Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Freddyman27
Amaterasu
Silver II
Level 88
God Stats
8W - 3L
1,727 SR
Queue Stats
71W - 83L
1,039 MMR
Solo
Neith
Neith
Silver IV
Isdiregal
Neith
Silver IV
Level 140
God Stats
11W - 13L
1,509 SR
Queue Stats
311W - 311L
1,072 MMR
Solo
Xing Tian
Xing Tian
Silver II
Kio717
Xing Tian
Silver II
Level 148
God Stats
4W - 8L
1,383 SR
Queue Stats
338W - 333L
1,107 MMR
Solo
Fenrir
Fenrir
Silver II
TheSixKrigarn
Fenrir
Silver II
Level 108
God Stats
3W - 1L
1,832 SR
Queue Stats
248W - 254L
1,062 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,590 SR
1,156 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,463 SR
1,067 MMR
Hades
Hades
Silver II
Erenim9
Hades
Silver II
Level 116
God Stats
10W - 13L
1,429 SR
Queue Stats
218W - 261L
1,051 MMR
Solo
Zeus
Zeus
Silver II
La_milton11
Zeus
Silver II
Level 158
God Stats
38W - 45L
1,483 SR
Queue Stats
483W - 504L
1,067 MMR
Solo
Awilix
Awilix
Silver II
Reekseeston
Awilix
Silver II
Level 89
God Stats
1W - 3L
1,520 SR
Queue Stats
92W - 109L
936 MMR
Party 1
Anhur
Anhur
Silver IV
TDS_The_Flowless
Anhur
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
978 MMR
Solo
Bacchus
Bacchus
Gold V
zamassuler
Bacchus
Gold V
Level 142
God Stats
0W - 3L
1,385 SR
Queue Stats
73W - 80L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 1
6,848
623
4,392
3,363
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Freddyman27
Amaterasu
12
1 / 0 / 0
7,090
645
4,027
10,389
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
Isdiregal
Neith
9
0 / 1 / 3
5,318
483
6,431
6,374
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Kio717
Xing Tian
10
1 / 0 / 2
6,202
564
3,726
9,328
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
5,046
459
1,028
5,787
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThorMaman BrigitteArachneThanatos

VS

Bans
Ao KuangHun BatzAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Erenim9
Hades
11
0 / 1 / 0
6,458
587
5,112
8,591
5,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,317
574
1,418
2,589
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
10
1 / 1 / 1
5,685
517
3,341
8,283
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
4,775
434
3,222
10,134
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
zamassuler
Bacchus
9
1 / 0 / 1
5,411
492
2,383
5,171
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
2
2
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
L
Hades
Erenim9
Hades
0
1
0
0
W
Amaterasu
Freddyman27
Amaterasu
1
0
0
1
W
Neith
Isdiregal
Neith
0
1
3
1.5
W
Xing Tian
Kio717
Xing Tian
1
0
2
2
L
0
0
0
0
L
Awilix
1
1
1
1.5
L
0
4
2
0.25
W
1
1
0
1
L
Bacchus
zamassuler
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
15,476
35,241
Taken
34,768
18,712
Mitigated
17,014
13,940
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,392
303
0
1,572
3,363
1,226
0
1,047
2,316
56,099
0
L
Hades
Erenim9
Hades
5,112
894
0
5,902
8,591
5,022
0
0
8,591
47,431
0
W
Amaterasu
Freddyman27
Amaterasu
4,027
1,218
0
5,879
10,389
6,975
0
5,112
5,277
0
54,288
W
Neith
Isdiregal
Neith
6,431
2,660
0
2,495
6,374
2,241
0
1,143
5,231
0
43,552
W
Xing Tian
Kio717
Xing Tian
3,726
589
0
2,468
9,328
6,391
415
1,028
8,300
22,946
0
L
1,418
229
0
935
2,589
769
92
1,696
805
53,262
0
L
Awilix
3,341
1,019
0
1,726
8,283
3,056
0
2,364
5,815
0
38,333
L
3,222
1,331
0
2,793
10,134
3,560
0
2,688
7,404
0
27,348
W
1,028
266
0
1,526
5,787
1,879
0
583
5,204
0
21,366
L
Bacchus
zamassuler
Bacchus
2,383
134
0
1,848
5,171
4,607
0
1,100
4,035
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
28,646
342
Minions Killed
329
0
Camps Cleared
0
1,008,743
Distance Traveled
1,032,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,848
623
107
10
0
227,793
0
L
Hades
6,458
587
88
8
0
182,112
0
W
Amaterasu
7,090
645
105
10
0
221,318
2
W
Neith
5,318
483
72
7
0
196,933
0
W
Xing Tian
6,202
564
18
2
0
205,752
0
L
Zeus
6,317
574
106
10
0
186,933
0
L
Awilix
5,685
517
61
6
0
251,556
0
L
Anhur
4,775
434
42
4
0
199,942
0
W
Fenrir
5,046
459
40
4
0
156,947
0
L
Bacchus
5,411
492
32
3
0
211,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role