Player Matchup

Fenrir
Fenrir
Gold II
BONTUS699
Fenrir
Gold II
Level 88
God Stats
2W - 3L
1,353 SR
Queue Stats
289W - 306L
1,229 MMR
Solo
Tyr
Tyr
Bronze IV
LSG x Hawk
Tyr
Bronze IV
Level 118
God Stats
3W - 3L
1,280 SR
Queue Stats
7W - 13L
1,307 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
LordJokerTK
Morgan Le Fay
Gold IV
Level 142
God Stats
2W - 2L
1,576 SR
Queue Stats
52W - 57L
1,274 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,403 SR
1,270 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,475 SR
1,086 MMR
Osiris
Osiris
Silver IV
Boarg
Osiris
Silver IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
999 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
HeroНашегоTime
Hou Yi
Silver IV
Level 48
God Stats
2W - 1L
1,493 SR
Queue Stats
52W - 68L
925 MMR
Party 1
Thoth
Thoth
Silver I
wedding_cake19
Thoth
Silver I
Level 159
God Stats
19W - 28L
1,433 SR
Queue Stats
195W - 230L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BONTUS699
Fenrir
13
3 / 1 / 2
10,409
744
9,001
14,406
12,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 7
10,464
747
8,806
16,713
18,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
LordJokerTK
Morgan Le Fay
15
5 / 0 / 3
11,463
819
14,201
9,170
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabHorusAresKuzenboPersephone

VS

Bans
AchillesUllrBacchusCernunnosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Boarg
Osiris
12
1 / 2 / 0
9,535
681
5,701
16,519
20,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
8,966
640
9,155
9,647
4,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 0
8,654
618
5,694
8,600
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BONTUS699
Fenrir
3
1
2
4
L
Osiris
Boarg
Osiris
1
2
0
0.5
L
0
1
1
0.5
W
0
0
7
3.5
W
Morgan Le Fay
LordJokerTK
Morgan Le Fay
5
0
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,008
Damage
20,550
40,289
Taken
34,766
34,893
Mitigated
28,192
17,602
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BONTUS699
Fenrir
9,001
1,298
0
4,680
14,406
12,359
650
1,460
12,790
477
29,247
L
Osiris
Boarg
Osiris
5,701
1,816
0
0
16,519
20,885
0
8,235
7,771
0
16,390
L
9,155
3,971
0
1,205
9,647
4,407
0
3,290
6,133
0
26,044
W
8,806
1,258
0
9,699
16,713
18,269
0
2,267
14,140
0
37,221
W
Morgan Le Fay
LordJokerTK
Morgan Le Fay
14,201
1,002
0
3,223
9,170
4,265
1,440
1,916
7,106
62,957
0
L
5,694
44
0
1,790
8,600
2,900
0
2,856
5,463
31,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
27,155
151
Minions Killed
95
0
Camps Cleared
0
888,610
Distance Traveled
730,760
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,409
744
28
2
0
300,269
4
L
Osiris
9,535
681
18
1
0
284,669
0
L
Hou Yi
8,966
640
34
2
0
268,665
2
W
Tyr
10,464
747
39
3
0
328,544
0
W
Morgan Le Fay
11,463
819
84
6
0
259,797
0
L
Thoth
8,654
618
43
3
0
177,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role