Player Matchup

Gilgamesh
Gilgamesh
ChromeShotz
Gilgamesh
Level 122
God Stats
8W - 2L
1,834 SR
Queue Stats
180W - 58L
1,783 Elo+
Party 1
Bastet
Bastet
Elfé
Bastet
Level 37
God Stats
2W - 0L
1,735 SR
Queue Stats
82W - 27L
1,697 Elo+
Party 1
Baron Samedi
Baron Samedi
KoFStank
Baron Samedi
Level 153
God Stats
3W - 0L
1,731 SR
Queue Stats
255W - 102L
1,764 Elo+
Party 1
Ravana
Ravana
MrPhatGnome
Ravana
Level 151
God Stats
7W - 2L
1,792 SR
Queue Stats
206W - 84L
1,737 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirkneoTV
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,515 SR
Queue Stats
95W - 22L
1,786 Elo+
Party 1
Team Averages
Level 113
1,721 SR
1,753 Elo+

VS

Team Averages
Level 136
1,483 SR
1,557 Elo+
Surtr
Surtr
ABigGrizzlyBear
Surtr
Level 135
God Stats
2W - 5L
1,340 SR
Queue Stats
194W - 206L
1,528 Elo+
Solo
Set
Set
MantisTobogaan
Set
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 2
Eset
Eset
Toddmtr
Eset
Level 146
God Stats
3W - 3L
1,504 SR
Queue Stats
292W - 289L
1,527 Elo+
Solo
Ah Puch
Ah Puch
WízardTíts
Ah Puch
Level 146
God Stats
4W - 2L
1,551 SR
Queue Stats
165W - 180L
1,533 Elo+
Solo
Bastet
Bastet
toasterguyXD
Bastet
Level 123
God Stats
1W - 1L
1,519 SR
Queue Stats
65W - 54L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromeShotz
Gilgamesh
11
3 / 1 / 8
6,258
1,252
3,357
5,293
4,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Elfé
Bastet
10
2 / 1 / 7
5,592
1,118
4,198
4,608
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KoFStank
Baron Samedi
11
1 / 1 / 11
5,953
1,191
6,589
4,130
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
9
1 / 1 / 4
5,324
1,065
2,960
4,101
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SirkneoTV
Morgan Le Fay
10
5 / 3 / 6
6,002
1,200
4,873
6,300
2,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,616
923
1,110
2,117
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 5 / 2
5,067
1,013
3,959
6,667
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Toddmtr
Eset
13
2 / 3 / 5
6,569
1,314
3,581
6,291
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
WízardTíts
Ah Puch
13
3 / 2 / 1
6,276
1,255
6,914
4,699
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
1 / 2 / 5
5,829
1,166
4,427
5,596
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
12
Kills
7
7
Deaths
13
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
ChromeShotz
Gilgamesh
3
1
8
7
W
Bastet
Elfé
Bastet
2
1
7
5.5
W
Baron Samedi
KoFStank
Baron Samedi
1
1
11
6.5
L
1
5
2
0.4
W
Ravana
1
1
4
3
W
Morgan Le Fay
SirkneoTV
Morgan Le Fay
5
3
6
2.67
L
Eset
Toddmtr
Eset
2
3
5
1.5
L
Ah Puch
WízardTíts
Ah Puch
3
2
1
1.75
L
Bastet
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
19,991
24,432
Taken
25,370
13,864
Mitigated
9,435
10,475
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,110
132
20
386
2,117
1,166
0
1,135
982
738
615
W
Gilgamesh
ChromeShotz
Gilgamesh
3,357
634
333
1,014
5,293
4,705
0
2,435
2,858
0
5,045
W
Bastet
Elfé
Bastet
4,198
1,413
256
883
4,608
1,692
308
2,079
2,529
0
5,597
W
Baron Samedi
KoFStank
Baron Samedi
6,589
60
2,972
1,883
4,130
1,973
156
1,356
2,774
14,920
0
L
3,959
1,135
0
486
6,667
3,117
0
2,966
3,586
0
5,245
W
Ravana
2,960
355
1,330
858
4,101
2,976
0
2,045
2,056
0
4,825
W
Morgan Le Fay
SirkneoTV
Morgan Le Fay
4,873
825
39
907
6,300
2,518
387
3,076
3,224
10,660
0
L
Eset
Toddmtr
Eset
3,581
0
250
1,235
6,291
2,090
0
3,577
2,714
12,154
0
L
Ah Puch
WízardTíts
Ah Puch
6,914
33
546
1,606
4,699
1,457
376
1,208
3,404
17,338
0
L
Bastet
4,427
865
370
1,010
5,596
1,605
264
2,576
2,900
0
6,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
28,357
56
Minions Killed
54
0
Camps Cleared
0
526,744
Distance Traveled
470,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,616
923
0
0
0
39,548
0
W
Gilgamesh
6,258
1,252
5
1
0
123,615
0
W
Bastet
5,592
1,118
9
2
0
127,064
0
W
Baron Samedi
5,953
1,191
21
4
0
109,489
0
L
Set
5,067
1,013
4
1
0
89,634
0
W
Ravana
5,324
1,065
2
0
0
70,502
0
W
Morgan Le Fay
6,002
1,200
19
4
0
96,074
0
L
Eset
6,569
1,314
16
3
0
105,227
0
L
Ah Puch
6,276
1,255
28
6
0
108,729
0
L
Bastet
5,829
1,166
6
1
0
127,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role