Player Matchup

Hera
Hera
Appletart123081
Hera
Level 82
God Stats
6W - 4L
1,766 SR
Queue Stats
77W - 85L
1,414 Elo+
Solo
Anubis
Anubis
Demenhil
Anubis
Level 104
God Stats
3W - 2L
1,521 SR
Queue Stats
195W - 164L
1,530 Elo+
Party 1
Athena
Athena
Kieiran
Athena
Level 185
God Stats
11W - 12L
1,452 SR
Queue Stats
221W - 210L
1,529 Elo+
Party 1
Medusa
Medusa
Techcluster12
Medusa
Level 72
God Stats
6W - 2L
1,853 SR
Queue Stats
120W - 135L
1,494 Elo+
Solo
Arachne
Arachne
Zepodanslebendo
Arachne
Level 160
God Stats
6W - 9L
1,441 SR
Queue Stats
478W - 470L
1,442 Elo+
Solo
Team Averages
Level 121
1,607 SR
1,482 Elo+

VS

Team Averages
Level 117
1,390 SR
1,483 Elo+
Danzaburou
Danzaburou
Moodymirror
Danzaburou
Level 124
God Stats
0W - 1L
1,272 SR
Queue Stats
86W - 78L
1,508 Elo+
Solo
Hades
Hades
Witchphrodite
Hades
Level 92
God Stats
1W - 2L
1,466 SR
Queue Stats
155W - 202L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iFarrer96
Tsukuyomi
Level 120
God Stats
0W - 1L
1,207 SR
Queue Stats
166W - 190L
1,446 Elo+
Party 2
Cerberus
Cerberus
sriv6
Cerberus
Level 122
God Stats
10W - 7L
1,477 SR
Queue Stats
357W - 382L
1,466 Elo+
Party 2
Janus
Janus
xZPaddYZx
Janus
Level 126
God Stats
10W - 16L
1,529 SR
Queue Stats
169W - 169L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,588
529
6,342
9,507
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Demenhil
Anubis
18
15 / 3 / 3
12,933
647
23,926
15,578
8,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Kieiran
Athena
14
1 / 0 / 12
9,932
497
5,950
13,338
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 4 / 3
9,550
478
8,439
13,363
5,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 4
10,973
549
7,380
17,472
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moodymirror
Danzaburou
14
2 / 4 / 3
9,280
464
12,539
12,875
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 1
8,730
437
4,080
13,671
6,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
iFarrer96
Tsukuyomi
16
5 / 4 / 4
9,979
499
11,266
17,786
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
sriv6
Cerberus
12
0 / 3 / 6
8,474
424
9,374
21,177
20,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
xZPaddYZx
Janus
18
3 / 2 / 3
10,346
517
8,253
8,763
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
21
Kills
11
11
Deaths
21
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Anubis
Demenhil
Anubis
15
3
3
5.5
W
Athena
Kieiran
Athena
1
0
12
7
L
Danzaburou
Moodymirror
Danzaburou
2
4
3
0.88
W
1
4
3
0.63
L
1
8
1
0.19
W
3
2
4
2.5
L
Tsukuyomi
iFarrer96
Tsukuyomi
5
4
4
1.75
L
Cerberus
sriv6
Cerberus
0
3
6
1
L
Janus
xZPaddYZx
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,037
Damage
45,512
69,258
Taken
74,272
37,992
Mitigated
42,883
20,102
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,342
1,282
38
1,361
9,507
3,427
0
5,259
4,004
91,817
0
W
Anubis
Demenhil
Anubis
23,926
1,648
0
8,247
15,578
8,473
539
5,387
10,171
105,293
0
W
Athena
Kieiran
Athena
5,950
1,540
0
2,973
13,338
12,726
1
5,247
8,033
25,596
0
L
Danzaburou
Moodymirror
Danzaburou
12,539
7,912
0
3,314
12,875
5,187
1,190
4,163
8,672
0
74,986
W
8,439
4,336
0
4,156
13,363
5,952
130
1,575
11,754
0
66,334
L
4,080
616
695
2,653
13,671
6,771
0
9,579
4,072
44,062
0
W
7,380
4,720
0
3,327
17,472
7,414
137
4,105
13,247
0
102,408
L
Tsukuyomi
iFarrer96
Tsukuyomi
11,266
1,174
0
5,429
17,786
6,874
0
7,195
10,525
0
76,542
L
Cerberus
sriv6
Cerberus
9,374
590
2,286
6,417
21,177
20,426
0
11,503
9,510
30,800
0
L
Janus
xZPaddYZx
Janus
8,253
1,010
0
1,059
8,763
3,625
0
3,957
4,728
92,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
46,809
584
Minions Killed
506
0
Camps Cleared
0
1,962,400
Distance Traveled
1,967,340
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,588
529
164
8
0
388,613
0
W
Anubis
12,933
647
142
7
0
342,783
2
W
Athena
9,932
497
21
1
0
414,543
4
L
Danzaburou
9,280
464
114
6
0
356,162
0
W
Medusa
9,550
478
114
6
0
367,512
8
L
Hades
8,730
437
77
4
0
374,615
2
W
Arachne
10,973
549
143
7
0
448,949
6
L
Tsukuyomi
9,979
499
102
5
0
438,516
2
L
Cerberus
8,474
424
44
2
0
394,016
5
L
Janus
10,346
517
169
8
0
404,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role