Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ProLLyRiPPeD
Thor
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 135L
1,539 Elo+
Party 1
Rama
Rama
TTVSethsGhost
Rama
Level 114
God Stats
4W - 2L
1,610 SR
Queue Stats
166W - 121L
1,546 Elo+
Party 1
Zeus
Zeus
linkend99
Zeus
Level 75
God Stats
0W - 3L
1,101 SR
Queue Stats
65W - 61L
1,446 Elo+
Party 1
Neith
Neith
twearp4
Neith
Level 123
God Stats
3W - 2L
1,683 SR
Queue Stats
184W - 163L
1,529 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,512 Elo+

VS

Team Averages
Level 93
1,613 SR
1,557 Elo+
Odin
Odin
DreadedCaregivr
Odin
Level 98
God Stats
1W - 1L
1,205 SR
Queue Stats
120W - 111L
1,602 Elo+
Party 2
Horus
Horus
Hubbthegoat
Horus
Level 68
God Stats
10W - 6L
1,713 SR
Queue Stats
567W - 582L
1,484 Elo+
Solo
Arachne
Arachne
SameThongNDance
Arachne
Level 95
God Stats
4W - 1L
1,815 SR
Queue Stats
148W - 155L
1,542 Elo+
Party 2
Poseidon
Poseidon
TravisXbarker
Poseidon
Level 124
God Stats
3W - 1L
1,835 SR
Queue Stats
146W - 146L
1,601 Elo+
Party 2
Jing Wei
Jing Wei
lkiu7
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 1 / 1
5,942
594
1,413
2,884
1,513
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 5 / 7
7,705
771
13,595
12,234
5,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 4 / 6
7,694
769
7,988
9,981
4,285
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
15
3 / 5 / 4
8,174
817
11,373
8,734
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
twearp4
Neith
15
3 / 2 / 7
7,763
776
8,396
8,901
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
9,207
921
7,205
12,687
14,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 11
8,962
896
4,537
12,472
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 5 / 6
7,992
799
4,148
15,499
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TravisXbarker
Poseidon
16
3 / 2 / 9
9,710
971
14,217
7,036
2,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
lkiu7
Jing Wei
16
5 / 2 / 9
9,505
951
10,105
9,982
4,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
12
Kills
17
17
Deaths
12
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
6
1
8
10
W
1
2
11
3.25
L
3
5
7
1.3
W
2
5
6
1
L
3
4
6
1.5
W
Poseidon
TravisXbarker
Poseidon
3
2
9
3.75
L
Zeus
3
5
4
1
W
Jing Wei
lkiu7
Jing Wei
5
2
9
4.75
L
Neith
twearp4
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
40,212
42,734
Taken
57,676
17,998
Mitigated
44,784
10,603
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,413
34
473
213
2,884
1,513
0
1,035
1,849
0
3,023
W
7,205
771
1,177
2,805
12,687
14,459
290
2,818
9,869
2,846
8,352
W
4,537
1,244
8,567
5,506
12,472
10,393
125
1,134
11,338
0
8,836
L
13,595
1,241
644
2,329
12,234
5,194
0
4,813
7,165
0
17,546
W
4,148
1,408
598
3,824
15,499
12,836
59
3,473
12,026
0
4,722
L
7,988
6,634
74
1,716
9,981
4,285
0
3,633
6,348
0
19,148
W
Poseidon
TravisXbarker
Poseidon
14,217
1,392
1,602
926
7,036
2,778
1,546
2,024
5,012
37,720
0
L
Zeus
11,373
768
567
683
8,734
3,291
0
2,782
5,907
25,444
0
W
Jing Wei
lkiu7
Jing Wei
10,105
7,684
449
1,359
9,982
4,318
3,986
1,924
8,058
0
26,708
L
Neith
twearp4
Neith
8,396
1,546
1,286
2,618
8,901
3,715
0
3,442
5,374
0
19,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
45,376
124
Minions Killed
114
0
Camps Cleared
0
759,703
Distance Traveled
994,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,942
594
1
0
0
91,356
0
W
Odin
9,207
921
11
1
0
232,651
0
W
Horus
8,962
896
8
1
0
186,042
0
L
Thor
7,705
771
11
1
0
178,091
0
W
Arachne
7,992
799
3
0
0
186,001
0
L
Rama
7,694
769
35
4
0
151,892
0
W
Poseidon
9,710
971
55
6
0
201,830
0
L
Zeus
8,174
817
37
4
0
165,040
0
W
Jing Wei
9,505
951
37
4
0
188,215
0
L
Neith
7,763
776
40
4
0
173,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role