Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BaronVonShoes
Athena
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo
Cliodhna
Cliodhna
JWSquigglyWorm
Cliodhna
Level 153
God Stats
12W - 14L
1,531 SR
Queue Stats
923W - 1,248L
1,416 Elo+
Party 2
King Arthur
King Arthur
Jazze Senpai
King Arthur
Level 125
God Stats
31W - 50L
1,432 SR
Queue Stats
863W - 1,076L
1,494 Elo+
Party 2
Ra
Ra
Moar Death
Ra
Level 149
God Stats
18W - 30L
1,460 SR
Queue Stats
368W - 527L
1,456 Elo+
Party 2
Team Averages
Level 120
1,485 SR
1,449 Elo+

VS

Team Averages
Level 133
1,494 SR
1,497 Elo+
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Durag Jutsu
Achilles
Level 76
God Stats
6W - 6L
1,437 SR
Queue Stats
68W - 79L
1,426 Elo+
Party 1
Raijin
Raijin
MaximumBinkie64
Raijin
Level 140
God Stats
5W - 2L
1,650 SR
Queue Stats
185W - 179L
1,492 Elo+
Party 1
Tyr
Tyr
PapaSloppyCopy
Tyr
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 102L
1,537 Elo+
Party 1
Anhur
Anhur
alex723
Anhur
Level 184
God Stats
4W - 7L
1,385 SR
Queue Stats
797W - 759L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 0
5,835
584
4,073
3,850
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 3
5,162
516
2,082
8,592
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
10
1 / 2 / 5
5,719
572
5,755
9,294
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Jazze Senpai
King Arthur
9
0 / 3 / 0
4,907
491
2,642
7,743
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 4 / 1
6,381
638
3,321
9,162
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 1
7,213
721
4,786
5,133
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Durag Jutsu
Achilles
9
0 / 2 / 5
5,401
540
2,588
8,512
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
4 / 1 / 0
7,203
720
7,474
5,561
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 3
6,213
621
3,909
6,145
4,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
alex723
Anhur
10
3 / 2 / 0
6,381
638
4,742
6,815
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
12
12
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
0
0
3
W
Bacchus
 
Bacchus
4
0
1
4.5
L
0
3
3
0.5
W
Achilles
Durag Jutsu
Achilles
0
2
5
1.25
L
Cliodhna
1
2
5
1.75
L
King Arthur
Jazze Senpai
King Arthur
0
3
0
0
W
4
1
0
4
L
2
4
1
0.63
W
1
1
3
2.5
W
Anhur
alex723
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
23,499
38,641
Taken
32,166
19,099
Mitigated
16,304
15,193
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,073
2,273
0
2,063
3,850
1,543
0
0
3,850
0
35,232
W
Bacchus
 
Bacchus
4,786
788
0
2,465
5,133
3,103
0
126
5,007
38,250
0
L
2,082
739
0
3,076
8,592
5,430
0
0
8,592
12,515
0
W
Achilles
Durag Jutsu
Achilles
2,588
1,125
0
2,503
8,512
4,714
0
2,380
6,061
0
27,984
L
Cliodhna
5,755
717
0
4,684
9,294
3,296
0
3,288
5,976
0
39,759
L
King Arthur
Jazze Senpai
King Arthur
2,642
370
0
911
7,743
5,143
0
3,770
3,695
0
26,171
W
7,474
190
0
1,313
5,561
1,829
0
623
4,938
64,366
0
L
3,321
100
286
4,173
9,162
3,687
0
4,852
4,268
52,713
0
W
3,909
286
0
2,386
6,145
4,367
0
1,122
5,023
0
18,607
W
Anhur
alex723
Anhur
4,742
2,447
0
1,732
6,815
2,291
356
1,081
5,734
0
52,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,004
Gold Earned
32,411
272
Minions Killed
353
0
Camps Cleared
0
1,013,056
Distance Traveled
1,092,964
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,835
584
62
6
0
190,035
0
W
Bacchus
7,213
721
87
9
0
207,866
0
L
Athena
5,162
516
9
1
0
197,712
4
W
Achilles
5,401
540
35
4
0
262,036
0
L
Cliodhna
5,719
572
59
6
0
239,841
0
L
King Arthur
4,907
491
48
5
0
165,967
0
W
Raijin
7,203
720
113
11
0
204,723
0
L
Ra
6,381
638
94
9
0
219,501
0
W
Tyr
6,213
621
32
3
0
229,688
0
W
Anhur
6,381
638
86
9
0
188,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role