Player Matchup

Merlin
Merlin
Sheluvsjoe24
Merlin
Level 62
God Stats
254W - 263L
1,497 SR
Queue Stats
254W - 266L
1,408 Elo+
Solo
Loki
Loki
TK_Assassin_89
Loki
Level 151
God Stats
4W - 7L
1,467 SR
Queue Stats
206W - 224L
1,375 Elo+
Party 1
Ares
Ares
boogzbaby45_ttv
Ares
Level 118
God Stats
0W - 2L
1,694 SR
Queue Stats
266W - 280L
1,354 Elo+
Party 1
Team Averages
Level 110
1,553 SR
1,379 Elo+

VS

Team Averages
Level 84
1,666 SR
1,371 Elo+
Bastet
Bastet
Brittrash
Bastet
Level 31
God Stats
6W - 3L
1,710 SR
Queue Stats
91W - 103L
1,386 Elo+
Solo
Atlas
Atlas
DrumFiasco
Atlas
Level 98
God Stats
4W - 0L
1,804 SR
Queue Stats
29W - 28L
1,378 Elo+
Solo
Raijin
Raijin
Jthegreat52
Raijin
Level 122
God Stats
13W - 10L
1,485 SR
Queue Stats
183W - 191L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 2
7,140
714
3,016
3,501
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 1
7,767
777
5,571
7,868
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
7,009
701
4,461
10,472
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brittrash
Bastet
12
6 / 1 / 2
8,603
860
11,240
6,758
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
11
1 / 0 / 5
7,368
737
3,441
6,770
4,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
11
1 / 2 / 5
7,824
782
2,991
4,741
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
Brittrash
Bastet
6
1
2
7
W
Atlas
1
0
5
3.5
W
Raijin
1
2
5
1.75
L
Merlin
0
1
2
1
L
2
4
1
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
17,672
21,841
Taken
18,269
12,216
Mitigated
8,384
1,920
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Brittrash
Bastet
11,240
4,279
0
1,229
6,758
2,452
0
2,004
4,328
0
30,086
W
Atlas
3,441
1,200
0
0
6,770
4,408
0
4,106
2,437
15,178
0
W
Raijin
2,991
707
0
830
4,741
1,524
0
1,166
3,501
36,620
0
L
Merlin
3,016
86
0
0
3,501
1,155
0
1,219
2,282
23,174
0
L
5,571
902
64
822
7,868
2,473
0
2,080
5,788
0
29,726
L
4,461
469
0
1,034
10,472
8,588
0
3,533
6,939
10,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
23,795
94
Minions Killed
111
0
Camps Cleared
0
467,741
Distance Traveled
552,442
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,603
860
39
4
0
217,478
0
W
Atlas
7,368
737
11
1
0
186,311
4
W
Raijin
7,824
782
61
6
0
148,653
0
L
Merlin
7,140
714
36
4
0
140,000
0
L
Loki
7,767
777
49
5
0
162,130
1
L
Ares
7,009
701
9
1
0
165,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role