Player Matchup

Charon
Charon
EduDaniStar
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Tyr
Tyr
Spawherd
Tyr
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 1
Cupid
Cupid
Thurzxte
Cupid
Level 88
God Stats
1W - 3L
1,382 SR
Queue Stats
67W - 59L
1,408 Elo+
Party 1
Fenrir
Fenrir
romi0walker
Fenrir
Level 62
God Stats
2W - 4L
1,146 SR
Queue Stats
157W - 182L
1,357 Elo+
Solo
Atlas
Atlas
xVitalxKillerx
Atlas
Level 45
God Stats
3W - 4L
1,614 SR
Queue Stats
130W - 154L
1,325 Elo+
Solo
Team Averages
Level 55
1,386 SR
1,326 Elo+

VS

Team Averages
Level 103
1,471 SR
1,446 Elo+
Hachiman
Hachiman
Adrianex7000
Hachiman
Level 148
God Stats
1W - 3L
1,451 SR
Queue Stats
227W - 211L
1,476 Elo+
Solo
Hou Yi
Hou Yi
Catchats
Hou Yi
Level 59
God Stats
123W - 162L
1,484 SR
Queue Stats
123W - 162L
1,426 Elo+
Solo
Ix Chel
Ix Chel
Remúlo
Ix Chel
Level 67
God Stats
3W - 1L
1,481 SR
Queue Stats
26W - 21L
1,548 Elo+
Solo
Anubis
Anubis
Shadow8607
Anubis
Level 118
God Stats
6W - 6L
1,637 SR
Queue Stats
96W - 104L
1,359 Elo+
Solo
Ratatoskr
Ratatoskr
cyber000x
Ratatoskr
Level 124
God Stats
3W - 7L
1,301 SR
Queue Stats
186W - 190L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 2 / 2
7,476
393
3,377
11,399
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 0
9,487
499
7,573
16,366
11,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Thurzxte
Cupid
13
1 / 7 / 4
7,911
416
10,406
14,816
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
0 / 8 / 0
7,554
398
4,937
18,057
7,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 5 / 0
9,179
483
7,489
20,084
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adrianex7000
Hachiman
17
10 / 2 / 4
10,635
560
16,144
19,338
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Catchats
Hou Yi
17
3 / 1 / 4
10,543
555
8,193
11,280
5,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Remúlo
Ix Chel
13
1 / 4 / 8
9,098
479
9,052
12,831
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Shadow8607
Anubis
16
7 / 0 / 3
10,500
553
15,985
7,618
4,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
cyber000x
Ratatoskr
15
3 / 1 / 11
9,897
521
10,780
13,635
5,717
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
24
25
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adrianex7000
Hachiman
10
2
4
6
W
Hou Yi
Catchats
Hou Yi
3
1
4
5
L
Charon
0
2
2
0.5
W
Ix Chel
Remúlo
Ix Chel
1
4
8
1.25
W
Anubis
Shadow8607
Anubis
7
0
3
8.5
L
2
3
0
0.67
L
Cupid
Thurzxte
Cupid
1
7
4
0.43
W
Ratatoskr
cyber000x
Ratatoskr
3
1
11
8.5
L
Fenrir
0
8
0
0
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
60,154
80,722
Taken
64,702
51,770
Mitigated
34,182
14,607
Healing
30,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adrianex7000
Hachiman
16,144
10,770
0
13,160
19,338
8,641
0
4,168
15,170
0
97,132
W
Hou Yi
Catchats
Hou Yi
8,193
4,933
0
7,082
11,280
5,446
780
349
10,931
0
79,170
L
Charon
3,377
415
224
754
11,399
5,475
0
7,115
4,284
41,873
204
W
Ix Chel
Remúlo
Ix Chel
9,052
1,967
796
3,467
12,831
10,187
232
3,924
8,907
46,651
0
W
Anubis
Shadow8607
Anubis
15,985
781
0
3,544
7,618
4,191
971
1,763
5,855
90,883
0
L
7,573
368
0
4,052
16,366
11,417
25
2,206
14,160
562
66,993
L
Cupid
Thurzxte
Cupid
10,406
6,143
156
3,444
14,816
5,570
372
4,631
10,185
0
51,012
W
Ratatoskr
cyber000x
Ratatoskr
10,780
3,368
0
2,326
13,635
5,717
473
1,478
12,157
0
65,757
L
Fenrir
4,937
530
166
2,296
18,057
7,693
0
1,882
16,175
0
65,680
L
7,489
3,028
0
3,515
20,084
21,615
0
9,156
10,881
25,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
50,673
357
Minions Killed
499
0
Camps Cleared
0
1,738,607
Distance Traveled
1,662,262
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,635
560
120
6
0
294,960
0
W
Hou Yi
10,543
555
126
7
0
304,191
0
L
Charon
7,476
393
44
2
0
355,190
0
W
Ix Chel
9,098
479
51
3
0
293,274
1
W
Anubis
10,500
553
112
6
0
337,409
0
L
Tyr
9,487
499
117
6
0
366,626
0
L
Cupid
7,911
416
92
5
0
324,263
0
W
Ratatoskr
9,897
521
90
5
0
432,428
1
L
Fenrir
7,554
398
84
4
0
323,579
4
L
Atlas
9,179
483
20
1
0
368,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role