Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cptlusciousbeard
Medusa
Level 84
God Stats
2W - 5L
1,259 SR
Queue Stats
386W - 406L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FataleBelle
Morgan Le Fay
Level 99
God Stats
41W - 44L
1,511 SR
Queue Stats
360W - 373L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
Narwhals64s
Jing Wei
Level 116
God Stats
9W - 18L
1,591 SR
Queue Stats
119W - 132L
1,522 Elo+
Party 1
Olorun
Olorun
Neurophysics
Olorun
Level 17
God Stats
3W - 6L
1,349 SR
Queue Stats
27W - 46L
1,350 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,448 Elo+

VS

Team Averages
Level 79
1,613 SR
1,477 Elo+
Sobek
Sobek
 
Sobek
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Eyem-Tuff
Guan Yu
Level 38
God Stats
2W - 4L
1,717 SR
Queue Stats
9W - 14L
1,404 Elo+
Solo
Scylla
Scylla
RetroJUBJUB
Scylla
Level 145
God Stats
8W - 6L
1,634 SR
Queue Stats
267W - 229L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
luis700
Cernunnos
Level 41
God Stats
16W - 7L
1,713 SR
Queue Stats
47W - 52L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
3 / 2 / 2
5,174
647
4,100
7,522
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 5
5,775
722
4,536
2,878
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
FataleBelle
Morgan Le Fay
10
3 / 2 / 1
6,137
767
4,949
5,046
1,612
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Narwhals64s
Jing Wei
10
0 / 0 / 2
5,710
714
1,524
5,519
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
9
1 / 1 / 1
5,541
693
2,178
4,071
1,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 0
4,253
532
384
7,275
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
 
Kali
6
0 / 3 / 2
4,117
515
2,517
8,652
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Eyem-Tuff
Guan Yu
8
3 / 1 / 0
4,733
592
2,734
6,992
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
8
1 / 2 / 0
4,444
556
3,626
4,563
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
luis700
Cernunnos
3
0 / 1 / 0
3,354
419
529
1,426
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
4
5
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
2
2
L
Sobek
 
Sobek
0
2
0
0
L
Kali
 
Kali
0
3
2
0.33
W
1
0
5
3.5
L
Guan Yu
Eyem-Tuff
Guan Yu
3
1
0
3
W
Morgan Le Fay
FataleBelle
Morgan Le Fay
3
2
1
1.75
W
Jing Wei
Narwhals64s
Jing Wei
0
0
2
1
W
Olorun
1
1
1
1.5
L
Scylla
1
2
0
0.5
L
Cernunnos
luis700
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
9,790
25,036
Taken
28,908
10,355
Mitigated
13,585
7,134
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,100
1,302
0
286
7,522
4,173
37
748
6,774
0
15,163
L
Sobek
 
Sobek
384
62
54
2,020
7,275
4,329
0
0
7,275
17,081
0
L
Kali
 
Kali
2,517
1,436
0
1,850
8,652
3,334
0
2,515
6,137
0
14,713
W
4,536
1,976
0
439
2,878
998
2,260
317
2,561
0
34,432
L
Guan Yu
Eyem-Tuff
Guan Yu
2,734
257
34
1,127
6,992
4,157
0
3,299
3,693
0
21,521
W
Morgan Le Fay
FataleBelle
Morgan Le Fay
4,949
451
0
2,060
5,046
1,612
996
0
5,046
38,197
0
W
Jing Wei
Narwhals64s
Jing Wei
1,524
965
0
2,710
5,519
2,294
475
832
4,687
0
44,938
W
Olorun
2,178
1,058
60
1,579
4,071
1,278
1,022
2,113
1,958
22,874
0
L
Scylla
3,626
197
0
750
4,563
1,429
0
1,313
3,250
26,546
0
L
Cernunnos
luis700
Cernunnos
529
284
0
337
1,426
336
0
0
1,426
0
6,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
20,901
229
Minions Killed
116
0
Camps Cleared
0
794,106
Distance Traveled
711,822
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,174
647
16
2
0
192,206
2
L
Sobek
4,253
532
16
2
0
184,999
2
L
Kali
4,117
515
21
3
0
171,689
0
W
Medusa
5,775
722
44
6
0
136,134
0
L
Guan Yu
4,733
592
30
4
0
166,108
2
W
Morgan Le Fay
6,137
767
47
6
0
145,307
4
W
Jing Wei
5,710
714
70
9
0
178,407
4
W
Olorun
5,541
693
52
7
0
142,052
0
L
Scylla
4,444
556
37
5
0
147,126
2
L
Cernunnos
3,354
419
12
2
0
41,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role