Player Matchup

Hou Yi
Hou Yi
Borkus
Hou Yi
Level 157
God Stats
6W - 3L
1,843 SR
Queue Stats
103W - 95L
1,571 Elo+
Solo
Chaac
Chaac
RhinoPillMax420
Chaac
Level 7
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 2
Tiamat
Tiamat
TarryElf2660
Tiamat
Level 60
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 2
Team Averages
Level 75
1,400 SR
1,291 Elo+

VS

Team Averages
Level 106
1,644 SR
1,480 Elo+
Zhong Kui
Zhong Kui
FLORIDAMAN91
Zhong Kui
Level 89
God Stats
7W - 4L
1,690 SR
Queue Stats
58W - 74L
1,447 Elo+
Party 1
Shiva
Shiva
Imprettyboring
Shiva
Level 141
God Stats
18W - 5L
1,643 SR
Queue Stats
329W - 319L
1,465 Elo+
Solo
Ix Chel
Ix Chel
WoodlandWoods
Ix Chel
Level 87
God Stats
20W - 11L
1,597 SR
Queue Stats
47W - 42L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Borkus
Hou Yi
9
1 / 4 / 0
6,909
691
7,771
9,250
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,799
680
2,963
13,128
7,780
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
9
0 / 8 / 1
6,650
665
2,982
11,433
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FLORIDAMAN91
Zhong Kui
12
4 / 0 / 10
9,049
905
6,428
8,017
6,740
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 12
8,958
896
7,618
9,828
10,602
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
13
9 / 1 / 8
9,957
996
15,201
5,198
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Borkus
Hou Yi
1
4
0
0.25
W
Zhong Kui
FLORIDAMAN91
Zhong Kui
4
0
10
9
W
4
1
12
10
L
0
5
1
0.1
L
Tiamat
0
8
1
0.06
W
Ix Chel
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
29,247
33,811
Taken
23,043
16,449
Mitigated
19,779
4,209
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Borkus
Hou Yi
7,771
3,357
0
1,345
9,250
3,525
0
4,845
4,227
0
26,737
W
Zhong Kui
FLORIDAMAN91
Zhong Kui
6,428
1,067
0
3,957
8,017
6,740
1,198
1,366
6,651
29,058
0
W
7,618
920
210
1,464
9,828
10,602
450
1,405
8,423
1,098
19,155
L
2,963
307
157
1,921
13,128
7,780
0
9,289
3,709
0
16,655
L
Tiamat
2,982
339
0
786
11,433
5,144
0
7,929
3,382
20,711
0
W
Ix Chel
15,201
2,465
1,621
1,824
5,198
2,437
1,138
1,197
4,001
52,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,358
Gold Earned
27,964
81
Minions Killed
129
0
Camps Cleared
0
447,576
Distance Traveled
569,891
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,909
691
28
3
0
128,295
0
W
Zhong Kui
9,049
905
37
4
0
185,827
4
W
Shiva
8,958
896
25
3
0
172,070
0
L
Chaac
6,799
680
18
2
0
166,892
0
L
Tiamat
6,650
665
35
4
0
152,389
0
W
Ix Chel
9,957
996
67
7
0
211,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role