Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dark_Alabaster
Nu Wa
Level 128
God Stats
14W - 11L
1,632 SR
Queue Stats
354W - 336L
1,574 Elo+
Party 2
Ix Chel
Ix Chel
LinearPudding
Ix Chel
Level 180
God Stats
22W - 20L
1,500 SR
Queue Stats
93W - 92L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
OhhSoEpic
Sun Wukong
Level 136
God Stats
63W - 27L
1,691 SR
Queue Stats
556W - 532L
1,549 Elo+
Solo
Hachiman
Hachiman
WrathfulSlayer
Hachiman
Level 128
God Stats
29W - 22L
1,597 SR
Queue Stats
476W - 457L
1,607 Elo+
Party 2
Team Averages
Level 149
1,584 SR
1,558 Elo+

VS

Team Averages
Level 98
1,743 SR
1,501 Elo+
Jing Wei
Jing Wei
MojabiiGhost
Jing Wei
Level 65
God Stats
8W - 6L
1,961 SR
Queue Stats
118W - 139L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Phantasm90210
Zhong Kui
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,382 Elo+
Solo
Charon
Charon
ProjektOwl
Charon
Level 66
God Stats
2W - 2L
1,607 SR
Queue Stats
36W - 18L
1,669 Elo+
Solo
Nemesis
Nemesis
Pørtalstørm
Nemesis
Level 159
God Stats
5W - 4L
1,901 SR
Queue Stats
101W - 89L
1,574 Elo+
Solo
Janus
Janus
c0unt3rpr0duct1v
Janus
Level 143
God Stats
1W - 1L
1,748 SR
Queue Stats
49W - 59L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 1 / 2
4,702
522
1,592
8,667
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 3
5,408
601
6,068
2,973
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
8
2 / 0 / 3
5,079
564
3,208
4,401
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
OhhSoEpic
Sun Wukong
10
2 / 0 / 1
6,183
687
2,831
5,625
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
9
3 / 1 / 2
5,587
621
4,555
4,092
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MojabiiGhost
Jing Wei
7
0 / 3 / 1
4,282
476
2,376
6,483
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Phantasm90210
Zhong Kui
5
0 / 2 / 0
3,962
440
2,097
4,864
2,627
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
ProjektOwl
Charon
7
1 / 1 / 0
4,933
548
2,806
6,785
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
8
1 / 1 / 0
5,114
568
3,093
7,591
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
5,257
584
967
5,136
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
2
1
W
1
0
3
2.5
W
Ix Chel
2
0
3
3.5
L
Jing Wei
MojabiiGhost
Jing Wei
0
3
1
0.17
W
Sun Wukong
OhhSoEpic
Sun Wukong
2
0
1
2.5
L
Zhong Kui
Phantasm90210
Zhong Kui
0
2
0
0
L
Charon
ProjektOwl
Charon
1
1
0
1
L
Nemesis
1
1
0
1
W
Hachiman
3
1
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
11,339
25,758
Taken
30,859
8,931
Mitigated
13,459
9,969
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,592
469
0
3,127
8,667
2,553
0
483
8,184
0
28,761
W
6,068
1,222
0
1,381
2,973
933
0
805
2,168
31,737
0
W
Ix Chel
3,208
512
630
1,842
4,401
1,377
0
948
3,453
24,071
0
L
Jing Wei
MojabiiGhost
Jing Wei
2,376
1,368
0
1,345
6,483
2,231
0
2,321
4,056
0
23,996
W
Sun Wukong
OhhSoEpic
Sun Wukong
2,831
762
0
1,884
5,625
2,733
415
2,097
3,528
0
42,816
L
Zhong Kui
Phantasm90210
Zhong Kui
2,097
317
0
2,440
4,864
2,627
0
357
4,429
16,344
0
L
Charon
ProjektOwl
Charon
2,806
435
0
2,722
6,785
4,696
0
1,848
4,841
14,620
0
L
Nemesis
3,093
1,121
0
1,433
7,591
2,336
0
1,876
5,584
0
36,758
W
Hachiman
4,555
2,643
0
1,105
4,092
1,335
0
1,537
2,555
0
26,226
L
967
76
0
500
5,136
1,569
0
2,295
2,673
44,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
23,548
253
Minions Killed
230
0
Camps Cleared
0
921,623
Distance Traveled
855,552
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,702
522
43
5
0
215,339
1
W
Nu Wa
5,408
601
56
6
0
177,484
0
W
Ix Chel
5,079
564
34
4
0
182,476
2
L
Jing Wei
4,282
476
54
6
0
170,219
0
W
Sun Wukong
6,183
687
69
8
0
177,497
2
L
Zhong Kui
3,962
440
25
3
0
79,509
0
L
Charon
4,933
548
9
1
0
180,819
0
L
Nemesis
5,114
568
57
6
0
235,419
0
W
Hachiman
5,587
621
51
6
0
168,827
0
L
Janus
5,257
584
85
9
0
189,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role