Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FallOfLucis
Cerberus
Level 207
God Stats
0W - 3L
1,198 SR
Queue Stats
231W - 290L
1,438 Elo+
Party 3
Serqet
Serqet
SenpaiSerq
Serqet
Level 12
God Stats
45W - 43L
1,571 SR
Queue Stats
80W - 109L
1,435 Elo+
Party 3
Achilles
Achilles
jawsear
Achilles
Level 99
God Stats
27W - 39L
1,532 SR
Queue Stats
257W - 326L
1,480 Elo+
Party 3
Team Averages
Level 102
1,460 SR
1,471 Elo+

VS

Team Averages
Level 56
1,686 SR
1,506 Elo+
Shiva
Shiva
BadKarmaFD3S
Shiva
Level 46
God Stats
19W - 10L
1,845 SR
Queue Stats
161W - 108L
1,636 Elo+
Party 2
Cerberus
Cerberus
ELTonyy69
Cerberus
Level 61
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 1
Charybdis
Charybdis
RandomKarma
Charybdis
Level 67
God Stats
3W - 0L
1,797 SR
Queue Stats
283W - 235L
1,611 Elo+
Party 2
Nemesis
Nemesis
oksilky
Nemesis
Level 65
God Stats
2W - 1L
1,538 SR
Queue Stats
314W - 270L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
xiDaddy69
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
0 / 1 / 2
8,146
905
7,504
7,516
3,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
 
Cernunnos
12
0 / 5 / 4
7,060
784
5,650
9,118
3,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FallOfLucis
Cerberus
14
3 / 4 / 3
8,657
962
7,102
15,331
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
SenpaiSerq
Serqet
12
2 / 7 / 3
7,306
812
5,913
9,477
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
jawsear
Achilles
14
2 / 3 / 2
7,807
867
8,401
9,471
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
7,876
875
8,735
10,138
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
ELTonyy69
Cerberus
14
3 / 1 / 10
7,799
867
7,051
11,907
10,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RandomKarma
Charybdis
16
3 / 0 / 5
8,601
956
7,245
7,789
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
oksilky
Nemesis
15
6 / 2 / 8
8,821
980
9,080
12,191
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xiDaddy69
Baron Samedi
15
7 / 1 / 8
8,778
975
9,555
4,977
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
7
Kills
20
20
Deaths
7
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
2
1
L
Cernunnos
 
Cernunnos
0
5
4
0.4
W
1
3
10
2
W
Cerberus
ELTonyy69
Cerberus
3
1
10
8
L
Cerberus
FallOfLucis
Cerberus
3
4
3
1.13
W
Charybdis
RandomKarma
Charybdis
3
0
5
5.5
L
Serqet
SenpaiSerq
Serqet
2
7
3
0.5
L
Achilles
jawsear
Achilles
2
3
2
1
W
Nemesis
oksilky
Nemesis
6
2
8
5
W
Baron Samedi
xiDaddy69
Baron Samedi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
41,666
50,913
Taken
47,002
33,442
Mitigated
29,280
9,325
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,504
2,152
0
3,188
7,516
3,535
90
1,703
5,813
32,361
0
L
Cernunnos
 
Cernunnos
5,650
3,249
0
699
9,118
3,290
290
2,483
6,635
0
18,484
W
8,735
264
618
685
10,138
8,098
674
3,182
6,694
0
24,175
W
Cerberus
ELTonyy69
Cerberus
7,051
285
0
3,033
11,907
10,122
33
3,897
7,612
12,183
0
L
Cerberus
FallOfLucis
Cerberus
7,102
409
631
3,508
15,331
11,189
0
6,490
8,841
16,600
0
W
Charybdis
RandomKarma
Charybdis
7,245
4,290
0
1,427
7,789
3,103
1,616
2,675
4,894
0
34,820
L
Serqet
SenpaiSerq
Serqet
5,913
1,589
0
276
9,477
5,791
0
3,120
6,357
0
8,269
L
Achilles
jawsear
Achilles
8,401
1,861
0
1,023
9,471
9,637
0
2,810
6,661
0
14,118
W
Nemesis
oksilky
Nemesis
9,080
4,182
0
3,356
12,191
4,967
0
3,041
8,736
0
29,801
W
Baron Samedi
xiDaddy69
Baron Samedi
9,555
576
1,358
1,521
4,977
2,990
0
1,811
2,887
24,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
41,875
161
Minions Killed
193
0
Camps Cleared
0
846,165
Distance Traveled
962,782
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,146
905
71
8
0
180,622
0
L
Cernunnos
7,060
784
34
4
0
147,432
0
W
Shiva
7,876
875
33
4
0
195,798
0
W
Cerberus
7,799
867
18
2
0
184,464
2
L
Cerberus
8,657
962
33
4
0
182,276
2
W
Charybdis
8,601
956
68
8
0
186,233
0
L
Serqet
7,306
812
7
1
0
146,736
0
L
Achilles
7,807
867
16
2
0
189,099
0
W
Nemesis
8,821
980
46
5
0
208,472
1
W
Baron Samedi
8,778
975
28
3
0
187,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role