Player Matchup

Odin
Odin
Karabiner98x
Odin
Level 127
God Stats
3W - 0L
1,867 SR
Queue Stats
84W - 90L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhoenixStarr
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 136L
1,527 Elo+
Party 2
Chaac
Chaac
TheAldo64
Chaac
Level 129
God Stats
9W - 12L
1,502 SR
Queue Stats
302W - 318L
1,535 Elo+
Party 2
Shiva
Shiva
ToneCapone_89
Shiva
Level 129
God Stats
5W - 3L
1,527 SR
Queue Stats
282W - 293L
1,509 Elo+
Solo
Artemis
Artemis
TwinPanda13
Artemis
Level 129
God Stats
13W - 8L
1,704 SR
Queue Stats
314W - 338L
1,480 Elo+
Party 2
Team Averages
Level 132
1,620 SR
1,513 Elo+

VS

Team Averages
Level 101
1,565 SR
1,557 Elo+
Merlin
Merlin
CREAMERNATION
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,836 Elo+
Party 1
Chronos
Chronos
Devil_DogTooth
Chronos
Level 150
God Stats
7W - 6L
1,548 SR
Queue Stats
520W - 543L
1,495 Elo+
Solo
Hou Yi
Hou Yi
SuddenEnd0
Hou Yi
Level 131
God Stats
1W - 3L
1,720 SR
Queue Stats
391W - 367L
1,497 Elo+
Solo
Hades
Hades
SuperKush911
Hades
Level 170
God Stats
5W - 9L
1,558 SR
Queue Stats
341W - 353L
1,494 Elo+
Solo
Hercules
Hercules
Swamprat
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,151
741
5,570
12,646
10,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
PhoenixStarr
Tsukuyomi
16
7 / 4 / 3
9,420
856
12,711
12,470
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
TheAldo64
Chaac
16
1 / 1 / 11
9,286
844
7,394
20,902
21,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 10
8,584
780
8,035
12,923
14,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TwinPanda13
Artemis
15
2 / 2 / 11
8,817
802
9,411
7,826
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,007
637
10,471
7,634
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 8
7,947
722
10,685
7,798
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
SuddenEnd0
Hou Yi
15
2 / 1 / 7
7,979
725
10,641
6,094
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 4 / 3
9,459
860
16,374
13,076
8,620
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Swamprat
Hercules
14
1 / 2 / 7
7,377
671
5,687
11,536
13,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
14
Kills
10
10
Deaths
14
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
0
2
8
2
W
1
2
10
3
W
Tsukuyomi
PhoenixStarr
Tsukuyomi
7
4
3
2.13
L
Hou Yi
SuddenEnd0
Hou Yi
2
1
7
5.5
L
7
4
3
2.13
L
Hercules
Swamprat
Hercules
1
2
7
2.25
W
Chaac
TheAldo64
Chaac
1
1
11
6.5
W
3
1
10
8
W
Artemis
TwinPanda13
Artemis
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
53,858
66,767
Taken
46,138
57,209
Mitigated
30,701
30,690
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,471
1,173
483
470
7,634
2,720
0
0
7,634
17,814
0
L
10,685
2,436
1,527
1,677
7,798
3,566
0
0
7,798
25,484
0
W
5,570
696
2,090
1,737
12,646
10,612
36
7,346
5,300
0
12,386
W
Tsukuyomi
PhoenixStarr
Tsukuyomi
12,711
3,085
1,160
2,048
12,470
6,220
652
6,498
5,972
0
21,980
L
Hou Yi
SuddenEnd0
Hou Yi
10,641
2,091
628
744
6,094
2,476
0
0
6,094
0
19,184
L
16,374
849
524
5,028
13,076
8,620
0
0
13,076
31,565
0
L
Hercules
Swamprat
Hercules
5,687
510
1,048
5,778
11,536
13,319
0
0
11,536
0
7,323
W
Chaac
TheAldo64
Chaac
7,394
976
778
12,964
20,902
21,437
181
11,756
9,146
0
18,025
W
8,035
925
4,597
3,942
12,923
14,848
138
6,520
6,403
0
13,544
W
Artemis
TwinPanda13
Artemis
9,411
3,690
518
856
7,826
4,092
1,428
5,410
2,416
0
29,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
39,769
128
Minions Killed
107
0
Camps Cleared
0
1,125,958
Distance Traveled
1,025,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,007
637
13
1
0
188,588
0
L
Chronos
7,947
722
32
3
0
197,139
0
W
Odin
8,151
741
19
2
0
214,902
0
W
Tsukuyomi
9,420
856
15
1
0
232,605
0
L
Hou Yi
7,979
725
9
1
0
209,595
0
L
Hades
9,459
860
48
4
0
207,835
0
L
Hercules
7,377
671
5
0
0
222,103
0
W
Chaac
9,286
844
23
2
0
251,009
0
W
Shiva
8,584
780
13
1
0
230,102
0
W
Artemis
8,817
802
58
5
0
197,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role