Player Matchup

Xbalanque
Xbalanque
Diamond V
Fewyedajohus
Xbalanque
Diamond V
Level 43
God Stats
8W - 2L
1,905 SR
Queue Stats
31W - 9L
2,227 MMR
Party 1
Charon
Charon
Diamond IV
Peeri
Charon
Diamond IV
Level 63
God Stats
15W - 5L
1,761 SR
Queue Stats
49W - 37L
2,226 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
proNAVI
Aphrodite
Diamond IV
Level 146
God Stats
6W - 1L
1,791 SR
Queue Stats
49W - 37L
2,226 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 84
1,819 SR
2,227 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,648 SR
1,883 MMR
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Epaminondas93
Kuzenbo
Diamond V
Level 187
God Stats
27W - 20L
1,730 SR
Queue Stats
219W - 228L
2,083 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
Wagnozac
Ix Chel
Diamond IV
Level 146
God Stats
0W - 1L
1,713 SR
Queue Stats
101W - 99L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fewyedajohus
Xbalanque
13
6 / 1 / 4
10,873
906
23,808
11,860
4,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Peeri
Charon
13
3 / 1 / 6
9,744
812
9,964
12,577
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
proNAVI
Aphrodite
12
1 / 1 / 9
9,439
787
7,545
11,267
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothDiscordiaBaba YagaMorgan Le FayRaijin

VS

Bans
Ne ZhaMartichorasAo KuangHou YiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 3 / 2
8,876
740
11,978
13,505
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
11
0 / 4 / 2
8,286
691
5,781
17,876
22,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Wagnozac
Ix Chel
12
2 / 3 / 1
9,459
788
8,920
12,611
7,151
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
2
0.67
L
Kuzenbo
0
4
2
0.25
W
Xbalanque
Fewyedajohus
Xbalanque
6
1
4
8
W
Charon
Peeri
Charon
3
1
6
6
L
Ix Chel
Wagnozac
Ix Chel
2
3
1
0.83
W
Aphrodite
proNAVI
Aphrodite
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,317
Damage
26,679
35,704
Taken
43,992
22,427
Mitigated
36,700
19,585
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,978
1,046
0
587
13,505
7,137
0
4,996
8,295
0
34,437
L
Kuzenbo
5,781
1,657
0
3,063
17,876
22,412
0
5,647
11,616
18,159
0
W
Xbalanque
Fewyedajohus
Xbalanque
23,808
16,128
0
2,942
11,860
4,636
2,532
5,563
6,297
0
95,250
W
Charon
Peeri
Charon
9,964
1,121
0
3,208
12,577
12,621
211
4,654
7,923
21,208
548
L
Ix Chel
Wagnozac
Ix Chel
8,920
1,431
938
5,522
12,611
7,151
0
5,284
6,891
35,825
0
W
Aphrodite
proNAVI
Aphrodite
7,545
446
5,534
7,901
11,267
5,170
234
4,755
6,512
30,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
26,621
184
Minions Killed
112
0
Camps Cleared
0
716,040
Distance Traveled
715,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,876
740
41
3
0
259,288
0
L
Kuzenbo
8,286
691
15
1
0
234,324
0
W
Xbalanque
10,873
906
127
11
0
238,438
2
W
Charon
9,744
812
7
1
0
237,794
0
L
Ix Chel
9,459
788
56
5
0
221,835
0
W
Aphrodite
9,439
787
50
4
0
239,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role