Player Matchup

Thoth
Thoth
AIGAKILL
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,498 Elo+
Party 3
Ishtar
Ishtar
VIIKNIGHT99
Ishtar
Level 61
God Stats
5W - 9L
1,367 SR
Queue Stats
52W - 68L
1,409 Elo+
Party 2
Ravana
Ravana
itsNightmare-_-
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 104L
1,440 Elo+
Party 2
Arachne
Arachne
lhlSONDER
Arachne
Level 109
God Stats
4W - 2L
1,514 SR
Queue Stats
115W - 95L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
lovedontkill
Baron Samedi
Level 137
God Stats
52W - 42L
1,548 SR
Queue Stats
120W - 105L
1,521 Elo+
Solo
Team Averages
Level 80
1,486 SR
1,479 Elo+

VS

Team Averages
Level 143
1,510 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
IcyveinsTobi
Tsukuyomi
Level 153
God Stats
11W - 8L
1,551 SR
Queue Stats
1,204W - 1,160L
1,545 Elo+
Party 1
Pele
Pele
aliacion23
Pele
Level 174
God Stats
0W - 1L
1,302 SR
Queue Stats
47W - 45L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
forbiddensirena
Baba Yaga
Level 123
God Stats
33W - 30L
1,604 SR
Queue Stats
448W - 456L
1,483 Elo+
Solo
Medusa
Medusa
happy-predator7
Medusa
Level 119
God Stats
7W - 4L
1,659 SR
Queue Stats
539W - 530L
1,501 Elo+
Solo
Scylla
Scylla
xXxDiinoxXx
Scylla
Level 146
God Stats
4W - 5L
1,438 SR
Queue Stats
687W - 696L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AIGAKILL
Thoth
14
1 / 4 / 3
7,929
496
5,243
10,356
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
1 / 3 / 9
7,419
464
7,070
10,911
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 5
6,927
433
4,915
7,295
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
lhlSONDER
Arachne
16
11 / 2 / 0
9,748
609
14,391
17,211
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
lovedontkill
Baron Samedi
15
0 / 0 / 3
8,975
561
7,420
9,117
6,107
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IcyveinsTobi
Tsukuyomi
16
1 / 1 / 1
9,591
599
7,190
12,262
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 4
8,055
503
7,629
15,079
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
forbiddensirena
Baba Yaga
12
0 / 3 / 2
7,697
481
7,666
10,356
6,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 5 / 0
7,145
447
6,571
14,424
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
4 / 1 / 1
8,512
532
6,707
6,684
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
9
9
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
AIGAKILL
Thoth
1
4
3
0.63
L
Tsukuyomi
IcyveinsTobi
Tsukuyomi
1
1
1
1.5
W
Ishtar
1
3
9
1.83
L
3
4
4
1.25
L
Baba Yaga
forbiddensirena
Baba Yaga
0
3
2
0.33
L
1
5
0
0.2
W
1
0
5
3.5
W
Arachne
lhlSONDER
Arachne
11
2
0
5.5
W
Baron Samedi
lovedontkill
Baron Samedi
0
0
3
1.5
L
Scylla
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
35,763
54,890
Taken
58,805
27,488
Mitigated
27,229
19,551
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AIGAKILL
Thoth
5,243
506
0
1,428
10,356
4,164
0
4,854
5,502
62,130
0
L
Tsukuyomi
IcyveinsTobi
Tsukuyomi
7,190
961
0
3,457
12,262
6,028
0
6,517
5,745
0
80,418
W
Ishtar
7,070
3,535
0
3,468
10,911
4,252
427
3,485
7,426
0
38,312
L
7,629
1,428
0
3,116
15,079
5,773
0
2,316
12,763
0
65,340
L
Baba Yaga
forbiddensirena
Baba Yaga
7,666
840
0
3,466
10,356
6,535
0
1,352
9,004
39,658
0
L
6,571
2,729
44
4,624
14,424
6,504
654
1,074
13,350
0
53,184
W
4,915
1,047
0
2,335
7,295
5,873
80
2,868
4,427
0
35,658
W
Arachne
lhlSONDER
Arachne
14,391
10,047
0
5,616
17,211
7,092
0
2,895
14,316
0
88,298
W
Baron Samedi
lovedontkill
Baron Samedi
7,420
823
297
6,407
9,117
6,107
0
271
8,846
79,069
0
L
Scylla
6,707
1,002
0
2,511
6,684
2,389
495
1,404
5,280
57,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
41,000
464
Minions Killed
469
0
Camps Cleared
0
1,515,597
Distance Traveled
1,504,863
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,929
496
102
6
0
302,772
0
L
Tsukuyomi
9,591
599
141
9
0
306,312
6
W
Ishtar
7,419
464
57
4
0
297,609
0
L
Pele
8,055
503
88
6
0
305,359
0
L
Baba Yaga
7,697
481
45
3
0
315,012
13
L
Medusa
7,145
447
77
5
0
262,650
0
W
Ravana
6,927
433
51
3
0
305,420
0
W
Arachne
9,748
609
119
7
0
366,867
0
W
Baron Samedi
8,975
561
135
8
0
242,929
6
L
Scylla
8,512
532
118
7
0
315,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role