Player Matchup

Odin
Odin
AisKoWolf
Odin
Level 158
God Stats
3W - 5L
1,376 SR
Queue Stats
526W - 531L
1,525 Elo+
Solo
Fenrir
Fenrir
Alaintlaa
Fenrir
Level 171
God Stats
2W - 2L
1,399 SR
Queue Stats
150W - 159L
1,467 Elo+
Solo
Charon
Charon
Soundér
Charon
Level 202
God Stats
5W - 0L
1,924 SR
Queue Stats
81W - 66L
1,592 Elo+
Solo
Aphrodite
Aphrodite
ayoREEN
Aphrodite
Level 137
God Stats
1W - 1L
1,299 SR
Queue Stats
32W - 32L
1,493 Elo+
Solo
Bacchus
Bacchus
dat mr killer
Bacchus
Level 144
God Stats
16W - 8L
1,787 SR
Queue Stats
674W - 651L
1,460 Elo+
Solo
Team Averages
Level 162
1,557 SR
1,507 Elo+

VS

Team Averages
Level 147
1,521 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Andrew Thomas46
Mulan
Level 118
God Stats
1W - 3L
1,558 SR
Queue Stats
145W - 130L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Deastrak
Aphrodite
Level 159
God Stats
3W - 4L
1,505 SR
Queue Stats
348W - 289L
1,533 Elo+
Solo
Chiron
Chiron
Yavimaya10
Chiron
Level 158
God Stats
1W - 1L
1,542 SR
Queue Stats
47W - 47L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 1 / 10
8,147
905
5,438
7,270
4,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Alaintlaa
Fenrir
13
3 / 2 / 9
7,753
861
5,338
11,042
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Soundér
Charon
15
4 / 1 / 13
8,433
937
14,558
10,508
9,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ayoREEN
Aphrodite
14
3 / 0 / 11
8,115
902
5,534
8,273
4,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
13
2 / 0 / 11
8,541
949
6,011
13,911
13,754
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 5 / 2
7,429
825
10,542
9,042
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
 
Zhong Kui
9
0 / 4 / 0
5,786
643
867
6,904
6,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 2
6,984
776
8,190
11,969
13,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Deastrak
Aphrodite
14
2 / 1 / 1
7,382
820
4,942
6,281
8,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Yavimaya10
Chiron
13
0 / 2 / 3
7,018
780
9,261
7,649
4,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
16
Kills
4
4
Deaths
17
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
2
0.4
L
Zhong Kui
 
Zhong Kui
0
4
0
0
W
Odin
4
1
10
9
W
Fenrir
Alaintlaa
Fenrir
3
2
9
3.75
L
1
5
2
0.4
L
Aphrodite
Deastrak
Aphrodite
2
1
1
2.5
W
Charon
Soundér
Charon
4
1
13
10.5
L
Chiron
Yavimaya10
Chiron
0
2
3
0.75
W
Aphrodite
ayoREEN
Aphrodite
3
0
11
8.5
W
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,879
Damage
33,802
51,004
Taken
41,845
42,542
Mitigated
37,149
30,959
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,542
2,117
267
967
9,042
4,579
0
6,311
2,731
0
22,102
L
Zhong Kui
 
Zhong Kui
867
185
0
679
6,904
6,743
0
4,140
2,764
3,969
0
W
Odin
5,438
372
3,133
1,530
7,270
4,804
219
334
6,936
0
13,535
W
Fenrir
Alaintlaa
Fenrir
5,338
619
2,662
1,888
11,042
9,840
78
742
10,300
0
9,235
L
8,190
1,095
286
1,331
11,969
13,594
0
7,046
4,923
0
12,238
L
Aphrodite
Deastrak
Aphrodite
4,942
947
2,693
2,232
6,281
8,108
0
3,704
2,577
14,907
0
W
Charon
Soundér
Charon
14,558
2,630
1,849
2,106
10,508
9,199
899
1,208
9,300
25,903
1,096
L
Chiron
Yavimaya10
Chiron
9,261
4,721
696
1,884
7,649
4,125
0
3,806
3,843
0
18,253
W
Aphrodite
ayoREEN
Aphrodite
5,534
442
9,087
5,198
8,273
4,945
440
2,291
5,982
21,883
0
W
Bacchus
6,011
225
598
2,908
13,911
13,754
236
1,234
12,677
11,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
34,599
116
Minions Killed
95
0
Camps Cleared
0
989,998
Distance Traveled
724,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,429
825
30
3
0
138,204
0
L
Zhong Kui
5,786
643
9
1
0
115,089
0
W
Odin
8,147
905
26
3
0
210,855
0
W
Fenrir
7,753
861
10
1
0
176,451
0
L
Mulan
6,984
776
5
1
0
154,263
0
L
Aphrodite
7,382
820
23
3
0
163,428
0
W
Charon
8,433
937
27
3
0
188,429
0
L
Chiron
7,018
780
28
3
0
153,707
0
W
Aphrodite
8,115
902
41
5
0
210,433
0
W
Bacchus
8,541
949
12
1
0
203,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role