Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Agbane
Hera
Level 129
God Stats
7W - 9L
1,616 SR
Queue Stats
58W - 70L
1,459 Elo+
Party 3
Fenrir
Fenrir
Mi Essay
Fenrir
Level 151
God Stats
4W - 3L
1,720 SR
Queue Stats
149W - 145L
1,482 Elo+
Solo
Cernunnos
Cernunnos
eleutherios10
Cernunnos
Level 88
God Stats
11W - 11L
1,567 SR
Queue Stats
45W - 56L
1,458 Elo+
Party 3
Jormungandr
Jormungandr
iverkids
Jormungandr
Level 80
God Stats
38W - 35L
1,540 SR
Queue Stats
69W - 73L
1,487 Elo+
Solo
Team Averages
Level 110
1,589 SR
1,477 Elo+

VS

Team Averages
Level 115
1,515 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
BoneThugNHarmony
Ah Muzen Cab
Level 133
God Stats
2W - 0L
1,510 SR
Queue Stats
163W - 179L
1,539 Elo+
Party 2
Vulcan
Vulcan
DefconPanda3275
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,680 Elo+
Party 1
Geb
Geb
Mandonut96
Geb
Level 154
God Stats
1W - 0L
1,327 SR
Queue Stats
139W - 152L
1,544 Elo+
Party 2
Hercules
Hercules
ShyishSama
Hercules
Level 156
God Stats
3W - 1L
1,678 SR
Queue Stats
26W - 31L
1,444 Elo+
Party 1
Discordia
Discordia
supergig101
Discordia
Level 126
God Stats
5W - 4L
1,561 SR
Queue Stats
115W - 131L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 4 / 2
7,553
755
3,279
6,984
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Agbane
Hera
14
1 / 4 / 3
7,648
765
8,112
8,989
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Mi Essay
Fenrir
14
4 / 3 / 2
8,612
861
7,566
12,034
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
eleutherios10
Cernunnos
14
0 / 1 / 1
7,444
744
4,342
7,283
3,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
iverkids
Jormungandr
14
1 / 4 / 4
7,990
799
6,351
10,384
7,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoneThugNHarmony
Ah Muzen Cab
16
5 / 1 / 7
9,020
902
11,556
8,580
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 8
8,063
806
9,460
5,091
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 7
7,845
785
5,223
10,074
8,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
ShyishSama
Hercules
14
3 / 0 / 10
7,901
790
6,913
8,258
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
supergig101
Discordia
15
6 / 2 / 7
8,647
865
5,997
4,105
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
16
16
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
2
0.25
L
Hera
Agbane
Hera
1
4
3
0.63
W
Ah Muzen Cab
BoneThugNHarmony
Ah Muzen Cab
5
1
7
8.5
W
1
1
8
5
W
1
2
7
2.25
L
Fenrir
Mi Essay
Fenrir
4
3
2
1.67
W
Hercules
ShyishSama
Hercules
3
0
10
8
L
Cernunnos
eleutherios10
Cernunnos
0
1
1
0.5
L
Jormungandr
iverkids
Jormungandr
1
4
4
0.75
W
Discordia
supergig101
Discordia
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
39,149
45,674
Taken
36,108
25,642
Mitigated
24,498
4,170
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,279
241
0
250
6,984
2,940
0
2,337
4,621
19,112
0
L
Hera
Agbane
Hera
8,112
1,337
0
601
8,989
3,987
262
5,964
2,961
26,255
0
W
Ah Muzen Cab
BoneThugNHarmony
Ah Muzen Cab
11,556
5,684
0
312
8,580
6,035
205
3,766
4,811
0
42,176
W
9,460
4,809
0
611
5,091
2,280
63
2,955
2,136
21,887
0
W
5,223
186
0
478
10,074
8,197
66
5,074
5,000
17,826
0
L
Fenrir
Mi Essay
Fenrir
7,566
1,402
0
657
12,034
7,196
0
3,176
7,569
0
15,805
W
Hercules
ShyishSama
Hercules
6,913
1,937
0
2,750
8,258
6,267
0
3,889
4,369
0
12,027
L
Cernunnos
eleutherios10
Cernunnos
4,342
2,042
0
1,296
7,283
3,573
84
2,526
4,651
0
24,818
L
Jormungandr
iverkids
Jormungandr
6,351
1,143
115
1,251
10,384
7,946
0
6,092
4,088
22,589
0
W
Discordia
supergig101
Discordia
5,997
194
0
522
4,105
1,719
39
2,055
2,050
24,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
41,476
215
Minions Killed
195
0
Camps Cleared
0
998,791
Distance Traveled
1,085,798
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,553
755
40
4
0
195,528
0
L
Hera
7,648
765
60
6
0
188,392
0
W
Ah Muzen Cab
9,020
902
73
7
0
214,910
0
W
Vulcan
8,063
806
35
4
0
221,218
0
W
Geb
7,845
785
36
4
0
235,714
0
L
Fenrir
8,612
861
15
2
0
231,654
3
W
Hercules
7,901
790
14
1
0
219,255
0
L
Cernunnos
7,444
744
48
5
0
192,758
0
L
Jormungandr
7,990
799
52
5
0
190,459
0
W
Discordia
8,647
865
37
4
0
194,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role