Player Matchup

Ganesha
Ganesha
BaDbOiLoGy69
Ganesha
Level 158
God Stats
25W - 14L
1,629 SR
Queue Stats
311W - 292L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
ChodyHoward
Cabrakan
Level 143
God Stats
2W - 1L
1,818 SR
Queue Stats
210W - 189L
1,604 Elo+
Solo
Nu Wa
Nu Wa
Karkzilla
Nu Wa
Level 174
God Stats
79W - 38L
1,659 SR
Queue Stats
273W - 248L
1,504 Elo+
Party 1
Serqet
Serqet
PluckandPhuck
Serqet
Level 245
God Stats
24W - 14L
1,692 SR
Queue Stats
535W - 467L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
aramzn
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,349 Elo+
Solo
Team Averages
Level 170
1,660 SR
1,500 Elo+

VS

Team Averages
Level 144
1,514 SR
1,545 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alexuno
Ymir
Level 127
God Stats
6W - 4L
1,553 SR
Queue Stats
109W - 109L
1,530 Elo+
Party 2
King Arthur
King Arthur
DanSpartan127
King Arthur
Level 155
God Stats
84W - 61L
1,606 SR
Queue Stats
184W - 168L
1,569 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FugousVictor
Maman Brigitte
Level 157
God Stats
18W - 17L
1,537 SR
Queue Stats
259W - 244L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mikeyyg
Ah Muzen Cab
Level 128
God Stats
1W - 3L
1,376 SR
Queue Stats
21W - 16L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaDbOiLoGy69
Ganesha
11
0 / 2 / 5
7,185
449
3,678
13,033
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
ChodyHoward
Cabrakan
12
0 / 4 / 0
7,358
460
7,390
17,883
16,385
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
Karkzilla
Nu Wa
14
2 / 2 / 4
8,571
536
11,336
6,135
2,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
7 / 3 / 3
9,675
605
10,640
14,405
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
aramzn
Cernunnos
13
1 / 4 / 2
7,654
478
9,214
13,943
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 1
8,570
536
4,067
7,895
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Alexuno
Ymir
14
1 / 2 / 7
8,408
526
5,625
13,410
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
DanSpartan127
King Arthur
14
1 / 1 / 7
9,239
577
13,063
16,865
14,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Maman Brigitte
FugousVictor
Maman Brigitte
18
9 / 1 / 1
10,592
662
10,427
14,301
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
mikeyyg
Ah Muzen Cab
15
2 / 3 / 2
8,749
547
11,919
12,858
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
15
15
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
1
0.63
W
Ymir
Alexuno
Ymir
1
2
7
2.25
L
Ganesha
BaDbOiLoGy69
Ganesha
0
2
5
1.25
L
Cabrakan
ChodyHoward
Cabrakan
0
4
0
0
W
King Arthur
DanSpartan127
King Arthur
1
1
7
4.5
W
Maman Brigitte
FugousVictor
Maman Brigitte
9
1
1
9.5
L
Nu Wa
Karkzilla
Nu Wa
2
2
4
2
L
7
3
3
2.83
L
Cernunnos
aramzn
Cernunnos
1
4
2
0.5
W
Ah Muzen Cab
mikeyyg
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
45,101
65,399
Taken
65,329
42,504
Mitigated
41,082
15,971
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,067
114
0
465
7,895
2,776
549
4,613
2,968
82,832
0
W
Ymir
Alexuno
Ymir
5,625
887
0
2,058
13,410
12,472
145
6,536
6,874
31,995
0
L
Ganesha
BaDbOiLoGy69
Ganesha
3,678
209
391
2,547
13,033
10,692
0
5,001
7,967
21,501
0
L
Cabrakan
ChodyHoward
Cabrakan
7,390
1,132
0
5,583
17,883
16,385
0
3,539
14,335
55,919
0
W
King Arthur
DanSpartan127
King Arthur
13,063
739
0
2,951
16,865
14,695
110
7,478
9,387
0
73,553
W
Maman Brigitte
FugousVictor
Maman Brigitte
10,427
1,006
0
5,168
14,301
5,986
0
2,712
10,795
83,927
1,793
L
Nu Wa
Karkzilla
Nu Wa
11,336
2,924
0
1,927
6,135
2,239
110
2,370
3,737
79,716
854
L
10,640
2,223
0
1,726
14,405
6,725
0
5,915
8,456
0
98,181
L
Cernunnos
aramzn
Cernunnos
9,214
4,984
0
3,797
13,943
6,463
0
2,711
11,232
0
64,099
W
Ah Muzen Cab
mikeyyg
Ah Muzen Cab
11,919
6,349
0
1,137
12,858
5,153
0
992
11,705
0
80,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
45,558
537
Minions Killed
540
0
Camps Cleared
0
1,493,084
Distance Traveled
1,565,178
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,570
536
143
9
0
289,425
1
W
Ymir
8,408
526
45
3
0
287,560
2
L
Ganesha
7,185
449
19
1
0
315,188
4
L
Cabrakan
7,358
460
101
6
0
244,971
2
W
King Arthur
9,239
577
113
7
0
305,976
2
W
Maman Brigitte
10,592
662
119
7
0
374,234
0
L
Nu Wa
8,571
536
144
9
0
289,293
4
L
Serqet
9,675
605
139
9
0
373,163
8
L
Cernunnos
7,654
478
134
8
0
270,469
4
W
Ah Muzen Cab
8,749
547
120
8
0
307,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role