Player Matchup

Fenrir
Fenrir
Avi3leaves
Fenrir
Level 116
God Stats
1W - 1L
1,536 SR
Queue Stats
161W - 145L
1,517 Elo+
Solo
Maui
Maui
BushBerserker
Maui
Level 165
God Stats
18W - 20L
1,532 SR
Queue Stats
134W - 123L
1,472 Elo+
Party 2
Izanami
Izanami
Dr Rush King
Izanami
Level 165
God Stats
0W - 1L
1,370 SR
Queue Stats
39W - 32L
1,598 Elo+
Party 2
Hercules
Hercules
IFeekJundaBad
Hercules
Level 129
God Stats
2W - 3L
1,396 SR
Queue Stats
9W - 11L
1,474 Elo+
Party 3
Scylla
Scylla
TMoney174
Scylla
Level 69
God Stats
7W - 3L
1,668 SR
Queue Stats
154W - 129L
1,543 Elo+
Party 3
Team Averages
Level 129
1,500 SR
1,521 Elo+

VS

Team Averages
Level 147
1,531 SR
1,535 Elo+
Anhur
Anhur
 
Anhur
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AgileShadow
Anubis
Level 127
God Stats
6W - 6L
1,562 SR
Queue Stats
85W - 74L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
Cu77i
Guan Yu
Level 129
God Stats
8W - 3L
1,634 SR
Queue Stats
101W - 85L
1,566 Elo+
Party 1
Nemesis
Nemesis
YDBlackFate
Nemesis
Level 128
God Stats
2W - 4L
1,433 SR
Queue Stats
371W - 321L
1,540 Elo+
Party 4
Bacchus
Bacchus
josepech29
Bacchus
Level 129
God Stats
5W - 2L
1,526 SR
Queue Stats
491W - 441L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avi3leaves
Fenrir
11
3 / 2 / 0
6,090
554
2,565
9,501
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,966
542
2,067
5,956
3,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Dr Rush King
Izanami
9
0 / 1 / 0
5,350
486
2,591
4,336
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
IFeekJundaBad
Hercules
11
0 / 1 / 2
6,485
590
7,068
6,853
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
TMoney174
Scylla
11
0 / 4 / 0
5,653
514
2,513
7,376
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 1
6,731
612
3,600
7,982
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
2 / 0 / 2
6,885
626
3,681
2,548
1,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Cu77i
Guan Yu
11
1 / 1 / 1
5,965
542
4,936
9,867
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
YDBlackFate
Nemesis
13
3 / 0 / 0
6,918
629
1,690
7,469
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
josepech29
Bacchus
9
0 / 2 / 5
5,557
505
3,779
6,355
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
W
Anubis
2
0
2
3
L
Fenrir
Avi3leaves
Fenrir
3
2
0
1.5
L
0
0
1
0.5
W
Guan Yu
Cu77i
Guan Yu
1
1
1
1.5
L
Izanami
Dr Rush King
Izanami
0
1
0
0
L
Hercules
IFeekJundaBad
Hercules
0
1
2
1
L
Scylla
TMoney174
Scylla
0
4
0
0
W
Nemesis
YDBlackFate
Nemesis
3
0
0
3
W
Bacchus
josepech29
Bacchus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
17,686
34,022
Taken
34,221
14,100
Mitigated
20,494
9,066
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,600
2,072
0
3,456
7,982
2,786
0
1,083
6,899
0
52,185
W
Anubis
3,681
102
0
1,431
2,548
1,273
0
1,063
1,485
50,067
0
L
Fenrir
Avi3leaves
Fenrir
2,565
215
0
2,269
9,501
3,755
0
600
8,901
0
45,694
L
2,067
279
140
2,392
5,956
3,900
0
1,211
4,745
20,703
0
W
Guan Yu
Cu77i
Guan Yu
4,936
899
136
1,788
9,867
8,033
0
289
9,578
0
38,548
L
Izanami
Dr Rush King
Izanami
2,591
1,995
0
1,071
4,336
1,275
0
607
3,729
0
42,605
L
Hercules
IFeekJundaBad
Hercules
7,068
2,347
0
1,825
6,853
2,972
160
575
6,278
0
49,447
L
Scylla
TMoney174
Scylla
2,513
336
0
1,369
7,376
2,198
0
4,467
2,909
39,803
0
W
Nemesis
YDBlackFate
Nemesis
1,690
951
0
1,723
7,469
2,757
0
462
7,007
0
65,234
W
Bacchus
josepech29
Bacchus
3,779
416
0
1,688
6,355
5,645
0
1,683
4,672
13,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
32,056
349
Minions Killed
389
0
Camps Cleared
0
1,057,898
Distance Traveled
1,121,394
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,731
612
95
9
0
194,275
4
W
Anubis
6,885
626
112
10
0
217,527
1
L
Fenrir
6,090
554
75
7
0
255,415
0
L
Maui
5,966
542
34
3
0
237,689
2
W
Guan Yu
5,965
542
65
6
0
233,042
0
L
Izanami
5,350
486
76
7
0
155,893
0
L
Hercules
6,485
590
78
7
0
212,691
0
L
Scylla
5,653
514
86
8
0
196,210
0
W
Nemesis
6,918
629
106
10
0
254,624
0
W
Bacchus
5,557
505
11
1
0
221,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role