Player Matchup

Chronos
Chronos
KowboyKittyHD
Chronos
Level 149
God Stats
1W - 3L
1,407 SR
Queue Stats
105W - 104L
1,505 Elo+
Party 1
Artemis
Artemis
LongNMeetyy
Artemis
Level 143
God Stats
1W - 2L
1,309 SR
Queue Stats
108W - 105L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
moss-bal
Kuzenbo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 75L
1,492 Elo+
Party 1
Team Averages
Level 104
1,405 SR
1,502 Elo+

VS

Team Averages
Level 113
1,586 SR
1,575 Elo+
Hercules
Hercules
AgentBacon10134
Hercules
Level 106
God Stats
4W - 3L
1,492 SR
Queue Stats
27W - 14L
1,547 Elo+
Party 2
Anubis
Anubis
Eluclius
Anubis
Level 144
God Stats
2W - 0L
1,507 SR
Queue Stats
21W - 11L
1,575 Elo+
Party 2
Geb
Geb
MemeRMahn
Geb
Level 88
God Stats
1W - 0L
1,759 SR
Queue Stats
16W - 6L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
0 / 10 / 1
8,716
670
4,638
16,349
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
LongNMeetyy
Artemis
11
1 / 6 / 1
9,071
698
7,889
10,317
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
moss-bal
Kuzenbo
11
1 / 5 / 1
8,834
680
7,924
15,728
13,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
8 / 1 / 13
11,065
851
13,953
14,368
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Eluclius
Anubis
15
9 / 1 / 12
11,880
914
16,905
7,524
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 17
10,856
835
7,032
13,817
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
21
21
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
13
14.5
W
Anubis
Eluclius
Anubis
9
1
12
15
L
Chronos
0
10
1
0.05
L
Artemis
LongNMeetyy
Artemis
1
6
1
0.25
W
4
1
17
12.5
L
Kuzenbo
moss-bal
Kuzenbo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
37,890
42,394
Taken
35,709
20,323
Mitigated
33,003
1,711
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,953
2,084
0
4,486
14,368
15,133
186
3,984
10,119
0
31,878
W
Anubis
Eluclius
Anubis
16,905
625
0
5,151
7,524
4,033
2,148
2,617
4,703
79,710
0
L
Chronos
4,638
1,340
0
637
16,349
3,741
0
9,438
6,255
31,834
0
L
Artemis
LongNMeetyy
Artemis
7,889
3,474
0
640
10,317
3,076
0
6,040
3,828
0
24,923
W
7,032
475
0
3,856
13,817
13,837
215
5,874
7,635
26,894
0
L
Kuzenbo
moss-bal
Kuzenbo
7,924
2,736
0
434
15,728
13,506
0
7,861
6,951
26,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
33,801
123
Minions Killed
159
0
Camps Cleared
0
646,113
Distance Traveled
715,062
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,065
851
33
3
0
248,361
0
W
Anubis
11,880
914
108
8
0
215,678
0
L
Chronos
8,716
670
56
4
0
203,364
0
L
Artemis
9,071
698
29
2
0
197,969
0
W
Geb
10,856
835
18
1
0
251,023
0
L
Kuzenbo
8,834
680
38
3
0
244,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role