Player Matchup

Anhur
Anhur
Legendariii
Anhur
Level 104
God Stats
16W - 9L
1,596 SR
Queue Stats
419W - 379L
1,488 Elo+
Solo
Fenrir
Fenrir
Pipeau15
Fenrir
Level 34
God Stats
2W - 5L
1,330 SR
Queue Stats
49W - 71L
1,167 Elo+
Solo
Jormungandr
Jormungandr
Syr_Aqua
Jormungandr
Level 112
God Stats
32W - 26L
1,636 SR
Queue Stats
194W - 189L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRatMaster
Morgan Le Fay
Level 109
God Stats
0W - 3L
1,229 SR
Queue Stats
104W - 94L
1,493 Elo+
Party 1
Horus
Horus
skh1000
Horus
Level 97
God Stats
10W - 10L
1,587 SR
Queue Stats
41W - 38L
1,507 Elo+
Party 1
Team Averages
Level 91
1,476 SR
1,423 Elo+

VS

Team Averages
Level 70
1,461 SR
1,493 Elo+
Set
Set
AdamBraz
Set
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 78L
1,555 Elo+
Solo
King Arthur
King Arthur
AtisitA
King Arthur
Level 67
God Stats
14W - 12L
1,529 SR
Queue Stats
96W - 90L
1,467 Elo+
Solo
Bacchus
Bacchus
Chukcy_
Bacchus
Level 118
God Stats
112W - 92L
1,552 SR
Queue Stats
170W - 173L
1,435 Elo+
Solo
Hachiman
Hachiman
FlamingMonkeyCC
Hachiman
Level 43
God Stats
5W - 6L
1,461 SR
Queue Stats
44W - 64L
1,420 Elo+
Solo
Thoth
Thoth
refkae726
Thoth
Level 37
God Stats
1W - 0L
1,262 SR
Queue Stats
10W - 5L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,488
698
1,705
2,488
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Pipeau15
Fenrir
1
0 / 0 / 0
2,415
483
0
0
0
Jormungandr
Syr_Aqua
Jormungandr
7
0 / 0 / 0
3,727
745
1,611
2,991
1,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Morgan Le Fay
TheRatMaster
Morgan Le Fay
5
0 / 3 / 0
3,124
625
1,550
3,468
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
skh1000
Horus
6
1 / 0 / 2
3,806
761
1,403
3,044
1,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,538
708
1,093
4,600
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
AtisitA
King Arthur
6
0 / 0 / 0
3,666
733
975
3,667
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Chukcy_
Bacchus
5
0 / 1 / 0
3,420
684
1,496
3,801
2,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
5
0 / 1 / 0
3,308
662
1,161
2,480
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
refkae726
Thoth
6
2 / 0 / 1
3,945
789
2,199
2,542
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
King Arthur
AtisitA
King Arthur
0
0
0
0
W
Bacchus
Chukcy_
Bacchus
0
1
0
0
W
Hachiman
0
1
0
0
L
2
0
1
2.5
L
Fenrir
Pipeau15
Fenrir
0
0
0
0
L
Jormungandr
Syr_Aqua
Jormungandr
0
0
0
0
L
Morgan Le Fay
TheRatMaster
Morgan Le Fay
0
3
0
0
W
Thoth
refkae726
Thoth
2
0
1
2.5
L
Horus
skh1000
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,269
Damage
6,924
11,991
Taken
17,090
4,955
Mitigated
6,145
5,159
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,093
504
0
1,430
4,600
1,563
0
292
4,308
0
20,513
W
King Arthur
AtisitA
King Arthur
975
323
0
490
3,667
1,302
0
1,611
2,056
0
19,764
W
Bacchus
Chukcy_
Bacchus
1,496
290
0
1,231
3,801
2,098
0
135
3,666
9,293
0
W
Hachiman
1,161
514
0
573
2,480
505
0
0
2,480
0
15,491
L
1,705
1,106
0
1,521
2,488
733
0
893
1,595
0
17,356
L
Fenrir
Pipeau15
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Syr_Aqua
Jormungandr
1,611
722
0
1,607
2,991
1,699
0
0
2,991
23,073
0
L
Morgan Le Fay
TheRatMaster
Morgan Le Fay
1,550
141
0
250
3,468
1,091
0
2,199
1,269
10,407
0
W
Thoth
refkae726
Thoth
2,199
173
0
1,000
2,542
677
0
1,123
1,419
14,999
0
L
Horus
skh1000
Horus
1,403
814
438
1,343
3,044
1,432
0
603
2,441
0
11,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,560
Gold Earned
17,877
112
Minions Killed
153
0
Camps Cleared
0
404,789
Distance Traveled
535,449
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,538
708
33
7
0
108,263
0
W
King Arthur
3,666
733
44
9
0
110,418
0
W
Bacchus
3,420
684
13
3
0
115,937
0
W
Hachiman
3,308
662
32
6
0
92,146
1
L
Anhur
3,488
698
27
5
0
94,511
0
L
Fenrir
2,415
483
0
0
0
0
0
L
Jormungandr
3,727
745
43
9
0
92,258
0
L
Morgan Le Fay
3,124
625
17
3
0
100,637
0
W
Thoth
3,945
789
31
6
0
108,685
0
L
Horus
3,806
761
25
5
0
117,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role