,594
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,779
516
9,651
14,708
11,315
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
14
4 / 2 / 2
8,529
502
7,453
14,792
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
GKiller177
Athena
13
1 / 2 / 1
7,977
469
4,392
14,106
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
UncleFlintyPoo
Cernunnos
16
1 / 2 / 2
9,154
538
7,681
13,144
5,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 1
8,634
508
6,815
12,350
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
9
9
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Amaterasu
Colt4020
Amaterasu
2
4
3
0.88
W
Achilles
CynSinSyn
Achilles
3
0
6
6
L
Pele
4
2
2
2.5
L
Athena
GKiller177
Athena
1
2
1
0.75
W
2
0
4
4
W
6
3
4
2.67
L
Cernunnos
UncleFlintyPoo
Cernunnos
1
2
2
1
L
2
6
1
0.42
W
Chiron
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,477
Damage
35,992
59,565
Taken
69,100
40,173
Mitigated
38,604
16,172
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,651
700
0
6,409
14,708
11,315
570
958
13,703
66,533
0
W
Amaterasu
Colt4020
Amaterasu
10,521
4,558
0
3,899
15,702
11,562
0
8,952
6,750
0
60,205
W
Achilles
CynSinSyn
Achilles
15,509
2,314
0
6,658
15,371
17,983
0
4,658
10,713
0
47,644
L
Pele
7,453
1,366
0
1,743
14,792
5,887
0
2,333
12,205
0
59,962
L
Athena
GKiller177
Athena
4,392
750
0
2,379
14,106
11,769
0
973
12,130
23,791
0
W
3,860
1,947
0
1,520
10,122
4,036
0
1,777
8,345
0
83,857
W
11,725
195
0
250
8,776
3,582
0
3,774
5,002
83,782
0
L
Cernunnos
UncleFlintyPoo
Cernunnos
7,681
4,609
0
5,762
13,144
5,411
1,070
1,819
11,005
0
83,629
L
6,815
389
0
1,067
12,350
4,222
0
5,642
6,708
73,847
0
W
Chiron
5,862
2,435
458
3,387
9,594
3,010
1,948
1,808
7,786
0
52,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
43,073
494
Minions Killed
475
0
Camps Cleared
0
1,715,361
Distance Traveled
1,632,673
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,779
516
101
6
0
276,399
0
W
Amaterasu
9,611
565
93
5
0
343,692
0
W
Achilles
8,445
497
31
2
0
386,257
0
L
Pele
8,529
502
86
5
0
401,797
2
L
Athena
7,977
469
41
2
0
337,305
3
W
Izanami
9,545
561
121
7
0
350,665
0
W
Thoth
10,444
614
140
8
0
344,203
0
L
Cernunnos
9,154
538
128
8
0
301,896
6
L
Agni
8,634
508
119
7
0
315,276
4
W
Chiron
8,213
483
109
6
0
290,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role