Player Matchup

Hercules
Hercules
Gold III
BiliElDanco
Hercules
Gold III
Level 126
God Stats
3W - 0L
1,858 SR
Queue Stats
52W - 52L
1,552 MMR
Solo
Vulcan
Vulcan
Platinum V
Cådmus
Vulcan
Platinum V
Level 114
God Stats
3W - 3L
1,540 SR
Queue Stats
453W - 444L
1,569 MMR
Solo
Mercury
Mercury
Gold III
GrosCancer
Mercury
Gold III
Level 65
God Stats
2W - 1L
1,552 SR
Queue Stats
132W - 143L
1,465 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Kazooma59
Xing Tian
Gold IV
Level 123
God Stats
5W - 5L
1,568 SR
Queue Stats
37W - 31L
1,457 MMR
Solo
Anhur
Anhur
Gold III
Neurone32
Anhur
Gold III
Level 67
God Stats
9W - 16L
1,356 SR
Queue Stats
227W - 234L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,575 SR
1,507 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,505 SR
1,518 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Mandragorra
Neith
Bronze III
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,410 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
kiwei
Ratatoskr
Bronze III
Level 64
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Geb
Geb
Gold V
oxANIM4Lxo
Geb
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 205L
1,434 MMR
Party 1
Merlin
Merlin
Gold II
oxWE4PONxo
Merlin
Gold II
Level 143
God Stats
18W - 20L
1,508 SR
Queue Stats
174W - 179L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiliElDanco
Hercules
12
4 / 0 / 0
7,914
791
6,955
6,507
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Cådmus
Vulcan
11
3 / 1 / 1
6,698
670
3,140
3,819
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
GrosCancer
Mercury
10
1 / 0 / 3
6,052
605
3,159
6,526
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Kazooma59
Xing Tian
9
0 / 0 / 5
5,982
598
3,031
7,028
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Neurone32
Anhur
11
4 / 0 / 1
6,910
691
5,959
3,663
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaMorgan Le FayMaman Brigitte

VS

Bans
DanzaburouAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 0
4,512
451
2,642
8,418
7,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,731
473
2,708
4,293
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
kiwei
Ratatoskr
9
1 / 5 / 0
5,284
528
3,193
9,834
3,189
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,517
452
2,324
9,550
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
oxWE4PONxo
Merlin
9
0 / 0 / 1
5,317
532
802
1,958
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Hercules
BiliElDanco
Hercules
4
0
0
4
W
Vulcan
Cådmus
Vulcan
3
1
1
3.5
W
Mercury
GrosCancer
Mercury
1
0
3
2.5
W
Xing Tian
Kazooma59
Xing Tian
0
0
5
2.5
L
0
2
0
0
W
Anhur
Neurone32
Anhur
4
0
1
4.5
L
Ratatoskr
kiwei
Ratatoskr
1
5
0
0.2
L
0
2
0
0
L
Merlin
oxWE4PONxo
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
11,669
27,543
Taken
34,053
14,914
Mitigated
16,543
6,697
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,642
699
0
1,056
8,418
7,732
0
0
7,876
0
22,222
W
Hercules
BiliElDanco
Hercules
6,955
3,528
0
2,347
6,507
5,108
0
0
6,507
0
59,914
W
Vulcan
Cådmus
Vulcan
3,140
1,066
0
400
3,819
1,465
0
781
3,038
45,391
0
W
Mercury
GrosCancer
Mercury
3,159
1,275
0
250
6,526
2,335
0
875
5,651
0
51,244
W
Xing Tian
Kazooma59
Xing Tian
3,031
369
0
1,441
7,028
4,748
0
1,280
5,748
13,592
0
L
2,708
1,016
0
1,065
4,293
1,161
0
1,216
3,077
0
28,335
W
Anhur
Neurone32
Anhur
5,959
3,642
0
2,259
3,663
1,258
951
622
3,041
0
52,208
L
Ratatoskr
kiwei
Ratatoskr
3,193
784
0
375
9,834
3,189
0
2,145
7,653
0
38,740
L
2,324
131
209
2,564
9,550
3,800
0
1,630
7,920
11,182
0
L
Merlin
oxWE4PONxo
Merlin
802
0
0
250
1,958
661
0
1,180
778
33,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
24,361
376
Minions Killed
224
0
Camps Cleared
0
1,098,650
Distance Traveled
1,002,605
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,512
451
23
2
0
176,970
0
W
Hercules
7,914
791
99
10
0
204,245
2
W
Vulcan
6,698
670
105
11
0
233,797
0
W
Mercury
6,052
605
70
7
0
252,535
0
W
Xing Tian
5,982
598
8
1
0
214,541
6
L
Neith
4,731
473
54
5
0
198,080
0
W
Anhur
6,910
691
94
9
0
193,532
2
L
Ratatoskr
5,284
528
68
7
0
230,103
0
L
Geb
4,517
452
8
1
0
211,566
5
L
Merlin
5,317
532
71
7
0
185,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role