Player Matchup

Serqet
Serqet
BabyDino334
Serqet
Level 147
God Stats
1W - 2L
1,528 SR
Queue Stats
135W - 134L
1,458 Elo+
Party 1
Apollo
Apollo
LTspartan1172
Apollo
Level 125
God Stats
0W - 1L
1,665 SR
Queue Stats
155W - 150L
1,457 Elo+
Solo
Maui
Maui
SharperFrog1
Maui
Level 129
God Stats
0W - 2L
1,183 SR
Queue Stats
100W - 105L
1,454 Elo+
Party 1
Chang'e
Chang'e
TH3 Backwoods
Chang'e
Level 155
God Stats
1W - 6L
1,212 SR
Queue Stats
192W - 181L
1,501 Elo+
Party 1
Achilles
Achilles
ThundaClappa639
Achilles
Level 148
God Stats
45W - 54L
1,393 SR
Queue Stats
498W - 490L
1,421 Elo+
Solo
Team Averages
Level 141
1,396 SR
1,458 Elo+

VS

Team Averages
Level 127
1,480 SR
1,508 Elo+
Izanami
Izanami
Igotdapowah
Izanami
Level 141
God Stats
5W - 7L
1,251 SR
Queue Stats
496W - 478L
1,483 Elo+
Solo
Discordia
Discordia
LordOfBongs420
Discordia
Level 39
God Stats
7W - 2L
1,828 SR
Queue Stats
115W - 104L
1,546 Elo+
Party 2
Ganesha
Ganesha
SOUL_ADRIFT
Ganesha
Level 170
God Stats
21W - 13L
1,537 SR
Queue Stats
428W - 398L
1,518 Elo+
Party 2
Sobek
Sobek
Sparkit_101
Sobek
Level 107
God Stats
5W - 4L
1,439 SR
Queue Stats
73W - 70L
1,488 Elo+
Solo
Camazotz
Camazotz
XxOG_Elite_420xX
Camazotz
Level 176
God Stats
4W - 5L
1,343 SR
Queue Stats
343W - 330L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 6 / 0
5,689
474
4,967
11,373
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
5,937
495
3,469
8,659
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,447
537
4,427
10,733
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
10
0 / 4 / 0
5,933
494
3,061
10,097
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
10
0 / 1 / 0
6,023
502
3,664
12,040
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Igotdapowah
Izanami
12
2 / 0 / 3
7,148
596
6,631
4,395
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LordOfBongs420
Discordia
12
1 / 0 / 7
8,000
667
5,555
4,943
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
SOUL_ADRIFT
Ganesha
14
4 / 2 / 5
8,234
686
7,584
11,189
5,525
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 3
6,786
566
2,375
8,488
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
9 / 0 / 2
8,462
705
6,696
13,521
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
17
17
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
6
0
0.17
W
Izanami
Igotdapowah
Izanami
2
0
3
3.5
L
0
3
0
0
W
Discordia
LordOfBongs420
Discordia
1
0
7
4.5
W
Ganesha
SOUL_ADRIFT
Ganesha
4
2
5
3.25
L
1
3
1
0.5
W
1
0
3
2.5
L
Chang'e
0
4
0
0
L
Achilles
0
1
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
28,841
52,902
Taken
42,536
26,641
Mitigated
21,558
15,793
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,967
938
0
2,981
11,373
4,129
0
3,575
7,798
0
34,599
W
Izanami
Igotdapowah
Izanami
6,631
4,095
0
2,039
4,395
1,630
684
246
4,149
0
62,446
L
3,469
2,358
0
1,270
8,659
3,510
200
1,342
7,317
0
47,688
W
Discordia
LordOfBongs420
Discordia
5,555
243
0
2,058
4,943
1,432
0
667
4,036
58,425
0
W
Ganesha
SOUL_ADRIFT
Ganesha
7,584
1,396
0
4,853
11,189
5,525
0
3,780
7,091
51,603
0
L
4,427
2,056
0
3,916
10,733
5,351
57
4,564
6,169
40,433
0
W
2,375
276
224
3,597
8,488
7,931
75
768
7,720
14,709
0
L
Chang'e
3,061
106
544
2,471
10,097
3,296
0
2,713
7,384
43,346
0
L
Achilles
3,664
670
43
4,568
12,040
10,355
0
3,320
8,720
0
21,501
W
6,696
2,192
0
10,791
13,521
5,040
0
2,631
10,722
0
56,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
38,630
320
Minions Killed
405
0
Camps Cleared
0
1,157,997
Distance Traveled
1,190,783
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,689
474
51
4
0
232,371
0
W
Izanami
7,148
596
103
9
0
219,071
0
L
Apollo
5,937
495
92
8
0
229,723
7
W
Discordia
8,000
667
109
9
0
240,267
3
W
Ganesha
8,234
686
77
6
0
217,851
0
L
Maui
6,447
537
61
5
0
232,073
0
W
Sobek
6,786
566
22
2
0
241,998
0
L
Chang'e
5,933
494
81
7
0
223,094
0
L
Achilles
6,023
502
35
3
0
240,736
0
W
Camazotz
8,462
705
94
8
0
271,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role