Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DopeAssPope89
Charybdis
Level 180
God Stats
6W - 11L
1,326 SR
Queue Stats
650W - 673L
1,548 Elo+
Solo
Cerberus
Cerberus
Neutrino256
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Baba Yaga
Baba Yaga
SweetLindir
Baba Yaga
Level 252
God Stats
8W - 6L
1,600 SR
Queue Stats
365W - 375L
1,519 Elo+
Party 1
Team Averages
Level 144
1,485 SR
1,479 Elo+

VS

Team Averages
Level 138
1,524 SR
1,496 Elo+
Fafnir
Fafnir
AhalfSACKwonder
Fafnir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
638W - 642L
1,408 Elo+
Solo
Nike
Nike
BurgMan1911
Nike
Level 124
God Stats
16W - 11L
1,619 SR
Queue Stats
1,092W - 1,073L
1,554 Elo+
Solo
Mercury
Mercury
La Flare87
Mercury
Level 143
God Stats
1W - 5L
1,086 SR
Queue Stats
582W - 698L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
QUtuong
Kuzenbo
Level 117
God Stats
5W - 2L
1,942 SR
Queue Stats
266W - 267L
1,477 Elo+
Solo
Apollo
Apollo
TheStylish_Irish
Apollo
Level 157
God Stats
1W - 2L
1,472 SR
Queue Stats
324W - 306L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 1 / 8
8,735
874
10,569
9,039
13,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
 
Scylla
14
3 / 1 / 10
8,108
811
8,798
5,119
3,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DopeAssPope89
Charybdis
13
1 / 1 / 13
7,801
780
14,279
5,911
3,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Neutrino256
Cerberus
14
1 / 3 / 13
8,359
836
4,551
12,877
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
SweetLindir
Baba Yaga
15
4 / 1 / 12
8,491
849
8,471
4,801
2,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,564
756
3,150
11,294
13,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 2
7,431
743
8,921
14,072
12,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
La Flare87
Mercury
12
0 / 3 / 2
6,598
660
2,693
8,004
3,285
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
QUtuong
Kuzenbo
11
1 / 4 / 3
7,183
718
5,022
13,738
17,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 2
7,862
786
7,574
7,387
3,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
16
Kills
6
7
Deaths
17
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
8
11
W
Scylla
 
Scylla
3
1
10
8
L
0
3
5
0.83
L
1
5
2
0.4
W
Charybdis
DopeAssPope89
Charybdis
1
1
13
7.5
L
Mercury
La Flare87
Mercury
0
3
2
0.33
W
Cerberus
Neutrino256
Cerberus
1
3
13
2.5
L
Kuzenbo
QUtuong
Kuzenbo
1
4
3
0.63
W
Baba Yaga
SweetLindir
Baba Yaga
4
1
12
10
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,668
Damage
27,360
37,747
Taken
54,495
34,311
Mitigated
49,914
12,264
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,569
479
1,514
1,905
9,039
13,512
84
1,394
7,645
1,311
16,872
W
Scylla
 
Scylla
8,798
1,044
434
268
5,119
3,025
197
1,508
3,611
17,202
0
L
3,150
557
2,709
2,734
11,294
13,381
0
5,381
5,913
5,124
0
L
8,921
123
678
1,555
14,072
12,737
12
4,997
9,075
0
20,681
W
Charybdis
DopeAssPope89
Charybdis
14,279
8,923
1,748
914
5,911
3,296
1,950
1,582
4,329
0
25,013
L
Mercury
La Flare87
Mercury
2,693
0
0
460
8,004
3,285
0
2,968
5,036
0
10,792
W
Cerberus
Neutrino256
Cerberus
4,551
365
0
3,729
12,877
12,189
293
3,271
9,606
13,774
0
L
Kuzenbo
QUtuong
Kuzenbo
5,022
1,031
2,019
3,212
13,738
17,332
0
4,670
9,068
7,218
0
W
Baba Yaga
SweetLindir
Baba Yaga
8,471
373
905
847
4,801
2,289
820
417
4,384
22,073
0
L
7,574
5,082
854
823
7,387
3,179
0
4,467
2,920
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
36,638
130
Minions Killed
98
0
Camps Cleared
0
932,598
Distance Traveled
916,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,735
874
9
1
0
228,914
0
W
Scylla
8,108
811
22
2
0
183,132
0
L
Fafnir
7,564
756
4
0
0
179,163
0
L
Nike
7,431
743
28
3
0
186,681
0
W
Charybdis
7,801
780
36
4
0
145,857
0
L
Mercury
6,598
660
12
1
0
203,798
0
W
Cerberus
8,359
836
31
3
0
174,611
0
L
Kuzenbo
7,183
718
1
0
0
177,118
0
W
Baba Yaga
8,491
849
32
3
0
200,084
0
L
Apollo
7,862
786
53
5
0
169,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role