Player Matchup

Camazotz
Camazotz
DooDooMinh
Camazotz
Level 118
God Stats
80W - 96L
1,564 SR
Queue Stats
226W - 232L
1,531 Elo+
Solo
Surtr
Surtr
NiceJorgeXP
Surtr
Level 109
God Stats
7W - 3L
1,701 SR
Queue Stats
48W - 54L
1,438 Elo+
Solo
Neith
Neith
Princess20xox
Neith
Level 122
God Stats
9W - 6L
1,610 SR
Queue Stats
118W - 113L
1,561 Elo+
Party 1
Anubis
Anubis
santanking369
Anubis
Level 88
God Stats
8W - 3L
1,656 SR
Queue Stats
61W - 65L
1,473 Elo+
Solo
Cthulhu
Cthulhu
thirtytech
Cthulhu
Level 119
God Stats
10W - 10L
1,511 SR
Queue Stats
162W - 156L
1,574 Elo+
Party 1
Team Averages
Level 111
1,608 SR
1,515 Elo+

VS

Team Averages
Level 109
1,436 SR
1,498 Elo+
Xing Tian
Xing Tian
Damoxer13
Xing Tian
Level 120
God Stats
0W - 2L
1,303 SR
Queue Stats
63W - 60L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
Remiix_Cyborg_
Zhong Kui
Level 88
God Stats
114W - 113L
1,603 SR
Queue Stats
398W - 370L
1,548 Elo+
Solo
King Arthur
King Arthur
TheReaper09269
King Arthur
Level 120
God Stats
56W - 49L
1,588 SR
Queue Stats
140W - 144L
1,500 Elo+
Party 2
Izanami
Izanami
raulfola
Izanami
Level 62
God Stats
26W - 28L
1,441 SR
Queue Stats
58W - 70L
1,457 Elo+
Party 2
Achilles
Achilles
zappydoodle
Achilles
Level 157
God Stats
12W - 17L
1,244 SR
Queue Stats
396W - 372L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DooDooMinh
Camazotz
14
8 / 4 / 6
9,172
540
10,231
21,042
9,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 4 / 4
7,655
450
5,749
15,605
10,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 10
9,527
560
12,061
9,420
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 7
7,801
459
7,850
11,099
5,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
thirtytech
Cthulhu
13
6 / 0 / 8
9,686
570
16,959
17,252
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Damoxer13
Xing Tian
11
1 / 8 / 1
7,457
439
4,578
22,094
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Remiix_Cyborg_
Zhong Kui
16
6 / 1 / 4
10,312
607
15,880
10,623
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TheReaper09269
King Arthur
14
3 / 4 / 4
9,208
542
14,457
17,107
17,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
raulfola
Izanami
11
0 / 6 / 2
7,017
413
4,631
13,702
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
zappydoodle
Achilles
17
5 / 1 / 2
10,258
603
9,703
14,948
6,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
20
Kills
15
15
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Damoxer13
Xing Tian
1
8
1
0.19
W
Camazotz
DooDooMinh
Camazotz
8
4
6
2.75
W
1
4
4
0.75
W
4
1
10
9
L
Zhong Kui
Remiix_Cyborg_
Zhong Kui
6
1
4
8
L
King Arthur
TheReaper09269
King Arthur
3
4
4
1.25
L
Izanami
raulfola
Izanami
0
6
2
0.17
W
1
6
7
0.75
W
Cthulhu
thirtytech
Cthulhu
6
0
8
10
L
Achilles
zappydoodle
Achilles
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
49,249
74,418
Taken
78,474
44,827
Mitigated
56,592
26,657
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Damoxer13
Xing Tian
4,578
458
314
1,955
22,094
18,854
0
10,235
11,859
21,311
0
W
Camazotz
DooDooMinh
Camazotz
10,231
2,994
0
9,047
21,042
9,229
0
4,126
16,916
0
71,357
W
5,749
2,467
0
4,094
15,605
10,545
0
2,310
13,295
445
46,147
W
12,061
4,351
455
4,521
9,420
4,079
1,313
2,727
6,693
0
75,322
L
Zhong Kui
Remiix_Cyborg_
Zhong Kui
15,880
3,086
0
4,128
10,623
9,210
0
3,661
6,962
72,208
13,484
L
King Arthur
TheReaper09269
King Arthur
14,457
1,284
0
1,000
17,107
17,573
0
4,054
13,053
2,973
66,058
L
Izanami
raulfola
Izanami
4,631
3,180
0
3,435
13,702
4,758
1,097
4,884
8,818
0
46,045
W
7,850
401
0
3,784
11,099
5,687
150
6,798
4,301
46,637
0
W
Cthulhu
thirtytech
Cthulhu
16,959
1,490
619
4,137
17,252
15,287
0
5,055
12,197
58,341
0
L
Achilles
zappydoodle
Achilles
9,703
3,289
0
3,875
14,948
6,197
295
2,115
12,833
0
99,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
44,252
426
Minions Killed
463
0
Camps Cleared
0
1,675,073
Distance Traveled
1,651,673
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,457
439
26
2
0
322,024
4
W
Camazotz
9,172
540
93
5
0
381,474
2
W
Surtr
7,655
450
65
4
0
337,197
0
W
Neith
9,527
560
124
7
0
319,834
1
L
Zhong Kui
10,312
607
127
7
0
325,745
4
L
King Arthur
9,208
542
116
7
0
290,601
2
L
Izanami
7,017
413
71
4
0
285,720
0
W
Anubis
7,801
459
71
4
0
282,849
0
W
Cthulhu
9,686
570
73
4
0
353,719
0
L
Achilles
10,258
603
123
7
0
427,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role