Player Matchup

Bellona
Bellona
DonShrew
Bellona
Level 46
God Stats
12W - 9L
1,459 SR
Queue Stats
157W - 175L
1,286 Elo+
Party 1
Hun Batz
Hun Batz
GNAsendIT
Hun Batz
Level 63
God Stats
29W - 39L
1,316 SR
Queue Stats
231W - 290L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
ItToLate
Zhong Kui
Level 84
God Stats
4W - 0L
1,522 SR
Queue Stats
142W - 157L
1,462 Elo+
Solo
Team Averages
Level 64
1,432 SR
1,368 Elo+

VS

Team Averages
Level 61
1,511 SR
1,429 Elo+
Cthulhu
Cthulhu
Dreadnaut227
Cthulhu
Level 58
God Stats
0W - 2L
1,779 SR
Queue Stats
31W - 23L
1,288 Elo+
Solo
Fenrir
Fenrir
KANPAN
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
youmu3434
Nox
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonShrew
Bellona
14
4 / 2 / 6
11,142
796
7,757
13,440
13,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
GNAsendIT
Hun Batz
12
1 / 5 / 7
10,292
735
5,221
10,314
6,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ItToLate
Zhong Kui
15
6 / 2 / 5
11,894
850
15,488
13,080
10,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreadnaut227
Cthulhu
15
3 / 0 / 6
10,908
779
8,653
10,370
12,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
KANPAN
Fenrir
13
5 / 5 / 4
11,077
791
8,133
12,873
6,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 6
10,060
719
8,495
9,487
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
11
Kills
9
9
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
DonShrew
Bellona
4
2
6
3.5
L
Cthulhu
Dreadnaut227
Cthulhu
3
0
6
6
W
Hun Batz
GNAsendIT
Hun Batz
1
5
7
0.9
W
Zhong Kui
ItToLate
Zhong Kui
6
2
5
4.25
L
Fenrir
KANPAN
Fenrir
5
5
4
1.4
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
25,281
36,834
Taken
32,730
29,755
Mitigated
23,084
10,170
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DonShrew
Bellona
7,757
2,494
0
2,939
13,440
13,081
125
5,574
7,866
0
34,834
L
Cthulhu
Dreadnaut227
Cthulhu
8,653
439
238
2,060
10,370
12,700
212
4,793
5,577
22,751
0
W
Hun Batz
GNAsendIT
Hun Batz
5,221
1,719
0
293
10,314
6,227
490
5,427
4,887
0
19,461
W
Zhong Kui
ItToLate
Zhong Kui
15,488
1,627
0
6,938
13,080
10,447
938
6,784
6,296
67,613
0
L
Fenrir
KANPAN
Fenrir
8,133
2,156
0
1,033
12,873
6,099
950
5,954
6,919
0
30,545
L
8,495
531
0
837
9,487
4,285
520
4,947
4,540
33,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
32,045
154
Minions Killed
112
0
Camps Cleared
0
747,227
Distance Traveled
735,243
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,142
796
37
3
0
266,081
0
L
Cthulhu
10,908
779
26
2
0
263,805
0
W
Hun Batz
10,292
735
24
2
0
234,312
0
W
Zhong Kui
11,894
850
93
7
0
246,834
3
L
Fenrir
11,077
791
34
2
0
254,972
0
L
Nox
10,060
719
52
4
0
216,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role