Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Fsgawesome
Anubis
Level 25
God Stats
3W - 2L
1,706 SR
Queue Stats
19W - 18L
1,533 Elo+
Party 2
King Arthur
King Arthur
RACarpenter11
King Arthur
Level 84
God Stats
6W - 7L
1,413 SR
Queue Stats
47W - 38L
1,535 Elo+
Party 2
Charon
Charon
Ultamant01
Charon
Level 69
God Stats
6W - 3L
1,666 SR
Queue Stats
80W - 73L
1,507 Elo+
Party 2
Camazotz
Camazotz
abetoltec41
Camazotz
Level 64
God Stats
3W - 19L
1,426 SR
Queue Stats
38W - 86L
1,227 Elo+
Solo
Team Averages
Level 56
1,542 SR
1,460 Elo+

VS

Team Averages
Level 61
1,562 SR
1,413 Elo+
Ra
Ra
MANUX117
Ra
Level 40
God Stats
18W - 26L
1,506 SR
Queue Stats
71W - 74L
1,424 Elo+
Solo
Cerberus
Cerberus
PewPewQuChu
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
T0aStYxxUniiC0rN
Xbalanque
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,206 Elo+
Solo
Bastet
Bastet
snipetwinegetvag
Bastet
Level 83
God Stats
16W - 6L
1,755 SR
Queue Stats
648W - 628L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXWhomstAreYouXx
Cu Chulainn
Level 102
God Stats
3W - 2L
1,547 SR
Queue Stats
156W - 144L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 0 / 4
8,523
609
18,898
11,676
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Fsgawesome
Anubis
16
6 / 1 / 1
9,188
656
10,364
7,047
3,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RACarpenter11
King Arthur
14
2 / 0 / 2
9,046
646
10,386
10,853
11,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
Ultamant01
Charon
15
5 / 0 / 2
8,468
605
5,844
10,577
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
abetoltec41
Camazotz
1
0 / 0 / 0
2,983
213
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,447
532
1,431
7,652
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PewPewQuChu
Cerberus
8
0 / 3 / 0
6,032
431
2,755
15,489
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
10
0 / 6 / 0
6,037
431
3,150
12,063
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 1
7,240
517
5,800
14,511
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
xXWhomstAreYouXx
Cu Chulainn
11
0 / 4 / 0
6,513
465
5,041
13,567
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
19
Kills
1
1
Deaths
19
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
4
8
W
Anubis
Fsgawesome
Anubis
6
1
1
6.5
L
1
4
0
0.25
L
Cerberus
PewPewQuChu
Cerberus
0
3
0
0
W
King Arthur
RACarpenter11
King Arthur
2
0
2
3
L
Xbalanque
0
6
0
0
W
Charon
Ultamant01
Charon
5
0
2
6
W
Camazotz
abetoltec41
Camazotz
0
0
0
0
L
0
2
1
0.25
L
Cu Chulainn
xXWhomstAreYouXx
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
18,177
40,153
Taken
63,282
25,817
Mitigated
31,164
20,848
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,898
10,245
0
6,894
11,676
4,911
0
2,388
9,288
0
75,418
W
Anubis
Fsgawesome
Anubis
10,364
166
0
4,699
7,047
3,780
0
1,727
5,320
82,644
0
L
1,431
172
272
2,115
7,652
2,280
0
6,088
1,564
53,981
0
L
Cerberus
PewPewQuChu
Cerberus
2,755
246
0
5,749
15,489
9,772
230
3,940
11,549
20,520
0
W
King Arthur
RACarpenter11
King Arthur
10,386
1,254
0
1,625
10,853
11,443
0
810
10,043
374
69,929
L
Xbalanque
3,150
1,372
0
2,156
12,063
3,657
620
126
11,937
0
37,200
W
Charon
Ultamant01
Charon
5,844
1,198
0
7,630
10,577
5,683
0
184
10,393
68,719
0
W
Camazotz
abetoltec41
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
5,800
1,719
0
4,647
14,511
5,604
0
5,070
9,441
0
63,140
L
Cu Chulainn
xXWhomstAreYouXx
Cu Chulainn
5,041
937
0
1,227
13,567
9,851
0
1,340
12,227
7,102
36,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
33,269
441
Minions Killed
372
0
Camps Cleared
0
1,168,231
Distance Traveled
1,343,823
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,523
609
87
6
0
264,700
6
W
Anubis
9,188
656
125
9
0
283,546
0
L
Ra
7,447
532
101
7
0
273,402
0
L
Cerberus
6,032
431
50
4
0
280,006
0
W
King Arthur
9,046
646
132
9
0
300,114
3
L
Xbalanque
6,037
431
54
4
0
224,583
0
W
Charon
8,468
605
97
7
0
319,871
3
W
Camazotz
2,983
213
0
0
0
0
0
L
Bastet
7,240
517
97
7
0
324,257
0
L
Cu Chulainn
6,513
465
70
5
0
241,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role