Player Matchup

Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AWIESS
Sol
Level 8
God Stats
2W - 2L
1,457 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zhinane
Kumbhakarna
Level 23
God Stats
0W - 3L
1,440 SR
Queue Stats
22W - 20L
1,403 Elo+
Party 1
Team Averages
Level 41
1,465 SR
1,524 Elo+

VS

Team Averages
Level 136
1,603 SR
1,486 Elo+
Baron Samedi
Baron Samedi
BingumChillinton
Baron Samedi
Level 115
God Stats
9W - 7L
1,583 SR
Queue Stats
54W - 53L
1,486 Elo+
Party 2
Surtr
Surtr
Leeko-70
Surtr
Level 136
God Stats
19W - 11L
1,679 SR
Queue Stats
218W - 223L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
MobilizedEagle4
Zhong Kui
Level 157
God Stats
1W - 2L
1,547 SR
Queue Stats
77W - 69L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 6 / 5
11,906
744
13,019
14,432
6,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
AWIESS
Sol
11
1 / 2 / 1
10,512
657
3,477
6,690
2,965
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Zhinane
Kumbhakarna
15
4 / 4 / 5
11,627
727
4,618
20,930
30,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BingumChillinton
Baron Samedi
15
3 / 5 / 4
12,662
791
10,994
11,612
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Leeko-70
Surtr
16
4 / 3 / 7
13,256
829
13,691
17,619
23,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
MobilizedEagle4
Zhong Kui
17
5 / 2 / 5
13,449
841
11,311
11,100
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
12
12
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
5
1.25
L
Sol
AWIESS
Sol
1
2
1
0.75
W
Baron Samedi
BingumChillinton
Baron Samedi
3
5
4
1
W
Surtr
Leeko-70
Surtr
4
3
7
2.5
W
Zhong Kui
MobilizedEagle4
Zhong Kui
5
2
5
3.75
L
Kumbhakarna
Zhinane
Kumbhakarna
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
35,996
42,052
Taken
40,331
40,390
Mitigated
38,958
5,005
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,019
6,568
41
3,273
14,432
6,831
0
8,291
5,757
0
56,788
L
Sol
AWIESS
Sol
3,477
1,521
0
1,316
6,690
2,965
0
3,152
3,386
20,183
0
W
Baron Samedi
BingumChillinton
Baron Samedi
10,994
527
1,132
2,497
11,612
6,505
301
2,548
9,064
55,979
0
W
Surtr
Leeko-70
Surtr
13,691
6,427
0
4,196
17,619
23,219
415
4,562
13,057
822
41,797
W
Zhong Kui
MobilizedEagle4
Zhong Kui
11,311
2,143
0
3,866
11,100
9,234
2,021
1,939
9,161
67,929
7,573
L
Kumbhakarna
Zhinane
Kumbhakarna
4,618
932
0
375
20,930
30,594
0
11,345
8,736
20,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
39,367
129
Minions Killed
216
0
Camps Cleared
0
609,861
Distance Traveled
808,906
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,906
744
84
5
0
214,434
0
L
Sol
10,512
657
34
2
0
114,298
0
W
Baron Samedi
12,662
791
72
5
0
267,141
0
W
Surtr
13,256
829
50
3
0
272,968
2
W
Zhong Kui
13,449
841
94
6
0
268,797
0
L
Kumbhakarna
11,627
727
11
1
0
281,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role