Player Matchup

Scylla
Scylla
ABS2142
Scylla
Level 29
God Stats
2W - 0L
1,334 SR
Queue Stats
78W - 112L
1,416 Elo+
Party 1
Poseidon
Poseidon
New-Horizon44103
Poseidon
Level 122
God Stats
8W - 7L
1,494 SR
Queue Stats
189W - 235L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reverse-Stigma
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,267 SR
Queue Stats
99W - 137L
1,420 Elo+
Party 1
Athena
Athena
lemon_sodassss
Athena
Level 142
God Stats
26W - 24L
1,601 SR
Queue Stats
150W - 197L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
sphynx17
Heimdallr
Level 116
God Stats
3W - 1L
1,624 SR
Queue Stats
82W - 82L
1,450 Elo+
Solo
Team Averages
Level 103
1,464 SR
1,437 Elo+

VS

Team Averages
Level 138
1,474 SR
1,468 Elo+
Ix Chel
Ix Chel
Blaze_Calamity
Ix Chel
Level 138
God Stats
4W - 7L
1,507 SR
Queue Stats
248W - 249L
1,548 Elo+
Solo
Apollo
Apollo
DG Jackel
Apollo
Level 147
God Stats
1W - 2L
1,393 SR
Queue Stats
70W - 83L
1,489 Elo+
Solo
Odin
Odin
LatinOTAKU2
Odin
Level 89
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Mercury
Mercury
Misanthroptomist
Mercury
Level 162
God Stats
10W - 8L
1,575 SR
Queue Stats
464W - 444L
1,494 Elo+
Solo
Fenrir
Fenrir
iSilveira
Fenrir
Level 154
God Stats
0W - 1L
1,206 SR
Queue Stats
76W - 51L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABS2142
Scylla
16
5 / 0 / 3
9,649
603
11,904
6,924
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 1
10,347
647
13,718
10,009
8,173
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Reverse-Stigma
Ah Muzen Cab
14
2 / 3 / 1
8,486
530
6,054
10,843
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 7
7,854
491
5,227
14,660
13,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
sphynx17
Heimdallr
15
4 / 1 / 3
9,456
591
8,277
9,587
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,632
540
8,839
10,944
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
DG Jackel
Apollo
13
1 / 3 / 0
8,407
525
7,525
13,504
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,832
427
3,690
14,956
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
7,153
447
5,021
13,528
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
iSilveira
Fenrir
12
1 / 1 / 1
7,079
442
4,246
13,005
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
ABS2142
Scylla
5
0
3
6.5
L
3
3
0
1
L
Apollo
DG Jackel
Apollo
1
3
0
0.33
L
0
3
1
0.17
L
0
4
2
0.25
W
3
1
1
3.5
W
Ah Muzen Cab
Reverse-Stigma
Ah Muzen Cab
2
3
1
0.83
L
Fenrir
iSilveira
Fenrir
1
1
1
1.5
W
0
0
7
3.5
W
Heimdallr
sphynx17
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,180
Damage
29,321
52,023
Taken
65,937
33,571
Mitigated
30,850
11,278
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ABS2142
Scylla
11,904
330
190
1,578
6,924
2,871
376
2,440
4,484
80,106
0
L
8,839
1,195
220
1,641
10,944
4,305
0
5,194
5,485
73,379
0
L
Apollo
DG Jackel
Apollo
7,525
4,615
0
4,883
13,504
5,476
600
5,892
7,433
0
68,413
L
3,690
948
0
2,109
14,956
6,864
0
12,052
2,864
0
38,583
L
5,021
2,974
0
2,782
13,528
5,144
96
3,690
9,710
0
43,230
W
13,718
2,642
0
6,196
10,009
8,173
1,386
0
10,009
92,960
0
W
Ah Muzen Cab
Reverse-Stigma
Ah Muzen Cab
6,054
1,191
0
460
10,843
4,853
823
1,682
9,161
0
63,836
L
Fenrir
iSilveira
Fenrir
4,246
1,013
0
3,253
13,005
9,061
420
3,312
9,596
0
50,777
W
5,227
1,696
0
2,249
14,660
13,574
0
2,472
12,188
17,849
0
W
Heimdallr
sphynx17
Heimdallr
8,277
3,366
0
605
9,587
4,100
1,781
2,487
7,100
0
80,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
38,103
556
Minions Killed
467
0
Camps Cleared
0
1,610,367
Distance Traveled
1,611,744
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,649
603
136
9
0
332,188
2
L
Ix Chel
8,632
540
122
8
0
335,121
0
L
Apollo
8,407
525
127
8
0
305,287
0
L
Odin
6,832
427
61
4
0
295,293
2
L
Mercury
7,153
447
65
4
0
311,876
0
W
Poseidon
10,347
647
157
10
0
323,511
3
W
Ah Muzen Cab
8,486
530
112
7
0
286,721
7
L
Fenrir
7,079
442
92
6
0
364,167
4
W
Athena
7,854
491
28
2
0
346,499
7
W
Heimdallr
9,456
591
123
8
0
321,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role