Player Matchup

Vulcan
Vulcan
Silver I
Monopzz
Vulcan
Silver I
Level 120
God Stats
3W - 3L
1,609 SR
Queue Stats
516W - 577L
1,150 MMR
Solo
Lancelot
Lancelot
Gold IV
Stanknutt
Lancelot
Gold IV
Level 89
God Stats
10W - 11L
1,367 SR
Queue Stats
119W - 137L
1,153 MMR
Solo
Odin
Odin
Bronze III
xYoungStav
Odin
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,084 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,492 SR
1,129 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,685 SR
1,082 MMR
Danzaburou
Danzaburou
Silver II
LeadingYourFetus
Danzaburou
Silver II
Level 108
God Stats
45W - 40L
1,594 SR
Queue Stats
551W - 580L
943 MMR
Solo
Agni
Agni
Bronze III
NghtRaid24
Agni
Bronze III
Level 129
God Stats
2W - 2L
1,732 SR
Queue Stats
16W - 12L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver IV
SNOW ii SIN
Cerberus
Silver IV
Level 127
God Stats
10W - 4L
1,729 SR
Queue Stats
162W - 182L
803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Monopzz
Vulcan
13
2 / 4 / 0
10,577
705
8,520
10,244
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Stanknutt
Lancelot
13
1 / 5 / 2
10,431
695
9,116
15,893
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
10,190
679
6,730
17,409
16,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Maman BrigitteBastetAnubisIx ChelThoth

VS

Bans
HeraDiscordiaAresZhong KuiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeadingYourFetus
Danzaburou
14
1 / 2 / 9
11,387
759
9,735
11,387
4,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 7
12,632
842
16,085
8,168
2,989
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SNOW ii SIN
Cerberus
15
6 / 1 / 8
12,304
820
11,808
15,673
14,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LeadingYourFetus
Danzaburou
1
2
9
2.75
L
Vulcan
Monopzz
Vulcan
2
4
0
0.5
W
7
1
7
10.5
W
Cerberus
SNOW ii SIN
Cerberus
6
1
8
10
L
Lancelot
Stanknutt
Lancelot
1
5
2
0.4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
37,628
43,546
Taken
35,228
26,000
Mitigated
22,254
2,730
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LeadingYourFetus
Danzaburou
9,735
4,387
0
4,396
11,387
4,382
2,001
1,213
10,174
0
58,755
L
Vulcan
Monopzz
Vulcan
8,520
2,917
0
564
10,244
3,342
0
8,203
2,041
50,542
0
W
16,085
1,307
0
965
8,168
2,989
220
1,905
6,263
63,965
0
W
Cerberus
SNOW ii SIN
Cerberus
11,808
485
0
3,363
15,673
14,883
307
6,294
9,184
45,132
1,267
L
Lancelot
Stanknutt
Lancelot
9,116
764
0
1,001
15,893
6,450
0
9,339
6,554
0
35,431
L
6,730
696
0
1,165
17,409
16,208
0
9,449
7,960
771
17,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
36,323
140
Minions Killed
252
0
Camps Cleared
0
832,644
Distance Traveled
820,967
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,387
759
66
4
0
279,848
0
L
Vulcan
10,577
705
69
5
0
265,384
0
W
Agni
12,632
842
92
6
0
266,077
0
W
Cerberus
12,304
820
94
6
0
275,042
1
L
Lancelot
10,431
695
43
3
0
301,167
1
L
Odin
10,190
679
28
2
0
266,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role