Player Matchup

Martichoras
Martichoras
Quinnsif
Martichoras
Level 55
God Stats
11W - 10L
1,564 SR
Queue Stats
45W - 51L
1,539 Elo+
Party 2
Hercules
Hercules
tommygunslayer
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,537 Elo+
Party 2
Thoth
Thoth
yaboymccoy
Thoth
Level 64
God Stats
2W - 6L
1,291 SR
Queue Stats
40W - 39L
1,543 Elo+
Party 2
Team Averages
Level 69
1,451 SR
1,540 Elo+

VS

Team Averages
Level 143
1,514 SR
1,508 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BLOOD_SHASTI
Nu Wa
Level 154
God Stats
6W - 5L
1,551 SR
Queue Stats
200W - 220L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Twin_Shadow31
Sun Wukong
Level 127
God Stats
1W - 1L
1,492 SR
Queue Stats
75W - 66L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Quinnsif
Martichoras
12
1 / 8 / 2
9,795
753
8,031
13,589
4,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
3 / 6 / 0
9,984
768
10,520
18,325
15,324
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
11
0 / 8 / 3
8,627
664
7,450
10,422
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
15 / 2 / 6
12,572
967
15,403
14,517
5,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 4 / 9
10,736
826
12,245
8,842
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Twin_Shadow31
Sun Wukong
13
2 / 0 / 20
10,700
823
10,621
14,100
14,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
22
22
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
2
6
9
W
5
4
9
2.38
L
Martichoras
Quinnsif
Martichoras
1
8
2
0.25
W
Sun Wukong
Twin_Shadow31
Sun Wukong
2
0
20
12
L
Hercules
3
6
0
0.5
L
Thoth
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
38,269
42,336
Taken
37,459
22,677
Mitigated
23,110
4,177
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,403
3,774
0
5,615
14,517
5,486
1,785
1,933
12,584
0
49,151
W
12,245
3,284
70
913
8,842
3,049
952
1,798
7,044
35,495
0
L
Martichoras
Quinnsif
Martichoras
8,031
3,630
0
1,250
13,589
4,784
0
2,773
10,526
0
36,929
W
Sun Wukong
Twin_Shadow31
Sun Wukong
10,621
1,024
0
3,622
14,100
14,575
426
4,110
9,990
0
27,802
L
Hercules
10,520
2,578
0
2,427
18,325
15,324
0
7,590
10,252
0
30,735
L
Thoth
7,450
500
0
500
10,422
2,569
0
1,291
8,975
30,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
34,008
116
Minions Killed
140
0
Camps Cleared
0
619,415
Distance Traveled
749,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,572
967
56
4
0
258,801
0
W
Nu Wa
10,736
826
54
4
0
228,073
0
L
Martichoras
9,795
753
51
4
0
182,589
0
W
Sun Wukong
10,700
823
30
2
0
262,843
0
L
Hercules
9,984
768
20
2
0
228,045
2
L
Thoth
8,627
664
45
3
0
208,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role