Player Matchup

Xing Tian
Xing Tian
Arktavial
Xing Tian
Level 109
God Stats
1W - 3L
1,543 SR
Queue Stats
170W - 134L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
ArtOf_WaR_24
Tsukuyomi
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 9L
1,487 Elo+
Party 1
Kali
Kali
FTG-NeoBeast
Kali
Level 162
God Stats
2W - 9L
1,261 SR
Queue Stats
222W - 212L
1,475 Elo+
Party 1
Charon
Charon
GenocideGuy94
Charon
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 260L
1,442 Elo+
Solo
Ra
Ra
MexSicario
Ra
Level 134
God Stats
2W - 1L
1,696 SR
Queue Stats
165W - 196L
1,511 Elo+
Solo
Team Averages
Level 107
1,463 SR
1,497 Elo+

VS

Team Averages
Level 117
1,617 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DannyHdz131001
Zhong Kui
Level 129
God Stats
3W - 5L
1,521 SR
Queue Stats
249W - 250L
1,548 Elo+
Solo
Horus
Horus
KSpyCwEEnr
Horus
Level 29
God Stats
6W - 3L
1,892 SR
Queue Stats
229W - 264L
1,451 Elo+
Solo
Charybdis
Charybdis
Onaboat67
Charybdis
Level 154
God Stats
8W - 18L
1,253 SR
Queue Stats
859W - 881L
1,510 Elo+
Solo
Neith
Neith
Take-A-Liking
Neith
Level 147
God Stats
5W - 0L
1,921 SR
Queue Stats
375W - 389L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arktavial
Xing Tian
18
4 / 3 / 11
9,605
686
12,602
28,111
26,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ArtOf_WaR_24
Tsukuyomi
15
5 / 6 / 4
9,269
662
16,160
15,535
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 1 / 9
10,442
746
8,935
11,419
6,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 11
9,586
685
8,656
18,794
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 8
8,685
620
8,187
9,302
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 7 / 8
8,940
639
10,718
12,320
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DannyHdz131001
Zhong Kui
15
2 / 3 / 10
9,889
706
7,466
9,544
10,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
17
2 / 3 / 16
9,867
705
6,596
18,099
13,642
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
Onaboat67
Charybdis
20
12 / 3 / 6
13,290
949
24,417
13,417
6,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 14
11,204
800
23,182
13,029
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
75
16
Kills
21
21
Deaths
17
43
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
7
8
0.57
L
Xing Tian
Arktavial
Xing Tian
4
3
11
3.17
L
Tsukuyomi
ArtOf_WaR_24
Tsukuyomi
5
6
4
1.17
W
Zhong Kui
DannyHdz131001
Zhong Kui
2
3
10
2.33
L
5
1
9
9.5
L
1
6
11
1.08
W
Horus
2
3
16
3.33
L
1
5
8
1
W
Charybdis
Onaboat67
Charybdis
12
3
6
5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
72,379
83,161
Taken
66,409
63,664
Mitigated
42,547
30,522
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,718
429
1,401
504
12,320
4,932
443
5,884
6,090
20,890
0
L
Xing Tian
Arktavial
Xing Tian
12,602
909
423
8,470
28,111
26,676
0
5,387
22,402
21,969
305
L
Tsukuyomi
ArtOf_WaR_24
Tsukuyomi
16,160
2,911
239
1,807
15,535
6,855
0
2,698
12,743
0
26,908
W
Zhong Kui
DannyHdz131001
Zhong Kui
7,466
216
230
2,163
9,544
10,930
216
3,723
5,568
11,375
0
L
8,935
3,660
713
3,959
11,419
6,291
0
3,332
7,923
0
16,908
L
8,656
1,416
770
1,660
18,794
19,848
0
3,421
15,097
22,537
0
W
Horus
6,596
1,737
4,798
6,118
18,099
13,642
488
8,273
9,346
0
8,694
L
8,187
539
9,962
2,519
9,302
3,994
0
2,388
6,812
22,907
0
W
Charybdis
Onaboat67
Charybdis
24,417
14,490
1,625
4,052
13,417
6,728
4,516
5,307
7,699
0
61,825
W
23,182
5,708
317
4,745
13,029
6,315
2,678
4,412
8,566
0
44,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
53,190
127
Minions Killed
160
0
Camps Cleared
0
1,186,100
Distance Traveled
1,135,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,940
639
29
2
0
226,479
0
L
Xing Tian
9,605
686
21
2
0
244,038
0
L
Tsukuyomi
9,269
662
30
2
0
240,447
0
W
Zhong Kui
9,889
706
8
1
0
153,339
0
L
Kali
10,442
746
17
1
0
277,112
0
L
Charon
9,586
685
25
2
0
217,463
0
W
Horus
9,867
705
5
0
0
256,958
0
L
Ra
8,685
620
34
2
0
207,040
0
W
Charybdis
13,290
949
74
5
0
224,493
0
W
Neith
11,204
800
44
3
0
274,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role