Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
A7l2
Yemoja
Level 108
God Stats
25W - 13L
1,627 SR
Queue Stats
81W - 77L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Bearded_Gorilla1
Sun Wukong
Level 69
God Stats
4W - 3L
1,451 SR
Queue Stats
241W - 268L
1,447 Elo+
Solo
Bastet
Bastet
Legendsoldier321
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,493 Elo+
Solo
Merlin
Merlin
atlantikmk
Merlin
Level 108
God Stats
2W - 6L
1,313 SR
Queue Stats
105W - 94L
1,450 Elo+
Solo
Team Averages
Level 108
1,478 SR
1,480 Elo+

VS

Team Averages
Level 145
1,529 SR
1,449 Elo+
Hera
Hera
GGG_DarkKing
Hera
Level 153
God Stats
2W - 3L
1,396 SR
Queue Stats
160W - 151L
1,494 Elo+
Solo
Arachne
Arachne
Skovmand-Holm
Arachne
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 100L
1,432 Elo+
Solo
Bakasura
Bakasura
TRROxIlllIF
Bakasura
Level 156
God Stats
13W - 11L
1,517 SR
Queue Stats
436W - 447L
1,471 Elo+
Solo
Cernunnos
Cernunnos
XxXKeterXxX
Cernunnos
Level 149
God Stats
14W - 8L
1,636 SR
Queue Stats
82W - 83L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
zZzTOMASxXx
Baron Samedi
Level 146
God Stats
4W - 3L
1,597 SR
Queue Stats
68W - 70L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 2 / 0
3,674
525
2,894
5,989
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
A7l2
Yemoja
6
0 / 1 / 0
3,912
559
1,255
4,497
1,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Bearded_Gorilla1
Sun Wukong
5
1 / 2 / 0
3,961
566
3,619
5,098
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 2
3,970
567
2,375
5,096
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
atlantikmk
Merlin
9
1 / 0 / 0
4,597
657
1,292
3,317
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,503
643
1,464
5,261
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
7
1 / 0 / 2
4,326
618
1,907
5,635
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bakasura
TRROxIlllIF
Bakasura
9
1 / 1 / 1
5,346
764
3,185
6,217
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cernunnos
XxXKeterXxX
Cernunnos
7
3 / 0 / 0
4,420
631
4,016
4,233
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zZzTOMASxXx
Baron Samedi
7
0 / 0 / 3
4,465
638
3,004
2,801
1,668
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
L
Yemoja
A7l2
Yemoja
0
1
0
0
L
Sun Wukong
Bearded_Gorilla1
Sun Wukong
1
2
0
0.5
W
0
1
0
0
L
0
0
2
1
W
Arachne
1
0
2
2
W
Bakasura
TRROxIlllIF
Bakasura
1
1
1
1.5
W
Cernunnos
XxXKeterXxX
Cernunnos
3
0
0
3
L
Merlin
atlantikmk
Merlin
1
0
0
1
W
Baron Samedi
zZzTOMASxXx
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,435
Damage
13,576
23,997
Taken
24,147
8,390
Mitigated
9,397
7,662
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,894
1,206
0
1,193
5,989
1,953
0
1,597
4,392
0
24,340
L
Yemoja
A7l2
Yemoja
1,255
225
1,656
1,036
4,497
1,672
0
1,084
3,413
11,349
0
L
Sun Wukong
Bearded_Gorilla1
Sun Wukong
3,619
964
0
1,128
5,098
2,298
0
0
4,885
0
18,420
W
1,464
431
0
2,107
5,261
1,452
0
833
4,428
34,203
0
L
2,375
736
0
1,582
5,096
1,402
0
474
4,592
0
19,258
W
Arachne
1,907
1,425
0
2,478
5,635
1,829
0
459
5,176
0
21,438
W
Bakasura
TRROxIlllIF
Bakasura
3,185
2,562
0
4,247
6,217
3,094
0
0
6,217
0
25,700
W
Cernunnos
XxXKeterXxX
Cernunnos
4,016
2,505
0
1,528
4,233
1,354
0
775
3,458
0
27,879
L
Merlin
atlantikmk
Merlin
1,292
44
0
1,067
3,317
1,065
0
1,313
2,004
28,708
0
W
Baron Samedi
zZzTOMASxXx
Baron Samedi
3,004
760
300
1,339
2,801
1,668
0
480
2,321
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,114
Gold Earned
23,060
181
Minions Killed
236
0
Camps Cleared
0
629,463
Distance Traveled
679,482
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,674
525
38
5
0
124,951
0
L
Yemoja
3,912
559
17
2
0
107,715
1
L
Sun Wukong
3,961
566
27
4
0
101,366
0
W
Hera
4,503
643
62
9
0
148,890
3
L
Bastet
3,970
567
30
4
0
165,607
0
W
Arachne
4,326
618
43
6
0
161,337
0
W
Bakasura
5,346
764
74
11
0
123,331
0
W
Cernunnos
4,420
631
34
5
0
121,601
0
L
Merlin
4,597
657
69
10
0
129,824
5
W
Baron Samedi
4,465
638
23
3
0
124,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role