Player Matchup

Danzaburou
Danzaburou
BrownPride420
Danzaburou
Level 114
God Stats
2W - 1L
1,523 SR
Queue Stats
63W - 63L
1,475 Elo+
Party 1
Merlin
Merlin
Th3sisfista
Merlin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,475 Elo+
Party 1
Cerberus
Cerberus
h4irytoil3tb0wl
Cerberus
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 19L
1,403 Elo+
Party 1
Freya
Freya
wiildcat96
Freya
Level 107
God Stats
3W - 0L
1,730 SR
Queue Stats
68W - 60L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
xcrabcakesx
Baron Samedi
Level 146
God Stats
1W - 3L
1,479 SR
Queue Stats
286W - 296L
1,513 Elo+
Party 1
Team Averages
Level 110
1,590 SR
1,480 Elo+

VS

Team Averages
Level 134
1,462 SR
1,481 Elo+
Baron Samedi
Baron Samedi
BigWes7193
Baron Samedi
Level 137
God Stats
1W - 2L
1,520 SR
Queue Stats
66W - 58L
1,475 Elo+
Party 2
Maui
Maui
Gurbten
Maui
Level 148
God Stats
0W - 2L
1,280 SR
Queue Stats
87W - 87L
1,498 Elo+
Solo
Hou Yi
Hou Yi
PeachCello32110
Hou Yi
Level 89
God Stats
7W - 13L
1,293 SR
Queue Stats
825W - 833L
1,524 Elo+
Solo
Hera
Hera
Psykotykk
Hera
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,434 Elo+
Party 2
Fafnir
Fafnir
Schanowolf
Fafnir
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
86W - 75L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrownPride420
Danzaburou
16
1 / 2 / 15
9,592
738
6,975
9,552
4,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
17
3 / 2 / 14
10,220
786
9,694
8,497
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
3 / 4 / 14
9,606
739
11,031
17,460
16,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
16
5 / 2 / 11
10,062
774
8,465
9,553
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xcrabcakesx
Baron Samedi
18
8 / 3 / 7
10,734
826
16,783
11,420
6,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigWes7193
Baron Samedi
15
4 / 5 / 7
8,802
677
14,894
11,933
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
Gurbten
Maui
14
2 / 4 / 6
8,541
657
5,940
14,697
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 6
8,915
686
7,988
10,542
4,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
2 / 6 / 5
8,817
678
8,007
8,962
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Schanowolf
Fafnir
16
2 / 3 / 8
9,401
723
6,042
13,653
16,637
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
20
Kills
12
13
Deaths
21
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigWes7193
Baron Samedi
4
5
7
1.5
W
Danzaburou
BrownPride420
Danzaburou
1
2
15
4.25
L
Maui
Gurbten
Maui
2
4
6
1.25
L
2
3
6
1.67
L
Hera
2
6
5
0.75
L
Fafnir
Schanowolf
Fafnir
2
3
8
2
W
Merlin
3
2
14
5
W
Cerberus
3
4
14
2.5
W
Freya
5
2
11
5.25
W
Baron Samedi
xcrabcakesx
Baron Samedi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
42,871
56,482
Taken
59,787
35,101
Mitigated
46,999
28,175
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigWes7193
Baron Samedi
14,894
707
4,489
2,008
11,933
6,305
0
10,251
1,682
24,837
0
W
Danzaburou
BrownPride420
Danzaburou
6,975
1,902
2,126
2,439
9,552
4,492
2,103
5,979
3,573
0
21,516
L
Maui
Gurbten
Maui
5,940
384
319
1,902
14,697
15,971
0
11,447
3,250
9,809
0
L
7,988
1,850
910
3,047
10,542
4,283
0
9,266
1,276
0
24,641
L
Hera
8,007
937
433
38
8,962
3,803
23
6,781
2,181
22,692
0
L
Fafnir
Schanowolf
Fafnir
6,042
1,432
1,915
2,902
13,653
16,637
108
8,228
5,425
10,766
0
W
Merlin
9,694
518
1,007
1,257
8,497
3,708
1,014
5,063
3,434
28,690
0
W
Cerberus
11,031
40
1,371
6,479
17,460
16,700
0
10,677
6,783
19,419
0
W
Freya
8,465
1,922
2,013
3,222
9,553
4,016
1,348
6,401
3,152
16,912
0
W
Baron Samedi
xcrabcakesx
Baron Samedi
16,783
348
5,204
3,057
11,420
6,185
573
6,763
4,657
29,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
44,476
160
Minions Killed
111
0
Camps Cleared
0
1,128,587
Distance Traveled
979,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,802
677
26
2
0
178,479
0
W
Danzaburou
9,592
738
41
3
0
215,535
0
L
Maui
8,541
657
7
1
0
210,927
0
L
Hou Yi
8,915
686
38
3
0
212,732
0
L
Hera
8,817
678
34
3
0
174,578
0
L
Fafnir
9,401
723
6
0
0
203,106
0
W
Merlin
10,220
786
54
4
0
245,852
0
W
Cerberus
9,606
739
25
2
0
220,894
0
W
Freya
10,062
774
12
1
0
235,245
0
W
Baron Samedi
10,734
826
28
2
0
211,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role