Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EndGrim
Amaterasu
Level 146
God Stats
3W - 2L
1,523 SR
Queue Stats
122W - 116L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Seventh Tip
Jormungandr
Level 148
God Stats
5W - 2L
1,848 SR
Queue Stats
171W - 173L
1,472 Elo+
Solo
Yemoja
Yemoja
TheeToonz
Yemoja
Level 167
God Stats
1W - 2L
1,496 SR
Queue Stats
171W - 163L
1,593 Elo+
Solo
Sol
Sol
shadow delusion
Sol
Level 137
God Stats
2W - 1L
1,802 SR
Queue Stats
116W - 115L
1,435 Elo+
Solo
Team Averages
Level 149
1,634 SR
1,489 Elo+

VS

Team Averages
Level 139
1,593 SR
1,504 Elo+
Fafnir
Fafnir
Alleinsein_Wolf
Fafnir
Level 154
God Stats
4W - 1L
1,607 SR
Queue Stats
326W - 253L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
X_DanielC_X
Aphrodite
Level 121
God Stats
6W - 4L
1,669 SR
Queue Stats
296W - 313L
1,508 Elo+
Solo
Kukulkan
Kukulkan
galeli5714
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 101L
1,346 Elo+
Solo
Hera
Hera
inolitan
Hera
Level 156
God Stats
8W - 2L
1,678 SR
Queue Stats
325W - 204L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
pandolyron
Danzaburou
Level 155
God Stats
3W - 1L
1,511 SR
Queue Stats
186W - 192L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 4 / 1
7,656
696
4,584
12,391
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
EndGrim
Amaterasu
13
3 / 4 / 4
7,540
685
8,372
15,310
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jormungandr
Seventh Tip
Jormungandr
14
1 / 5 / 5
7,765
706
6,651
15,124
15,089
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
TheeToonz
Yemoja
15
3 / 2 / 5
8,312
756
6,041
11,055
10,868
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 4
7,171
652
12,649
8,782
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
10,179
925
6,444
16,547
23,901
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
X_DanielC_X
Aphrodite
15
1 / 3 / 10
9,286
844
4,115
11,448
10,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
galeli5714
Kukulkan
13
0 / 2 / 10
8,149
741
8,820
6,341
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hera
17
10 / 1 / 7
10,616
965
20,138
7,408
4,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pandolyron
Danzaburou
15
5 / 3 / 9
9,625
875
15,963
9,177
4,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
10
Kills
17
18
Deaths
10
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
4
1
0.63
W
1
1
14
8
L
Amaterasu
EndGrim
Amaterasu
3
4
4
1.25
L
Jormungandr
Seventh Tip
Jormungandr
1
5
5
0.7
L
Yemoja
TheeToonz
Yemoja
3
2
5
2.75
W
Aphrodite
X_DanielC_X
Aphrodite
1
3
10
2
W
Kukulkan
galeli5714
Kukulkan
0
2
10
2.5
W
Hera
10
1
7
13.5
W
Danzaburou
pandolyron
Danzaburou
5
3
9
3.17
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
55,480
62,662
Taken
50,921
48,192
Mitigated
46,747
22,825
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,584
131
395
2,866
12,391
5,255
0
7,453
4,938
0
8,439
W
6,444
2,359
3,164
5,355
16,547
23,901
1,436
9,640
6,547
12,266
0
L
Amaterasu
EndGrim
Amaterasu
8,372
3,114
1,485
5,306
15,310
13,275
0
10,389
4,921
0
11,948
L
Jormungandr
Seventh Tip
Jormungandr
6,651
911
722
285
15,124
15,089
0
9,786
5,338
23,115
376
L
Yemoja
TheeToonz
Yemoja
6,041
1,821
7,344
2,626
11,055
10,868
0
6,517
4,538
13,078
0
W
Aphrodite
X_DanielC_X
Aphrodite
4,115
680
4,081
4,763
11,448
10,203
624
6,334
4,941
13,789
0
W
Kukulkan
galeli5714
Kukulkan
8,820
846
341
484
6,341
3,091
721
1,822
4,345
20,259
0
W
Hera
20,138
3,042
1,355
1,611
7,408
4,664
1,054
2,724
4,511
35,777
0
W
Danzaburou
pandolyron
Danzaburou
15,963
7,741
761
1,460
9,177
4,888
3,765
4,445
4,685
0
25,051
L
12,649
3,788
220
1,576
8,782
3,705
0
5,372
3,410
28,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
47,855
102
Minions Killed
120
0
Camps Cleared
0
994,756
Distance Traveled
1,050,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,656
696
13
1
0
222,222
0
W
Fafnir
10,179
925
15
1
0
196,930
0
L
Amaterasu
7,540
685
7
1
0
204,196
0
L
Jormungandr
7,765
706
33
3
0
218,625
0
L
Yemoja
8,312
756
18
2
0
163,649
0
W
Aphrodite
9,286
844
25
2
0
218,458
0
W
Kukulkan
8,149
741
32
3
0
191,134
0
W
Hera
10,616
965
29
3
0
247,894
0
W
Danzaburou
9,625
875
19
2
0
195,837
0
L
Sol
7,171
652
31
3
0
186,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role