Player Matchup

Ix Chel
Ix Chel
Arawyn01
Ix Chel
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 89L
1,575 Elo+
Party 2
Mulan
Mulan
Dafar28
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
Delminos
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
Moda17
Zhong Kui
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
89W - 63L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SeriousDuck
Ah Muzen Cab
Level 97
God Stats
3W - 4L
1,453 SR
Queue Stats
243W - 229L
1,441 Elo+
Party 1
Team Averages
Level 113
1,539 SR
1,564 Elo+

VS

Team Averages
Level 128
1,588 SR
1,512 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LeonoWWW
Achilles
Level 147
God Stats
3W - 0L
1,829 SR
Queue Stats
38W - 35L
1,479 Elo+
Solo
Vulcan
Vulcan
Maaloxan
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,600 Elo+
Solo
Terra
Terra
RampageCC
Terra
Level 124
God Stats
7W - 3L
1,570 SR
Queue Stats
480W - 473L
1,517 Elo+
Solo
Discordia
Discordia
d4rktell
Discordia
Level 156
God Stats
4W - 1L
1,538 SR
Queue Stats
167W - 180L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arawyn01
Ix Chel
13
2 / 5 / 0
7,826
711
7,882
10,110
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Dafar28
Mulan
14
2 / 4 / 2
7,843
713
5,320
12,338
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Delminos
Kukulkan
13
2 / 4 / 1
8,019
729
7,542
7,469
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Moda17
Zhong Kui
13
0 / 3 / 4
7,667
697
4,879
9,801
11,150
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SeriousDuck
Ah Muzen Cab
14
0 / 2 / 5
7,629
694
10,381
10,073
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 1 / 12
8,299
754
4,548
11,711
16,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
LeonoWWW
Achilles
15
5 / 2 / 10
8,751
796
10,565
11,899
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
Maaloxan
Vulcan
14
2 / 2 / 7
8,193
745
8,822
5,646
3,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
RampageCC
Terra
14
1 / 1 / 12
8,973
816
6,517
11,177
11,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
d4rktell
Discordia
16
8 / 1 / 8
9,754
887
17,091
5,777
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
18
18
Deaths
7
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
12
8
L
Ix Chel
Arawyn01
Ix Chel
2
5
0
0.4
L
Mulan
Dafar28
Mulan
2
4
2
0.75
L
Kukulkan
Delminos
Kukulkan
2
4
1
0.63
W
Achilles
LeonoWWW
Achilles
5
2
10
5
W
Vulcan
Maaloxan
Vulcan
2
2
7
2.75
L
Zhong Kui
Moda17
Zhong Kui
0
3
4
0.67
W
Terra
RampageCC
Terra
1
1
12
7
L
Ah Muzen Cab
SeriousDuck
Ah Muzen Cab
0
2
5
1.25
W
Discordia
d4rktell
Discordia
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
47,543
49,791
Taken
46,210
30,874
Mitigated
51,222
11,880
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,548
454
2,471
1,995
11,711
16,610
98
6,437
5,274
0
11,945
L
Ix Chel
Arawyn01
Ix Chel
7,882
1,393
1,360
1,933
10,110
4,463
0
7,088
2,840
17,618
0
L
Mulan
Dafar28
Mulan
5,320
534
848
997
12,338
7,736
0
7,576
4,487
0
8,579
L
Kukulkan
Delminos
Kukulkan
7,542
127
0
210
7,469
2,857
0
4,476
2,868
19,848
0
W
Achilles
LeonoWWW
Achilles
10,565
407
1,214
2,742
11,899
16,665
84
4,643
7,256
0
12,473
W
Vulcan
Maaloxan
Vulcan
8,822
2,327
753
675
5,646
3,229
296
1,367
4,279
26,411
0
L
Zhong Kui
Moda17
Zhong Kui
4,879
446
646
3,471
9,801
11,150
0
5,947
3,502
15,626
0
W
Terra
RampageCC
Terra
6,517
101
5,642
4,315
11,177
11,243
28
5,141
6,036
10,411
0
L
Ah Muzen Cab
SeriousDuck
Ah Muzen Cab
10,381
1,238
928
1,487
10,073
4,668
0
7,343
2,730
0
23,759
W
Discordia
d4rktell
Discordia
17,091
326
2,429
1,193
5,777
3,475
1,087
2,715
3,062
31,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
43,970
125
Minions Killed
130
0
Camps Cleared
0
984,926
Distance Traveled
1,094,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,299
754
27
2
0
222,629
0
L
Ix Chel
7,826
711
30
3
0
181,586
0
L
Mulan
7,843
713
9
1
0
190,868
0
L
Kukulkan
8,019
729
26
2
0
202,142
0
W
Achilles
8,751
796
16
1
0
222,148
0
W
Vulcan
8,193
745
39
4
0
211,902
0
L
Zhong Kui
7,667
697
35
3
0
194,062
0
W
Terra
8,973
816
15
1
0
238,354
0
L
Ah Muzen Cab
7,629
694
25
2
0
216,268
0
W
Discordia
9,754
887
33
3
0
199,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role