Player Matchup

Hercules
Hercules
Bronze II
 
Hercules
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze I
AlekShaz
Jing Wei
Bronze I
Level 109
God Stats
53W - 57L
1,474 SR
Queue Stats
149W - 190L
407 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
Misfit_Mentality
Maman Brigitte
Silver IV
Level 159
God Stats
70W - 60L
1,470 SR
Queue Stats
1,339W - 1,401L
619 MMR
Solo
Merlin
Merlin
Silver IV
RGMarcel
Merlin
Silver IV
Level 108
God Stats
8W - 6L
1,435 SR
Queue Stats
172W - 211L
709 MMR
Solo
Mulan
Mulan
Bronze II
Sh0ttA_21
Mulan
Bronze II
Level 145
God Stats
1W - 1L
1,685 SR
Queue Stats
51W - 82L
300 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,513 SR
707 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,511 SR
742 MMR
Medusa
Medusa
Bronze II
 
Medusa
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
JamesOfEarth
Nu Wa
Silver V
Level 157
God Stats
138W - 88L
1,619 SR
Queue Stats
387W - 443L
565 MMR
Solo
Thanatos
Thanatos
Silver IV
LilBahhFHN
Thanatos
Silver IV
Level 64
God Stats
4W - 4L
1,437 SR
Queue Stats
79W - 93L
690 MMR
Solo
Anubis
Anubis
Silver V
WiseIyAdept
Anubis
Silver V
Level 88
God Stats
10W - 8L
1,526 SR
Queue Stats
101W - 120L
558 MMR
Solo
Surtr
Surtr
Bronze I
op-220
Surtr
Bronze I
Level 115
God Stats
85W - 104L
1,476 SR
Queue Stats
192W - 221L
397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 7 / 6
8,231
392
3,822
24,881
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
AlekShaz
Jing Wei
15
1 / 2 / 4
9,211
439
3,020
15,332
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
Misfit_Mentality
Maman Brigitte
17
7 / 5 / 2
10,633
506
18,151
24,417
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
RGMarcel
Merlin
14
3 / 4 / 3
8,805
419
9,774
12,422
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Sh0ttA_21
Mulan
7
1 / 2 / 0
6,995
333
2,890
7,967
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Sun WukongArachneCabrakan

VS

Bans
AwilixChernobogKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 3 / 6
10,366
494
11,224
13,001
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 3 / 9
10,699
509
19,746
13,039
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
LilBahhFHN
Thanatos
20
9 / 1 / 2
12,466
594
11,721
14,142
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
18
5 / 3 / 5
12,350
588
12,636
16,580
13,022
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
op-220
Surtr
16
1 / 3 / 9
10,220
487
11,176
16,698
13,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
20
20
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
6
0.43
W
Medusa
 
Medusa
2
3
6
1.67
L
Jing Wei
AlekShaz
Jing Wei
1
2
4
1.5
W
3
3
9
2.5
W
Thanatos
LilBahhFHN
Thanatos
9
1
2
10
L
Maman Brigitte
Misfit_Mentality
Maman Brigitte
7
5
2
1.6
L
Merlin
RGMarcel
Merlin
3
4
3
1.13
L
Mulan
Sh0ttA_21
Mulan
1
2
0
0.5
W
Anubis
5
3
5
2.5
W
Surtr
op-220
Surtr
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
66,503
85,019
Taken
73,460
39,473
Mitigated
42,262
18,055
Healing
30,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,822
378
0
4,792
24,881
18,772
0
9,694
15,187
0
30,805
W
Medusa
 
Medusa
11,224
4,195
0
2,205
13,001
4,439
2,984
5,778
7,223
0
68,295
L
Jing Wei
AlekShaz
Jing Wei
3,020
2,247
0
3,859
15,332
4,603
0
7,485
7,847
0
72,134
W
19,746
3,259
515
2,522
13,039
4,524
1,483
7,114
5,925
81,105
0
W
Thanatos
LilBahhFHN
Thanatos
11,721
2,537
0
14,124
14,142
6,481
414
4,544
9,598
0
118,737
L
Maman Brigitte
Misfit_Mentality
Maman Brigitte
18,151
745
0
6,547
24,417
9,972
0
5,724
18,693
97,647
2,695
L
Merlin
RGMarcel
Merlin
9,774
571
0
1,201
12,422
3,615
0
5,109
7,313
54,924
0
L
Mulan
Sh0ttA_21
Mulan
2,890
654
0
1,656
7,967
2,511
0
4,901
3,066
0
21,539
W
Anubis
12,636
592
0
8,776
16,580
13,022
2,677
2,559
14,021
101,361
0
W
Surtr
op-220
Surtr
11,176
2,971
262
1,985
16,698
13,796
722
7,266
9,432
1,289
58,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,875
Gold Earned
56,101
427
Minions Killed
578
0
Camps Cleared
0
1,690,945
Distance Traveled
2,090,542
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,231
392
39
2
0
365,854
3
W
Medusa
10,366
494
105
5
0
383,968
5
L
Jing Wei
9,211
439
127
6
0
408,303
8
W
Nu Wa
10,699
509
100
5
0
386,540
4
W
Thanatos
12,466
594
126
6
0
508,658
0
L
Maman Brigitte
10,633
506
139
7
0
416,184
0
L
Merlin
8,805
419
84
4
0
346,782
4
L
Mulan
6,995
333
38
2
0
153,822
0
W
Anubis
12,350
588
162
8
0
369,806
0
W
Surtr
10,220
487
85
4
0
441,570
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role