Player Matchup

Geb
Geb
 
Geb
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mymla
Da Ji
Level 157
God Stats
9W - 9L
1,524 SR
Queue Stats
268W - 256L
1,519 Elo+
Party 1
Chiron
Chiron
OscuraShiva
Chiron
Level 193
God Stats
6W - 16L
1,414 SR
Queue Stats
408W - 457L
1,501 Elo+
Solo
Olorun
Olorun
TaxPlayer9815
Olorun
Level 147
God Stats
0W - 2L
1,289 SR
Queue Stats
360W - 342L
1,530 Elo+
Solo
Chronos
Chronos
Tiberius33
Chronos
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 335L
1,481 Elo+
Party 1
Team Averages
Level 165
1,446 SR
1,506 Elo+

VS

Team Averages
Level 140
1,600 SR
1,534 Elo+
Geb
Geb
Kenzec
Geb
Level 81
God Stats
14W - 10L
1,607 SR
Queue Stats
20W - 23L
1,503 Elo+
Party 2
Bastet
Bastet
ShogunRufo
Bastet
Level 128
God Stats
8W - 3L
1,682 SR
Queue Stats
58W - 42L
1,603 Elo+
Party 2
Shiva
Shiva
VirulTheDragon
Shiva
Level 196
God Stats
6W - 3L
1,663 SR
Queue Stats
147W - 165L
1,448 Elo+
Solo
Agni
Agni
Yuanao
Agni
Level 178
God Stats
6W - 3L
1,477 SR
Queue Stats
231W - 236L
1,521 Elo+
Solo
Anhur
Anhur
ZeSilkess
Anhur
Level 117
God Stats
4W - 1L
1,572 SR
Queue Stats
56W - 41L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 3
5,354
892
3,536
5,781
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Mymla
Da Ji
11
3 / 3 / 1
5,971
995
4,949
6,488
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
9
0 / 1 / 1
4,995
833
1,464
1,682
579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
1 / 0 / 1
6,421
1,070
5,067
4,762
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Tiberius33
Chronos
10
0 / 3 / 1
5,497
916
6,203
7,424
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kenzec
Geb
10
0 / 1 / 3
5,737
956
2,132
7,842
5,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
ShogunRufo
Bastet
13
3 / 1 / 0
6,636
1,106
4,086
5,206
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 5
5,602
934
5,253
5,792
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Yuanao
Agni
12
3 / 0 / 0
6,148
1,025
6,146
4,021
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
ZeSilkess
Anhur
11
1 / 1 / 2
5,856
976
2,631
5,495
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
3
1.5
W
Geb
Kenzec
Geb
0
1
3
1.5
L
Da Ji
Mymla
Da Ji
3
3
1
1.17
L
Chiron
0
1
1
0.5
W
Bastet
ShogunRufo
Bastet
3
1
0
3
L
1
0
1
1.5
L
Chronos
Tiberius33
Chronos
0
3
1
0.17
W
0
1
5
2.5
W
Agni
Yuanao
Agni
3
0
0
3
W
Anhur
ZeSilkess
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
20,248
26,137
Taken
28,356
11,292
Mitigated
14,685
4,882
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,536
63
0
1,150
5,781
3,669
0
2,065
3,477
9,815
0
W
Geb
Kenzec
Geb
2,132
113
854
728
7,842
5,115
0
3,221
4,348
4,395
0
L
Da Ji
Mymla
Da Ji
4,949
558
0
250
6,488
2,865
0
2,463
3,948
0
8,501
L
Chiron
1,464
297
388
195
1,682
579
0
1,038
603
0
4,679
W
Bastet
ShogunRufo
Bastet
4,086
980
0
1,278
5,206
1,975
0
2,254
2,794
0
21,477
L
5,067
1,858
110
1,391
4,762
2,077
0
1,531
3,058
25,390
1,051
L
Chronos
Tiberius33
Chronos
6,203
1,483
0
1,398
7,424
2,102
277
1,181
6,092
15,194
0
W
5,253
362
242
1,775
5,792
4,136
236
3,257
2,303
0
10,078
W
Agni
Yuanao
Agni
6,146
338
70
509
4,021
1,468
294
1,724
2,190
19,422
0
W
Anhur
ZeSilkess
Anhur
2,631
1,717
0
1,147
5,495
1,991
1,415
3,310
1,963
0
16,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
29,979
131
Minions Killed
130
0
Camps Cleared
0
609,135
Distance Traveled
736,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,354
892
19
3
0
163,120
0
W
Geb
5,737
956
1
0
0
151,993
0
L
Da Ji
5,971
995
8
1
0
127,157
0
L
Chiron
4,995
833
14
2
0
63,708
0
W
Bastet
6,636
1,106
38
6
0
167,426
0
L
Olorun
6,421
1,070
66
11
0
137,867
0
L
Chronos
5,497
916
24
4
0
117,283
0
W
Shiva
5,602
934
15
3
0
145,705
0
W
Agni
6,148
1,025
36
6
0
143,487
0
W
Anhur
5,856
976
40
7
0
127,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role