Player Matchup

Cthulhu
Cthulhu
ChefBandit_Qc
Cthulhu
Level 172
God Stats
1W - 4L
1,336 SR
Queue Stats
184W - 195L
1,551 Elo+
Party 1
Pele
Pele
Knightlord5
Pele
Level 119
God Stats
1W - 2L
1,713 SR
Queue Stats
95W - 97L
1,550 Elo+
Party 2
Anhur
Anhur
MasterLynn
Anhur
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
108W - 105L
1,570 Elo+
Party 2
Olorun
Olorun
QcMarkusQc
Olorun
Level 140
God Stats
6W - 6L
1,531 SR
Queue Stats
1,490W - 1,513L
1,519 Elo+
Party 1
Yu Huang
Yu Huang
laloulex
Yu Huang
Level 125
God Stats
1W - 5L
1,322 SR
Queue Stats
115W - 133L
1,527 Elo+
Party 1
Team Averages
Level 133
1,489 SR
1,543 Elo+

VS

Team Averages
Level 128
1,592 SR
1,512 Elo+
Vulcan
Vulcan
 
Vulcan
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ChubbyPride
Chernobog
Level 95
God Stats
5W - 4L
1,609 SR
Queue Stats
192W - 177L
1,572 Elo+
Solo
Ah Puch
Ah Puch
ayoREEN
Ah Puch
Level 137
God Stats
3W - 0L
1,850 SR
Queue Stats
32W - 32L
1,504 Elo+
Solo
Artio
Artio
xXNymphetamineXx
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 69L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 4 / 5
8,372
761
7,394
15,887
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 1
9,503
864
12,140
12,433
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
12
0 / 4 / 6
7,399
673
5,220
10,591
4,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
QcMarkusQc
Olorun
14
1 / 3 / 4
7,603
691
8,489
10,626
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
laloulex
Yu Huang
13
0 / 5 / 4
7,625
693
3,893
8,298
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
10 / 3 / 9
10,351
941
22,121
11,851
5,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
15
1 / 3 / 8
8,401
764
6,374
13,077
12,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
ChubbyPride
Chernobog
16
3 / 2 / 8
9,400
855
10,948
7,820
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
ayoREEN
Ah Puch
16
6 / 2 / 7
9,592
872
14,633
8,274
6,183
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 0 / 1
6,377
580
110
1,937
939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
7
Kills
20
20
Deaths
10
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
3
9
4.83
W
Cerberus
 
Cerberus
1
3
8
1.67
L
Cthulhu
0
4
5
0.63
W
Chernobog
ChubbyPride
Chernobog
3
2
8
3.5
L
6
4
1
1.63
L
Anhur
0
4
6
0.75
L
Olorun
QcMarkusQc
Olorun
1
3
4
1
W
Ah Puch
ayoREEN
Ah Puch
6
2
7
4.75
L
Yu Huang
laloulex
Yu Huang
0
5
4
0.4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
54,186
57,835
Taken
42,959
32,948
Mitigated
28,870
19,753
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,121
12,195
982
2,631
11,851
5,743
0
5,163
6,688
36,335
0
W
Cerberus
 
Cerberus
6,374
41
454
4,927
13,077
12,810
0
6,454
6,623
9,150
0
L
Cthulhu
7,394
91
1,723
4,698
15,887
13,920
0
9,935
5,952
21,540
0
W
Chernobog
ChubbyPride
Chernobog
10,948
5,765
1,244
2,336
7,820
3,195
1,290
3,065
4,755
0
32,007
L
12,140
1,334
69
2,416
12,433
5,381
0
8,616
3,817
0
27,790
L
Anhur
5,220
2,563
1,064
1,199
10,591
4,500
54
8,369
2,222
0
14,846
L
Olorun
QcMarkusQc
Olorun
8,489
3,304
3,560
3,466
10,626
5,514
0
9,111
1,515
19,659
0
W
Ah Puch
ayoREEN
Ah Puch
14,633
377
377
3,186
8,274
6,183
120
4,066
4,208
28,136
0
L
Yu Huang
laloulex
Yu Huang
3,893
222
1,037
521
8,298
3,633
0
7,207
1,091
13,571
0
W
110
50
424
281
1,937
939
0
1,028
909
414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
44,121
159
Minions Killed
133
0
Camps Cleared
0
1,003,794
Distance Traveled
888,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,351
941
38
3
0
218,156
0
W
Cerberus
8,401
764
11
1
0
221,164
0
L
Cthulhu
8,372
761
24
2
0
225,245
0
W
Chernobog
9,400
855
45
4
0
211,623
0
L
Pele
9,503
864
37
3
0
224,546
0
L
Anhur
7,399
673
38
3
0
183,471
0
L
Olorun
7,603
691
23
2
0
190,978
0
W
Ah Puch
9,592
872
39
4
0
198,992
0
L
Yu Huang
7,625
693
37
3
0
179,554
0
W
Artio
6,377
580
0
0
0
38,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role